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-StickyMations-

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  1. Upvote
    -StickyMations- reacted to XxxTheRedrocker95xxX in Pac-Man Super Smash Bros Ultimate Rig Reveal [UNRELEASED]   
    This is the Super Smash Brothers Pac-Man Rig! He took me about 3 days to get to finish, and I will most likely be fine tuning him over the next week or so. He has full articulation at the shoulders, arms, elbows, hips, legs, boots, feet hands, thumbs, and the finger segments of the mittens. He also has keyframe elements like different facial expressions (such as the scared mouth, the > < eyes, the wink, and more), as well as some built in sprite props such as the fruits and the ghost attacks.











    Before anyone asks, YES! He does have the armor skins! They can be changed to any color desired.



    No, This rig does not have a download yet, as I do not regularly publish my rigs, however if a download is wanted, perhaps we could change things! For now, there is another really good Pac-Man rig that is available.

    Notorious TheRageMC Pac-Man Rig download: https://www.mineimatorforums.com/index.php?/topic/29721-wip-pac-man-v11-rig/

    Keep an eye out for a download! You never know! If we get enough requests I will release the model. Thank you all for checking it out and I'll see you all later!
     
  2. Upvote
    -StickyMations- got a reaction from 9redwoods in Requesting Dinosaur Models   
    Well there's this guy called Gripia who has made lots of dinosaur models. Just look here in his profile and pick the one you'd like:
    https://www.mineimatorforums.com/index.php?/profile/45548-gripia/content/&type=forums_topic&change_section=1
  3. Funny
    -StickyMations- got a reaction from ThugBearFilms in Requesting Dinosaur Models   
    Well there's this guy called Gripia who has made lots of dinosaur models. Just look here in his profile and pick the one you'd like:
    https://www.mineimatorforums.com/index.php?/profile/45548-gripia/content/&type=forums_topic&change_section=1
  4. Angry
    -StickyMations- reacted to Ethaniel in Requesting Dinosaur Models   
    @-StickyMations-
  5. Upvote
    -StickyMations- reacted to Hozq in Donutcrafter render.   
    This is 100% Mi, the only thing i did in post was to blend the rendered images together, and to add the motion blur effect on the falling cookies.
    Everything else is made in Mi. Everything from the cookies to the lighting. No extra effects.

    lmao this picture was originally 4K but imgur couldn't handle it so i had to downscale it lol.
  6. Wow
    -StickyMations- reacted to SharpWind in How to Break Glass   
    How to Break/Shatter Glass!
    Sooner or later (if you haven't already) you'll come across a point where you need a glass pane or a window to break! Doing that is sometimes tricky, but it only matters you take on it right!
    As usually, there are 2 methods you can do this with:
    First method - Particles! - (easier to create, more practical, not as realistic)
    You want to make a custom image for particles. I best recommend you to copy Mine Imator's original one and modify it, so you know what you're doing (but be sure to COPY it, not take the original!). Mine Imator --> Data --> Minecraft --> the .zip file --> assets --> minecraft --> textures --> particle. On the image, you should see a bunch of familiar states of Minecraft particles. At the same time, you should open the glass block texture, which can be found in the same directory; ... textures --> block. Then select parts of the glass texture you want to use as particles and paste them in the particle texture over existing particles (replace existing particles with bits of the glass block - that's why you needed to copy the image).
    Once you have added 5 glass particles or so, save the image anywhere, and save it with the .png format!

    From then, open Mine Imator and make a new particle spawner. Set the spawn rate not to be constant and determine how you want particles to move (assuming you know how they work - if not, i'm making a tutorial on particle spawners once the idea gets voted). When determining the particle, select the texture we've just made and click on one of the glass pieces we've added in as a particle.
    Lastly, on the point of impact, make the glass block invisible and make the particle spawner summon the glass particles - your glass block just shattered!
    Second method - Items! - (as realistic as it gets, harder to create and even harder to animate)
    For this part, we're going to be using an itemsheet - i'll include a download link to several itemsheet presets i made on the bottom of this post. Do the same as we did with the particle method, but we need to use up all pixels of the glass block, so if you put all the items thogether, you'd get a face of the glass block - which is exactly what we're doing right now.
    Open Mine Imator and import a new item, change it's texture to the texture of the itemsheet with glass we've just made. Select the first item texture and place it somewhere, then adjust it's rotation point, so the item is in the center (it usually only requires you to adjust the Y value). Add more items until you build the glass block face and all items have their rotation points in the center.
    Then place all your items in a folder and duplicate it 5 times until you build the entire glass block. If you want to animate the glass block shattering, you need to animate each item flying out of the block.
    If you want to animate the items flying out in an arc, place individual items in a folder. Then move the item outwards with a linear transition and rotate it as you wish. Then create the first and the last keyframe on the folder and raise the folder up in the middle of the action. From then just give an "ease out" transition to the first folder keyframe and an "ease in" to the second one.

    For anyone who is confused with the explanation above, i've also made a video tutorial explaining it:
    Itemsheet presets link: http://www.mediafire.com/file/hc6s2ypwyd741rc/Sharp's+Itemsheet+Presets.zip
    ~Stay Sharp
  7. Upvote
    -StickyMations- reacted to JustSoupe in What did you just call me?   
    welp...
  8. Upvote
    -StickyMations- reacted to TheJeweledWolf in Night Alley 4k   
    I spent a lot of time making this wallpaper, as I made the set by hand. It took a lot of work, but I'm proud of it. I appreciate your thoughts and opinions, but please say them nicely.

    Thanks to @Fray for rendering this in 4k for me!
  9. Upvote
    -StickyMations- reacted to Captain CubBossa in A broken King   
    Hey guys.
    I've recently discovered animations and I love it. I already uploaded some Videos on YouTube and made my own Iron Golem Rig. But here I'd like to share this wallpaper I made. I really love to express feelings on this way.
    Hope you like it

     
  10. Upvote
    -StickyMations- reacted to SEB2003 in Piranha Plant Model [Super Mario Bros]   
    Here's my most recent model: Piranha Plant
    UPDATE: Added a little detail in the pot
    360° View of the model (Not actual 360° but it's what i can do )
    Includes 9 sub-species and all of it's Super Smash Bros color variants. All you have to do is to replace the texture!
    Smash Bros Color Variants:
    Sub-Species: [Comes in a separated skin pack file for those who only want the basic skins]
    Appearance order in the GIF
    Super Mario 64 Piranha Super Mario Land Piranha Blue Piranha Inky Piranha Putrid Piranha Bone Piranha Pale Piranha Frost Piranha Venus Fire Trap DOWNLOADS
    Model: http://www.mediafire.com/file/9ef4vtejus5p8z7/Piranha+Plant+Model.rar
    Skin Pack:   http://www.mediafire.com/file/a143wbzaylomyt8/Piranha+Plant+Model+Skin+Pack.rar
  11. Upvote
    -StickyMations- reacted to 9redwoods in Out to Eat [4K Cinematic]   
    Hey guys. Foxtrot gave me this base idea and I build off of this. I bring you today... Out to Eat.
    EVERYONE from left to right: @Foxtrot0806 @KaryuGraphics @MikTRF @EmberWing @Fray @GamingQuick @ThatRobloxerGamerYT @Hagus @9redwoods @Hozq @Dr. Nexil
    Additional people scattered around the scene in various ways: @TheJeweledWolf @Ethanial

    Thanks to Karyu for help on the lighting. I hope you enjoy this, and as always, criticism is welcome! Have a great day.  
  12. Upvote
    -StickyMations- reacted to SKIBBZ in Rough Landing (Animation)   
    So I had a spark of motivation out of nowhere to animate this. This took about 6 hours straight to animate!
    The animation was also 98% linear besides the camera work.
    If you guys wanna check out the project for yourselves you can download it below.
    Note: I removed the particles you see in the animation because it was a lag-fest so I'm sparing your sanity if you wanna take a peek at the keyframe work behind this animation!
    Click me if you wanna see a VFX comparison. (It's nothing much, but I tell you what I used in post editing if you're curious.)
    !! Requires MI 1.2.2 !!
    [Download Project Here]
     
  13. Upvote
    -StickyMations- reacted to JB Animations in A Warm Morning (4K)   
    Tried my best to make something completely in Mine-Imator
    that isn't trash.
    I think I managed to do that

    As stated above, this is "Completely made" using Mine-Imator
    Rigs used : @SKIBBZ's Outdoor Asset Pack and
    @mbanders's 1.14 Mob Models
    and that's it, I'll catch ya lads next time.
    Peace ✌️
  14. Upvote
    -StickyMations- reacted to WitherCube in Katana-Rig   
    2 days for this rig (It because i'm LAZY)
    Pleases leave a comment i really want to know what you guys think about it.
    DOWNLOAD 
    http://www.mediafire.com/download/1e4ws4rbv1bo2c8/Nikana-Rig.rar


