Jump to content

Bugleberry

Members
  • Posts

    1043
  • Joined

  • Last visited

  • Days Won

    13
  • Posts

    1043
  • Joined

  • Last visited

  • Days Won

    13

Reputation Activity

  1. Downvote
    Bugleberry got a reaction from ShotU in Skin Update   
    Those teeth are genuinely terrifying 
  2. Upvote
    Bugleberry got a reaction from Gfamleit in Skin Update   
    Those teeth are genuinely terrifying 
  3. Upvote
    Bugleberry reacted to Nimi in Dev update #18: 1.3.0 - Lighting   
    Greetings everyone! In this dev update, I'll be covering a handful of new features I've been working on for Mine-imator 1.3.0.
    However, before we dive into the following eye candy, I want to mention that due to the sheer size of this update, its official release is not in the near future-- and doesn't have an ETA. Unlike the past two updates, 1.1.0 and 1.2.0, this update includes a variety of goals. This includes an effort to improve rendering, animation workflow, and the interface along with adding new features that may come with them. Though during development, I'll be posting dev updates more often to give insight on how development is going. With that being said, this post will highlight a couple of the first big improvements to come to the update. Renders used in this dev update were made by @Hozq.
     
    Lighting improvements
    The way lighting is applied to objects has changed in 1.3.0. Before, ambiance only affected dark areas, but now, ambiance is applied more accurately to the scene by being applied additively to pre-existing lighting in the scene. This allows for brighter scenes and improves the appearance of dark areas such as areas with AO.
     
    Changes to shadows
    Shadows are getting a significant upgrade in 1.3.0. Previously, shadows used a method that would blur all shadows in the scene. Now, shadows are rendered multiple times determined by a new samples setting that scatters the shadow maps of lights around, allowing for shadows to be harder near its caster, and softer the further away it is. (Also to clear up a misconception, this is not PCSS. )
    An improvement was also made to the way sun shadows are cast, allowing the sun to act as a proper directional light in the scene.
     
    Volumetric rays
    This feature has been requested many times over the past few years, and is finally being added to 1.3.0. However due to (technical) restrictions, the rays are only available for the sun. These rays are not rendered in screen-space and will appear even if the sun is not in-frame.
     
    As mentioned before, rendering isn't the only aspect of Mine-imator that will be getting improvements though however, that's the first part of this update I'll be tackling so it may be a while till other features are shown off. Until next time!
  4. Upvote
    Bugleberry reacted to SYNK x PLAY in Mandalorian short film   
  5. Upvote
    Bugleberry reacted to Ultra Beast in Indominus Rex Rig   
    Thank you guys! I will do what you guys say to improve my rig and my skills!
  6. Upvote
    Bugleberry got a reaction from Ultra Beast in Indominus Rex Rig   
    Looks great, especially for your second rig!
    Maybe add some more shading to the skin, the actual in universe dinosaur has an interesting pattern that continues through the skin. That's the only real thing I can think of, the rig itself seems good, once again very good for a beginner. 
  7. Upvote
    Bugleberry reacted to Ultra Beast in Indominus Rex Rig   
    Hey Guys this is my 2nd Rig. I have worked hard on this one and i have listened to the people who have commented on my first rig. Introducing Indominus Rex
    Sorry if you didn't like the fog color. I thought it would look nice and represent the Indominus's Camouflage ability.
    Please remenber when commenting that I am new to mine imator and I want to learn more. So please put things that could make my Rig better.
    I got inspiration for this rig from Gripia's Dino Rigs.
    Note: It uses a little bit of schematics but it still loads fast and uses mostly cubes and items. I also used a item sheet from Supah.exe's Indominus Rex Rig so big credit to him!
    Download: pls credit and you can use it for most things!
    V4:  http://www.mediafire.com/folder/sjls6n2aknihr/Indominus_Rex
  8. Upvote
    Bugleberry reacted to Bat Rax in Short Fight Test #1   
  9. Upvote
    Bugleberry got a reaction from Ian_The_One in 2 Zombie Walk Cycles   
    Why are you using the virus download link image?
  10. Upvote
    Bugleberry got a reaction from Frost in 2 Zombie Walk Cycles   
    Why are you using the virus download link image?
  11. Upvote
    Bugleberry got a reaction from Kapslock in Hoglin   
  12. Upvote
    Bugleberry reacted to Piegon99 in UH-60 helicopter   
    Download
    https://www.dropbox.com/s/ozonc6tn6amkss0/UH60.zip?dl=0
  13. Upvote
    Bugleberry got a reaction from Dr. Nexil in Hoglin   
  14. Upvote
    Bugleberry reacted to Bat Rax in Dr. Steve - Turning a Pig Into a Human!   
    i'm going to create more of these Science Experiments i hope you like it and if you have a video idea, tell me about it so i can make it in the future videos ?.
     
    Video:
     
     
  15. Upvote
    Bugleberry got a reaction from Slime in Hoglin   
  16. Upvote
    Bugleberry got a reaction from Benji in Hoglin   
  17. Upvote
    Bugleberry got a reaction from MachineGunInc in Hoglin   
  18. Upvote
    Bugleberry got a reaction from willingsas in Hoglin   
  19. Upvote
    Bugleberry got a reaction from Ethaniel in Hoglin   
  20. Upvote
    Bugleberry got a reaction from Rollo in Hoglin   
  21. Upvote
    Bugleberry got a reaction from wafflecakes in Hoglin   
  22. Upvote
    Bugleberry got a reaction from Swingzero in Hoglin   
  23. Upvote
    Bugleberry got a reaction from MicrogamerCz in Hoglin   
  24. Upvote
    Bugleberry got a reaction from Sockypegasus in Hoglin   
  25. Upvote
    Bugleberry reacted to Ethaniel in Discord ban appeal.   
    Why would you want to be in that server?
  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...