Ether: Adventure Beyond
1916; an era of new technology and discovery around the world. While the Great War continues to devastate people from every corner of the earth, in the background there’s groups of explorers as far and wide as the eye can see, from all countries; trying to make a living exploring places that no man has seen yet.
You probably forgot, but a fellow by the name of Scott Fellman, great visionary, you meet ‘em at the local bar; he invited you to an expedition. He was probably inspired a bit too much by alcohol, but the vision of going around the world seems grand. Will you accept his invitation or go work at the factory for dirt-poor salaries?
Rules
-The roleplay takes place in 1916, consider creating a character that fits in this time period.
-You can only create two characters, and you can only create a new character if Scott is explicitly inviting new people, or if a new humanoid specie is found.
-If a character dies, that’s it. Said character cannot be brought back to life.
-Friendly firing is possible, but strongly disadviced; if you kill someone and there’s enough evidence to support it, you can be shot and killed without penalty.
Fill-in-Form
Name:
Age:
Gender:
Equipment:
Appearance: