Reputation Activity
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Keep on Chucking reacted to LeonardoWithMC in POV: you're the Baby Glow Squid
This Little Squid actually beat the World Record for Minecraft MobDeath% Speedrun at 0m 14s 003ms
oh and also thanks for SwingZero for Buff Human Rig Credit (even thought you don't need to ... ):
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Keep on Chucking reacted to Voxy in Welcome to the new Mine-imator Forums!
Hello everybody, hope you’re all doing well!
Today, we’re very excited to announce that we're launching a big update for the Mine-imator Forums, with a beautiful new design, a revamped layout and a few extra features!
In this post, we’ll cover all the changes we made, starting with...
A snazzy new look
Gone are the dark blues and grays of days past! With this update, we’re introducing a brand new design, based on an updated version of Inventory, the design system that powers the user interface of Modelbench, and soon, Mine-imator.
Featuring a rich, bright color palette, updated typography and icons, and a wider, more spacious layout, this slick new theme will bring a much needed modern makeover for the forums. I really hope you’ll enjoy it!
Join the dark side
If you’re the kind of person who doesn’t like frying their retinas while browsing at night, don’t worry, we got you covered! The new theme comes with a built-in Dark Mode to make your reading experience a lot more comfortable when you need it.
To enable it, simply click the moon icon on the top right of the page. The forums will automatically remember your choice, and you can disable it at any time, too!
Note that for this feature to work properly, any existing color formatting had to be removed from posts. This was necessary to prevent text with dark colors applied to it from being impossible to read for Dark Mode users.
News you can’t miss
Unless you specifically follow the right forums, it can be easy to miss all the important new stuff we have to share with you. To help with that, we’re introducing Headlines, a new way of making announcements to the community.
Headlines is a new feature on our homepage, allowing us to highlight any posts we want you to read, such as updates on the development of Mine-imator, important news regarding the forums, etc. This way, we can be sure you won’t have to worry about missing out on the latest juicy tidbits!
A bit of spring cleaning
As part of this update, we’re also changing the way the forums are organized, to remove unnecessary clutter, and hopefully, make them easier to navigate.
The Mine-imator and Modelbench forums are now part of the same category, bringing them closer together, and making sure that you can find everything you need in one place.
As for the Minecraft and Off-topic categories, they’ve been merged into the Lounge, the new home of all the stuff that isn’t about Mine-imator. What used to be a dozen subforums now neatly fit within 4 forums, Random talk, Other creations, Minecraft discussion, and Forum games.
Let us know what you think about this new setup!
And more!
We’ve replaced the existing reactions with a new set of playful animations featuring our mascots Ashley and Jonathan, animated by @mbanders and myself. And for those moments where a mere upvote just doesn’t feel like it’s enough, we’re also adding a new “Love” reaction to the roster! Use it wisely!
Moderators and members who have recently joined the forums will now display a badge next to their name in posts. User groups also have fancy icons next to their names! The number of won days and the number of questions you helped solve now display next to your posts, alongside your reputation points and your post count. The text editor has been updated with new icons and a few changes: Font and Size options were replaced with a Format option, letting you choose between three paragraph styles: Heading 1, Heading 2, and normal text. The text color option now uses the Inventory UI palette. While the selection is more limited, those new colors can automatically adapt for users that have Dark Mode enabled, ensuring high-contrast text no matter what background it’s being read against. The background color option also uses this new palette. It was tweaked to act like a highlighter tool, giving text a subtle background instead of a solid block of color. I’m very excited to start this new chapter of the Mine-imator Forums with all of you, and I hope you’ll enjoy it as much as I enjoyed working on it over the past few months. I’d also like to thank David, our trusty forum staff, and all our beta testers for helping me make this update possible.
If you have any feedback or suggestions to make, be sure to leave a reply below! In the meantime, happy browsing, everyone! Take care. ✌
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Keep on Chucking got a reaction from Lionnet in Mine-Imator Night Lighting Tutorial
Just finished my new tutorial, let me know what you guys think!
