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__Mine__

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  • Posts

    793
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  1. Downvote
    __Mine__ reacted to moniker in Change the Ground texture   
    Facts:
    1) He fixed because I pointed the glitch out. He didn't notice or considered fixed it before I made the thread.
    2) There are uses for the ground texture.
  2. Upvote
    __Mine__ reacted to Slime in Change the Ground texture   
    Your honestly the only person I've seen EVER complain this. there are so many Easy and Quick ways to do it without pestering Nimi. I've told you countless times what you can do to avoid this whole thing and your just brushing it off and insisting your right. Clearly, you cant listen to others. Have a nice day.
  3. Upvote
    __Mine__ reacted to Hozq in GUN.   
    Gun rig and gun sounds taken from @crustyjpeg's Modelbench armory.
     
    Featuring @ItsZaaki lmao
  4. Upvote
    __Mine__ reacted to Hozq in smackaroo   
    bruh bruh bruh bruh bruh bruh bruh bruh bruh bruh bruh bruh bruh bruh bruh bruh 
  5. Upvote
    __Mine__ reacted to Kwazedilla in Mining loop animation   
    there needs to be a balance between positives and negatives. having only positive feedback will discourage one from being better; having only negative will discourage one from trying at all. having both will allow one to know what they did right so they can do it again and fix anything they might have got wrong so that they will be better in the next one
  6. Upvote
    __Mine__ reacted to Kwazedilla in Mining loop animation   
    if i may provide my two cents, i do think your first animation is pretty good! 
    if i may defend you from the others here, i do think that the speed doesn't really matter here; your character's rapid movement and fast, hard blows against the diamond emphasizes the oomph that you'd put in when breaking diamond ore. if you really wanted to make it slower, though, you could change the tempo in the Projects collapsible menu
    as for the lighting, i don't see anything wrong with it. there really doesn't have to be lava; perhaps you were trying to create a warm, calming atmosphere. as long as the lighting is not too saturated or out of place (say, neon green/pink), i think it's totally fine
    i do agree that the camera shake is out of place, but it's not that bad; i didn't notice it at first. you might want to get a better mouse, though. seems that the bug you're experiencing is a hardware issue or something. you can also make adjustments using the sliders and dials in the position/rotation menus, if dragging the camera results in the bug happening
    block physics are totally fine; it further emphasizes the blows that your character is putting into the block. yes, it doesn't happen in minecraft, but you could say that your animation style features exaggerated movements and actions. again, it's fine
    you should check out that SSAO though, it's a bit too heavy. you can change the color to a lighter color or decrease the radius/strength.
    i do want to give extra praise for your character's movements though. it looks really fluid even though you only used linear transitions. you could make something even greater once you learn how to use transitions.
    the only mistake you made here was making it sound like you weren't accepting the others' criticisms. if you do that on the forums, you're probably going to get downvoted into oblivion. take this upvote, you deserve it
    and for everyone else here, it is good that you are providing constructive criticism, but we must also remember that we should be praising animators on what they got right. i do feel that the criticism here was a bit harsh. after all, this is his first public animation that he put in random/test animations and all he's getting is flak for what is, in my opinion, other people's personal preference on what an animation should be. both praise and criticism should motivate people to make their next animations objectively better, and i think that this budding animator has already obeyed the majority of objectively good animation technique - certainly better than a lot of other people's first animations.
  7. Upvote
    __Mine__ reacted to Rainer in Creeper's marching together   
    I already started working with Mine-Imator since a year and joined their Discord, so I also wanted to join the Forums. I'll leave here my best Wallpaper until now
  8. Upvote
    __Mine__ got a reaction from Dr. Nexil in Creeper 10th Anniversary   
    Great render! Thanks! ;u;
    That cake looks delicious...
    Also, you didn't have to rush the render. Give yourself as much time as you need to perfect it. A render is much better delayed than rushed!
  9. Upvote
    __Mine__ got a reaction from Rawami in Creeper 10th Anniversary   
    Great render! Thanks! ;u;
    That cake looks delicious...
    Also, you didn't have to rush the render. Give yourself as much time as you need to perfect it. A render is much better delayed than rushed!
  10. Upvote
    __Mine__ reacted to SoundsDotZip in Steve Does 1000 Punches On Creeper   
    Bruh, what is that shitty english dub? You should've used the original with some subtitles. (Also poor creeper ?)
  11. Upvote
    __Mine__ reacted to Frost in Paper Creeper | Forum Wallpaper Contest (4K)   
    So here's the render I made for @Hagus's contest...

