Everything posted by JH Animations
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Still need more suggestions for blocks to make more 3D.
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I'm pretty sure anyone with at least 1 brain cell knows that monster school animations exist only for profit.
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I've done the 3D birch wood. It will be released in the pack. https://imgur.com/a/atOFNr0
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I've done the 3 blocks you requested to be rigged. They will be released in the pack. https://imgur.com/a/z5d8hyO
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Making some 3D Block Rigs. I've done crafting table, cake, and dirt. Give me some suggestions for blocks to make more 3D. I will release the rigs when I have made at least 10.
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@EnderSculptor Planks or just plain wood?
Edit: I'm gonna guess plain wood.
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I wonder if the devs are working on bloom.
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I've looked at some animations and wallpapers made in Mine-Imator, and quite a few of them have all the edges of everything slightly rounded (I think it's called bevelled edges). Is this done through Mine-Imator or an external program?
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You can't get real bevels in Mine-imator, it's just impossible. You can in other programs such as Blender Maya or C4D. @LIsPixel does that in their artwork, but you can't do it in Mine-imator. But there are paint.net filters that reconstruct the image out of circles, which makes corners and edges round if that's what you mean.
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Is it a good idea to animate all the keyframes and then decide on the transitions?
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I wonder if Mine-Imator will eventually become something that surpasses Blender for Minecraft animations.
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I've been having problems with the SFR V4. Whenever I bend the rigged characters body, one half of the mouth goes square but the other stays round. How do I fix this?
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I remember showing my family an animation of Steve waving. It was a 2 keyframe animation made in 0.6.2. My family thought I was the smartest person in the world. Good times.
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