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olciaks03

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About olciaks03

  • Rank
    Wintma
    Newbie
  • Birthday 09/16/2003

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  • Member Title
    Wintma
  • Gender
    Female
  • Location
    Poland <3
  • Interests
    Only Minecraft <3
  • Minecraft username
    Wintma

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  1. Kiedy próbuję dodać teren, wyskakuje ten błąd, oraz następuje crash https://imgur.com/a/8IGWYNi
  2. I apologize in advance for my English When I try to take a picture of the animation, MineImator crashes. This happens on every project, no matter what settings I make. ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 18:55:07 mineimator_version: 1.1.4 18:55:07 gm_runtime: 2.1.4.203 18:55:07 YYC: yes 18:55:07 working_directory: C:\Users\OLA\Mine-imator2\ 18:55:07 file_directory: C:\Users\OLA\AppData\Roaming\Mine_imator\ 18:55:07 OS: Windows 18:55:07 os_version: 393217 18:55:07 os_is_network_connected: yes 18:55:07 os_get_language: pl 18:55:07 os_get_region: PL 18:55:07 USERDOMAIN: OLA-Komputer 18:55:07 USERNAME: OLA 18:55:07 USERPROFILE: C:\Users\OLA 18:55:07 APPDATA: C:\Users\OLA\AppData\Roaming 18:55:07 NUMBER_OF_PROCESSORS: 4 18:55:07 PROCESSOR_ARCHITECTURE: x86 18:55:07 PROCESSOR_IDENTFIER: 18:55:07 PROCESSOR_LEVEL: 6 18:55:07 PROCESSOR_REVISION: 2a07 18:55:07 video_adapter_subsysid: 554831939 18:55:07 udid: 16ab5f2d-7d3f-4797-87c3-62f6effd7703 18:55:07 video_adapter_vendorid: 4318 18:55:07 video_d3d11_context: 03E290CC 18:55:07 video_d3d11_device: 00F92B20 18:55:07 video_adapter_deviceid: 4186 18:55:07 video_adapter_sharedsystemmemory: 3221065728 18:55:07 video_adapter_revision: 161 18:55:07 video_adapter_description: NVIDIA GeForce 610M 18:55:07 video_adapter_dedicatedsystemmemory: 0 18:55:07 video_adapter_dedicatedvideomemory: 1041825792 18:55:07 Old log found 18:55:07 External library init 18:55:07 External library: Data\file.dll 18:55:07 External library: Data\movie.dll 18:55:07 External library: movie init 18:55:07 External library: Data\window.dll 18:55:09 working_directory: C:\Users\OLA\Mine-imator2\ 18:55:09 Trying to save files 18:55:09 surface_save OK 18:55:09 texture_create OK 18:55:09 file_delete_lib OK 18:55:09 Create vertex format 18:55:09 Shader init 18:55:09 shaders_are_supported: yes 18:55:09 shader_high_ssao_depth_normal compiled: yes 18:55:09 shader_high_ssao_blur compiled: yes 18:55:09 shader_high_ssao compiled: yes 18:55:09 shader_high_light_sun compiled: yes 18:55:09 shader_high_light_spot compiled: yes 18:55:09 shader_high_light_point compiled: yes 18:55:09 shader_high_light_night compiled: yes 18:55:09 shader_high_light_apply compiled: yes 18:55:09 shader_high_fog_apply compiled: yes 18:55:09 shader_high_fog compiled: yes 18:55:09 shader_high_dof compiled: yes 18:55:09 shader_high_aa compiled: yes 18:55:09 shader_replace compiled: yes 18:55:09 shader_draw_texture compiled: yes 18:55:09 shader_depth_point compiled: yes 18:55:09 shader_depth compiled: yes 18:55:09 shader_color_fog_lights compiled: yes 18:55:09 shader_color_fog compiled: yes 18:55:09 shader_color_camera compiled: yes 18:55:09 shader_border compiled: yes 18:55:09 shader_blend compiled: yes 18:55:09 shader_alpha_test compiled: yes 18:55:09 shader_alpha_fix compiled: yes 18:55:09 Make transitions 18:55:09 Transitions OK 18:55:09 Loading language file: C:\Users\OLA\Mine-imator2\Data\Languages\english.milanguage 18:55:09 Windows startup 18:55:09 Found key_file: C:\Users\OLA\Mine-imator2\Data\key.midata 18:55:09 Loading settings: C:\Users\OLA\Mine-imator2\Data\settings.midata 18:55:09 load_format: 27 18:55:09 Render init 18:55:09 Loading Minecraft assets version: 1.12.2 18:55:10 Archive already unzipped, re-using: C:\Users\OLA\AppData\Roaming\Mine_imator\Minecraft_unzip\1.12.2\assets\minecraft\ 18:55:10 Model textures: load 18:55:10 Model textures: done 18:55:10 Block textures: load static 18:55:11 Block textures: load animated 18:55:11 Block textures, blocksize: 16 18:55:11 Block textures: static block surface 18:55:11 Block textures: static block preview 18:55:11 Block textures: animated block surfaces 18:55:11 Block textures: animated frames 18:55:11 Block textures: animated block preview 18:55:11 Block textures: find static block depths 18:55:11 Block textures: find animated block depths 18:55:11 Block textures: done 18:55:11 Item textures: load 18:55:11 Item textures: surface 18:55:11 Item textures: done 18:55:29 Saving block previews: C:\Users\OLA\Mine-imator2\Data\blockpreview.midata 18:55:29 Loaded assets successfully 18:55:29 Ground vbuffer init 18:55:30 Resetting project 18:55:30 Destroying instances 18:55:30 Project resetted 18:55:30 Show popup: startup 18:55:32 Using the latest assets 18:55:56 Opening project: C:\Users\OLA\Mine-imator2\Projects\Come Home\Come Home.miproject 18:55:56 load_format: 27 18:55:56 Resetting project 18:55:56 Destroying instances 18:55:56 Project resetted 18:55:56 save_folder: C:\Users\OLA\Mine-imator2\Projects\Come Home 18:55:56 load_folder: C:\Users\OLA\Mine-imator2\Projects\Come Home 18:55:57 Project loaded 18:55:57 Loading .schematic: C:\Users\OLA\Mine-imator2\Projects\Come Home\Piece of Come Home 2.schematic 18:55:57 Size: { { 57,34,17 }, } 18:55:59 Saving settings: C:\Users\OLA\Mine-imator2\Data\settings.midata 18:56:04 Show popup: exportimage 18:56:12 Export image: C:\Users\OLA\Desktop\Aleksandra Gajos\Come Home\2.1.png 18:56:12 Hidden: no 18:56:12 18: yes 18:56:12 Watermark: no 18:56:12 High Quality: yes 18:56:12 Size: 4096, 2304 18:56:16 Show alert: Image saved!, , 78
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