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Keep on Chucking reacted to Minelve_ in Mine-Imator Night Lighting Tutorial
This is exactly what i need. Thanks for this great tutorial!
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Keep on Chucking got a reaction from Dr. Nexil in Mine-Imator Night Lighting Tutorial
Just finished my new tutorial, let me know what you guys think!
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Keep on Chucking reacted to Nimi in I have a petition
Mine-imator 1.3.0 will have a much faster startup, here's a comparison I made last summer;
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Keep on Chucking reacted to FredMCGamer in FredMCGamer's Dummy Model
Hello everyone, Fred here once again with a new Model!
It's just a basic dummy with a couple of cosmetics and functions.
Preview:
Download Link:
https://drive.google.com/file/d/12FvJMPpV0G5mPq_rSHI9T6VNEc42A-Xn/view?usp=sharing
P.S a little animation I did with this model!
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Keep on Chucking reacted to Fachrymation in Glowstone Reflections
My first post in Mine-imator forums.
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Keep on Chucking reacted to anonymouswhywhy in 3D Armor
Why is it not here? Why do i have to download a custom rig.
Maybe add the armor models. Why not.
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Keep on Chucking reacted to LLotzz in Block Items
Afternoon!
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I made items from Minecraft blocks into models you can import into Mine-Imator.
Here's a look:
There are some named "remastered" because they are remastered models instead of the casual textures extruded. They have special features such as bigger extrusions or thinner parts.
Also note somethings may be called "Crafting_table_texture", or "Smithing_table_texture" because I do not know the name of what they are based on in real life so to make that easy, if you know the name of the objects, reply so I can edit and fix them.
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Download:
If you have a issue, or find something wrong with it, reply on this post so I can know what it is and fix it!
Have a nice day!
Let me know if I should do any other block items!
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Keep on Chucking reacted to 9redwoods in My Renders (March-April 2021)
Here's my render dump for March and April:
Speed arts:
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Keep on Chucking got a reaction from apocablakz in Snow Biome Lighting Tutorial
I'm doing this video in a bit of a different format it's a bit longer but I go way more in-depth than I usually do, I'd love to hear some feedback on what type of tutorial you guys prefer more.
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Keep on Chucking reacted to FredMCGamer in Snow Biome Lighting Tutorial
Man this tutorial sure looks pretty cool! Stay frosty.
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Keep on Chucking got a reaction from Korbs in Snow Biome Lighting Tutorial
I'm doing this video in a bit of a different format it's a bit longer but I go way more in-depth than I usually do, I'd love to hear some feedback on what type of tutorial you guys prefer more.
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Keep on Chucking got a reaction from Draco63 in Snow Biome Lighting Tutorial
I'm doing this video in a bit of a different format it's a bit longer but I go way more in-depth than I usually do, I'd love to hear some feedback on what type of tutorial you guys prefer more.
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Keep on Chucking reacted to Ethaniel in I Am A Goner
I knew exactly what this was as soon as I read the title and I was not disappointed.
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Keep on Chucking reacted to Smug Deer in I Am A Goner
How in the world did this get featured on the Mine-Imator showcase?
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Keep on Chucking reacted to Rollo in Video won't render
99999 Width and 99999 Height is the problem. I would recommend changing the video size to one of the presets like HD 720p or FHD 1080p. The problem with the width and height is that the program tries to render a video that is 99999 pixels wide and 99999 pixels high, which is almost 10 billion pixels per frame and way too much for the program to handle.
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Keep on Chucking got a reaction from Xeezn in Making a planet [Timelapse]
I realised I still haven't posted this video to the forums, so without futher ado. ?
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Keep on Chucking reacted to CanadianLunaPogi in Here comes the SUN! (LunaPogi Version)
Bill Wurtz's latest music video "Here comes the sun" animated in 3D. Me somewhat knowing how to animate in 3D decided to make a video of this after my work. I used Mine-imator is animate the whole project. It took well over a week with 99% of animation and 1% editing. Took me forever, but I hope you enjoy this 4-minute content.
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