  15. Upvote
    -StickyMations- reacted to xXsentienXx in A white flower under the moon   
    fixed and thnx to fray, 9redwoods, and ember
    also if you see that symbol, note:im placing these to represent the character dont mind it
  16. Upvote
    -StickyMations- reacted to lenyyfla2 in Player Search, 125+ Characters version.   
    try to find the players you know in the middle of this chaotic server hub
  17. Upvote
    -StickyMations- reacted to RandomJeremy in Random Renders #4   
    howdy yes im back from the dead
    i been making some render recently and i want to show you guys it
    [my english is bad so yeah, bear with me]
    First Render: "Childhood"
    Second Render: "Subway Train"
    Third Render: "Tired"
    Fourth Render: "All nighter"
    Yeah that about it
    Critcism are very much welcome
    If you like my render, remember to HiT THat LiKe AnD sUbSCriBE BuTTOn For MOre OrigINAL ContENT
    i mean
    hit upvotes and share them to your friend [with credits ofcourse]
    ily you all no homo
    < 3
     
     
  18. Upvote
    -StickyMations- reacted to Benji in Late Night Gaming [4K]   
    It's a little past 1:00 and the game was supposed to end two hours ago.

    From left to right: @Hagus, @Slime, @MYSELF3200, @-StickyMations-, @Foxtrot0806, @OzFalcon. 
    Rigs and models by: @mbanders
    Also, super big mega thank you to @MYSELF3200 for being nice and rendering this. 
  19. Upvote
    -StickyMations- reacted to Sukrit in A Bedroom Render   
  20. Upvote
    -StickyMations- reacted to 9redwoods in Night Visions [2K]   
    FULL 2K IMAGE HERE: https://imgur.com/l1xY3kB

    No external edits made. 100% MI
    Based off Imagine Dragons' Night Visions album cover
    I suggest listening to this song when looking at this (which I actually did, and it is part of the album Night Visions)
    I will see you all later! Have a good night.
  21. Upvote
    -StickyMations- got a reaction from SkeletonFXZ in Dancing cycle keyframes (you saw this on one of my status)   
    I made this dancing cycle back then so I decided to tweak it up a bit and release it to the public.
    Me and my friend BBruce decided to call it "The pushwave dance". Here you go, no need to credit me:
    http://www.mediafire.com/file/syaeklogc9wpyvk/Pushwave_dance.miframes

     
    If you're wondering, yes, I'm working on an animation that will be released soon. See ya then and enjoy these sweet keyframes for now!
  22. Upvote
    -StickyMations- reacted to Hagus in Mexican Standoff   
    It's finally here! The amazing, most anticipated animation of the day, Mexican Standoff! This took a while ?
    Thanks to @Foxtrot0806for doing the lighting and camera work!
    (Oh btw when transferring the files between each other some things got messed up for some reason, so if there are little glitches/mistakes, blame it on the files not transferring correctly)
     
  23. Upvote
    -StickyMations- got a reaction from MojangYang in StickyMations' Thanos rig (Infinity Gauntlet included)   
    Hello once again! Have you ever wondered why we have never got to see a Thanos rig from StickyMations?! I mean c'mon, that dude Sticky made an Infinity Gauntlet rig but he did not make a Thanos. How is that possible!? Well my friend, don't worry anymore because I have decided to recreate the Mad Titan for your own use in your creations.
    Made this rig as a gift to KaryuGraphics. Nope, it's not his birthday or anything, it's just that he's obsessed with Infinity War so I had to make this for him.
    Here you go!:

    http://www.mediafire.com/file/mldm5cp9jn41rdv/-Thanos-+StickyMations.zip
    (140.85 KB)
    ZIP File includes 2 versions of Thanos, one with the Infinity Gauntlet and the other one without it. ZIP Also includes a 128x128 Thanos skin file I made from scratch specifically for this rig.
    This rig uses my Sticky Template which you can download here (btw I had to adjust the mouth a bit to make space for his tire track chin):
     
    If you want to download the Infinity Gauntlet (with all 6 stones included!), go here:
     
    No need to credit, don't claim as your own. Thanks for passing by!
     
  24. Upvote
    -StickyMations- reacted to ThatGuyBrian in Clikc   
    to be fair, you have to have a very high IQ to understand 9redwoods. his critiques are extremely subtle, and without a solid grasp of theoretical physics most of his quips will go over a typical reader's head.
  25. Upvote
    -StickyMations- reacted to 9redwoods in Clikc   
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