     
     
  12. Upvote
    __Mine__ reacted to Frost in Wallpaper Contest   
    I kinda feel like you should vote on the winner, because 'most likes' doesn't always work well, because some renders could be really good yet get drowned in posts, resulting in them not getting as many views, and less likes. It would be nice if they were all sent to you, and then you judged them after the deadline and chose the winner.
     
    Would you consider?
  13. Wow
    __Mine__ reacted to Dr. Nexil in Creeper 10th Anniversary   
    Sorry it's rushed and by no means the best work I've done... I didn't have a lot of time to focus on lighting, so it's very basic but yeah.
    This wallpaper is for @__Mine__

  14. Angry
    __Mine__ reacted to Rawami in Happy 10th Creeper anniversary and Happy late bday __Mine__!   
    Creeper aww m.. jk
  15. Wow
    __Mine__ reacted to SoundsDotZip in Happy 10th Creeper anniversary and Happy late bday __Mine__!   
    Hey guys! This is a render I made for @__Mine__ as a (extremely late) birthday present. (April 16th)
    But since I'm so late, I thought I'd post it on the 10th anniversary of Creepers!
    Happy Creeper Appreciation Day everyone!

    People in the render:
    @ZombieGuildford
    Allen
    @Dan The Bunny
    @Hozq
    @BoltedJames
    @jakubg1
    __Mine__ (already tagged)
    @RandomJeremy
    Creeper:
    Dave (__Mine__'s character)
  16. Upvote
    __Mine__ reacted to Hagus in Wallpaper Contest   
    Inspired from my own brain, I decided to try this. So here goes nothing!
     
    This is what I hope to be a semi-weekly (probably) event. I will present a theme, which you will base a wallpaper of your own making off of. Then at the end of the predetermined deadline, the winner will be decided and will receive a fabulous prize!
     
    How It Works:
    You will create a wallpaper based on the theme given. You will then post your wallpaper on the forums, with the tag of "Forum Wallpaper Contest". You MUST include this tag, or your entry will not count. Once the deadline comes, there will be a 48 hour period in which no more entries are allowed. At the end of the 48 hour period, whoever has the most upvotes will be declared the winner. In the event of a tie, there will be a vote to decide the winner. The winner will receive a fabulous prize, which is [insert prize here].
     
    Rules:
    1. No nsfw
    2. Must relate to the theme.
    3. No downvoting other competitors. Unless you have a legitimate reason to do so, which will be determined by me if it's legitimate or not.
    4. You must use the tag "Forum Wallpaper Contest"
    5. One entry per person.
    6. Have fun. Even though it's a contest, hopefully this brings out some good quality content for everyone to see.
    Breaking any of the above rules will result in a disqualification.
     
    The theme:
    Tiny
     
    You will have until September 7th at 11:59pm to submit your wallpapers. Good luck to all!
  17. Upvote
    __Mine__ reacted to Slime in Change the Ground texture   
    I don't see how this is entirely useful at all. A lot of problems can be solved with scenery, flatlands are not recommended at all for animation unless its a movement test or a joke (depending on what the person is trying to do). If you going for a serious narrative one, do not use flatlands.
  18. Downvote
    __Mine__ reacted to Sir Mistick The Yopstick in The Three Musketeers   
    The creeper on the wallpaper reminds me of the element animation creeper LOL
  19. Upvote
    __Mine__ reacted to Draco63 in The Three Musketeers   
    you deserve your reputation.
  20. Upvote
    __Mine__ reacted to Dr. Nexil in A different bee model   
    Oh no! Another bee model! But wait, it's different!

    Based off of this reddit post.
    This is not my model or texture. I just created it in Modelbench because the original was a blender file. Thanks to u/irrelereverent for the original model and texture!
     
    Features include:
    - Movable head, abdomen, wings, and legs
    - That's about it. It's a bee.
    Download here!
    No need to credit me, but you better credit the original creator.
    Enjoy!
  21. Upvote
    __Mine__ got a reaction from Mineshaft Animation in The Three Musketeers   
    While also insulting @Dr. Nexil's lighting and my Dave rig.
    That wasn't feedback, that was just hurtful...
    Why is my Dave rig and Nexil's lighting "Very bad"? Do you even have a reason, or is it just to spite 9redwoods?
  22. Downvote
    __Mine__ reacted to Supreme Whovian in The Three Musketeers   
    Sorry, just some feedback...
  23. Upvote
    __Mine__ reacted to 9redwoods in The Three Musketeers   
    feedback that didn't tell anyone jack crap about whats wrong with the render.
  24. Sad
    __Mine__ got a reaction from Supreme Whovian in The Three Musketeers   
    Well that hurt...
  25. Upvote
    __Mine__ got a reaction from Extro in The Three Musketeers   
    Well that hurt...
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