Reputation Activity
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X-ZaneZ9-X reacted to mbanders in Mine-imator 2.0.2 Continuation Build 1.0.3
Hey guys, I'm here to surprise everybody with the first ever mod for Mine-imator 2.0, which I call the...
Continuation Build
What this mod mostly does is fix a few issues that me and the other beta testers never caught during Mine-imator 2.0's development cycle. But do be on the lookout for a couple of kewl little features I slipped in ;).
Please enjoy it!
Download (Windows x64 .zip): https://www.mediafire.com/file/1b94lbb0c668k5l/Mine-imator_2.0.2_Continuation_Build_1.0.3.zip/file
Please note that this mod has not been compiled or tested outside of Windows 64.
The source code is available here in case any real modders wanna compile this for other systems (or build their own mods on top of this ).
https://github.com/mbandersmc/Mine-imator-2.0.2-Continuation-Build
Version 1.0.3 (May 7th, 2024), changes since 1.0.2:
Changes
Updated F12 debug menu. Hovering over the debug menu now makes it slightly more transparent. F12 now cycles between debug menu states: off, basic FPS counter, and full. Shift + F12 now cycles which corner of the window the debug menu appears in. Bugfixes
Fixed banners and player heads in 1.20.5 worlds not importing correctly. Fixed glow effect on hashed objects not appearing correctly. Fixed text object characters and outlines getting cut off in certain cases. Fixed folder icon not appearing for "Browse..." option in lens dirt texture selector.
Older changelogs:
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X-ZaneZ9-X reacted to MCPA Team in Minecraft 1.21 Assets V2 (Snapshot 23w51b)
This assets will add all future in Minecraft 1.20 to Mine Imator
How to import
Extract file to Mine-imator/Data/Minecraft
Open mine imator. Go setting and change Minecraft Version to "1.20 Unofficial)". After that Close the Program and Reopen Mine imator
*** (You can replace file in %appdata%\Mine-imator\Minecraft_unzip) ***
Changes
Version 2
Version 1
If you find some bugs. Please Report
Download Here :
Download Assets 1.21 Beta Version 2 (23w51b)
1.20 Update 3 For Older Mine-Imator Version
Download Assets 1.20 Beta Update 3 (vex fixed 22w45a Update)
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X-ZaneZ9-X got a reaction from ek_animator in [Mine-Imator] Night and Nether wallpapers!
Both made in Mine-Imator 2.0 Pre-release 5
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X-ZaneZ9-X got a reaction from ScuffedItalian in [Mine-Imator] Night and Nether wallpapers!
Both made in Mine-Imator 2.0 Pre-release 5
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X-ZaneZ9-X got a reaction from Shoony in [Mine-Imator] Night and Nether wallpapers!
Both made in Mine-Imator 2.0 Pre-release 5
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X-ZaneZ9-X got a reaction from Emerald_SWAGGER in [Mine-Imator] Night and Nether wallpapers!
Both made in Mine-Imator 2.0 Pre-release 5
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X-ZaneZ9-X got a reaction from NemosCoolStuff in [Mine-Imator] Night and Nether wallpapers!
Both made in Mine-Imator 2.0 Pre-release 5
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X-ZaneZ9-X got a reaction from Dr. Nexil in [Mine-Imator] Night and Nether wallpapers!
Both made in Mine-Imator 2.0 Pre-release 5
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X-ZaneZ9-X got a reaction from Jeo_Swift in [Mine-Imator] Night and Nether wallpapers!
Both made in Mine-Imator 2.0 Pre-release 5
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X-ZaneZ9-X reacted to cuteskyler in Mine-imator 2.0 Pre-release 7 (Phase 2)
Great job, guys, I'm sure CD Projekt Red would be proud!
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X-ZaneZ9-X reacted to Nimi in Dev update #23: 10th year anniversary and... IK?!
Hello everyone!
Today marks the 10th anniversary of Mine-imator, and with the second phase of 2.0 just around the corner in September with Pre-release 5, I've revealed 7 of the biggest features coming on our Twitter page. But just in case you haven't seen them, I'll show them below. These features have been in development since 1.2.6 was released and were originally going to be in Pre-release 1 but we decided to release the new engine and importer by itself first to get it stable in the first pre-releases. Now without further ado, the true potential of 2.0...
A full view of 2.0's new interface system, Inventory
Custom render settings in projects
Bezier curves/custom transitions
Paths (cool rollercoaster video)
Anti-aliasing improvements
Materials and reflections (+ PBR resource pack support) (video)
Inverse Kinematics
As you can see, with 2.0 being the last major update David and I have involvement in, I wanted to go out with a bang and cover as many bases as possible. We're still grinding out the last serious bugs before Pre-release 5 comes out (...with more bugs 🐛), so I hope you're looking forward it, there's a lot to mess around with! However (since not many people are aware), volumetric fog/light rays will not be coming to Mine-imator, you can read more about that here. Now despite that, before I go, I want to say thank you for the support I've received recently and to everyone else that's donated to @david and I, we couldn't have made this update as legendary as it is without everyone's support. 👍
/Nimi
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