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MasterArcher12

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  • Posts

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Everything posted by MasterArcher12

  1. Cool! If you could just ease out the camera movement and make it less linear, it would be better
  2. Maybe you should cover the bright water up with a stone block, perhaps?
  3. wow, that was quick
  4. Whenever I try to download a skin using Mine-imator, it keeps saying "Could not download skin, check your internet connection", and on some occasions, it crashes, but my Internet connection is fine (I just used the download skin feature, while writing this topic), and I always have to use an external skin stealer website.
  5. That's just a simple .schematic file, along with some edited fog...
  6. play with fire, kidz
  7. You can't add any blocks or items on the background... RULES ARE RULES
  8. There are a few area of improvements (as everyone has): Maybe you could use transitions, work on the tempo(the whole thing is too slow), work on the poses, as they are unnatural and stiff. You could add some scenery, but overall good job Oh yeah, you could've parented the sword to alex's arm...
  9. off-topic: I luv quart and sine on-topic: Use circular ease out for the arm and leg movements, and sine ease in and out for the body.
  10. Um, hey, when are you finishing my render anyways?

    1. Show previous comments  1 more
    2. MasterArcher12

      MasterArcher12

      ...  yeah... agreed

    3. Cryptic Runner

      Cryptic Runner

      Oh, i forgot. I'm a bit more lazy, more playing than animating.

    4. MasterArcher12
  11. Area of Improvements: Zombie is floating, the particles brightness should be at max, and you should turn off the cast shadows. The lighting is too saturated, and I can't see any bends or rotation on the other body parts, except a few minimal degrees. You should probably rotate the arms and legs a bit more, and it would be better if we could actually see the pants, as they are pitch black.
  12. yes, my 3rd fav minigame Anyways, it needs some improvements: That... Green Hair guy... what's he doing? I can't see anything in his hand... The Red guy's stance is wierd. No bends can be visually seen on the left and the right arm.
  13. Because either the zombies are too bright or the ground is too dark. Looks unnatural And steve isn't floating, he's jumping.
  14. can't see any particles coming from the torch, and see the expected particles on the zombie pigman. If it is supposed to come from the torch, the fire doesn't glow, and of course, Alex's body has no bends.
  15. shark vs HeYoNa, trying to lower the quality of their wallpapers...
  16. Needed Improvements: Can't see any bends on the zombies, the facial expression is too neutral, make him open his mouth wider, and make it a frown. Either the zombies should be darker, or the ground should be lighter. The sword is almost unable to see because of the darkness. All the zombies have the same stance, and they're too stiff. They are no particles of smoke or small flames on the torch, and add some more scenery. Also, Steve's pose is unnatural.
  17. Okay, I expected it to be the "End Gateway" Portal, but, good job anyways
  18. Yeah, right. You could've merged them...
  19. Isn't that supposed to be "will be fixed"?
  20. Just want to make sure it was someone i actually knew
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