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Peachfig

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  • Posts

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  1. Upvote
    Peachfig got a reaction from KrisFirebolt in Played with lighting.   
    Beautiful, Kris
  2. Downvote
    Peachfig reacted to AmazingWolfGamer in UgandanKnuckles RigV2   
    Completely Remade my Ugandan Knuckles Rig.
     
    New Features:
    - Compatible with MI.CB
    - No More Big Snout
    - Built-in "OpenMouth" Expression


    Comes with an Ugandan Sonic rig

    And yes i have a Russian Knuckles rig
    but that ones private
     
    Download
  3. Upvote
    Peachfig got a reaction from XxEmeraldSquidxX in Dev update #11: Animated feature gallery   
    Will you be adding Rectangle Bro to Mine-imator? 
  4. Upvote
    Peachfig got a reaction from SB7989 in Dev update #11: Animated feature gallery   
    Will you be adding Rectangle Bro to Mine-imator? 
  5. Upvote
    Peachfig got a reaction from NoHayTroblemo in Dev update #11: Animated feature gallery   
    Will you be adding Rectangle Bro to Mine-imator? 
  6. Upvote
    Peachfig got a reaction from JosSamLoh in Dev update #11: Animated feature gallery   
    Will you be adding Rectangle Bro to Mine-imator? 
  7. Downvote
    Peachfig reacted to JosSamLoh in The Wolf | Animation   
    Just wanted to animate some fad for fun, I'm most likely not gonna do any more. Edited in After Effects
     
  8. Upvote
    Peachfig reacted to tditdatdwt in ShadowUnicorn's Flowing Hair Rig for MI 1.0.6+   
    It looks like a cape.
  9. Downvote
    Peachfig reacted to Zeno in ShadowUnicorn's Flowing Hair Rig for MI 1.0.6+   
    It's a cape.
  10. Upvote
    Peachfig reacted to Piegon99 in PUBG Lv.3 clothes   
    https://www.dropbox.com/s/1dujzkba1azu44t/PUBG LV.3 set.zip?dl=0
  11. Downvote
    Peachfig reacted to david in Dev update #10: Five year Mine-iversary, an overdue update and new developer   
    Greetings animators!
     
    Five years ago on this day I unveiled the first Beta version of Mine-imator to the public, hyped up by the popularity of @Frossa's semi-viral TF2 "Meet the Team" remakes in Minecraft. Despite the program being crude and severely lacking in features and graphical effects, pumped fans jumped head first into it and started making content, and the creation of these forums shortly followed to allow everyone to share their work. I would have never imagined that five years later, people of all ages would still be using Mine-imator to make awesome animations and art. In fact, judging from the number of daily downloads, Mine-imator is more popular than ever, and has started to be used professionally to make graphic novels and to teach animation in tech camps in the US, which of course wouldn't be possible without your continued support!

    Now I must admit that, while functional, the program has failed to keep up with the never ending stream of new Minecraft content, and there are still serious issues halting the creative process for some users, occasionally leading to projects getting corrupted and hours of work being forever lost, which sucks. Hard. Therefore, I have decided to take some time off from other projects to deal with these problems before passing over the development torch to someone else. However, since I now also have a full-time job alongside personal projects, progress will take longer than usual, so bear with me!

    I'm now announcing that after a 1½ year long wait, a new Mine-imator update is in the works that will be publicly released within the next month or so, first as a pre-release before fully replacing the now outdated version. I can say right now that it will not contain any crazy new rendering effects or animation features, but rather focus on stability and keeping the program up-to-date with all previous and future Minecraft versions, which are the two current main issues with the program.

    "But, wait...", I hear you think (yes, mind reading is a neat little perk of being a developer), "...future Minecraft versions? How will that work?". Just read on...

    To start off, the update will bring some fundamental changes behind the scenes regarding how character models, blocks, items and schematics are loaded into the program. Without going in too far into the technical details, a big flaw of the current Mine-imator is that everything is stored inside the program executable (hard-coded), which makes it a significant effort trying to keep it up-to-date with all the new mobs and blocks being added into Minecraft at an ever increasing pace. However, in the next update, all the assets will be located in an external archive, along with a specification file that defines what it contains and how it's used.

    Along with this, the file handling will be given a make-over, to address some of the crashes and corrupted files people have been having. The program's engine will also utilize a newer DirectX version that could increase the rendering performance for some users.

    Among other goodies, this is what you can expect in the update:
    More stable project/rig loading Blocks and characters being loaded from external JSON files (that may be customized if desired) System for auto-downloading new Minecraft models and textures Some minor graphics-related features New settings for character models and block variations I have been collaborating with @Nimi, the current undefeated champion of Mine-imator modding, and he has decided to discontinue his "Community Edition" mod in favor of me letting him take over the development of future Mine-imator versions. As an extra bonus, Nimi has been working on a long-requested feature to go along with this update. Exciting, right!? More will be revealed soon... 

    So basically, a pre-release of a shiny new Mine-imator update will be available for download on the forums within the coming month. I'd appreciate if you could try it out with your new and old projects (just be sure to save some backups if you value them!) so I can iron out the biggest bugs before making it official!

    Until then, keep calm and animate on!
  12. Upvote
    Peachfig reacted to Andy8000 in Andyy's scythe   
    Hello there,Andy here back with a weapon rig.Take a look
    -------------------------------------------------------------------------
    https://drive.google.com/open?id=0B898em6uu46NYWhxemN4N0pEQXM
    -------------------------------------------------------------------------
     

     

  13. Downvote
    Peachfig reacted to Ethaniel in Freeze Dirtbag, But Pepsi Saves The World!   
    Thanks to @willingsas for his Paul Blart skin.
  14. Downvote
    Peachfig reacted to Craftboy in Skywars Pic!   
    There's a such thing as "real life reputation"
  15. Downvote
    Peachfig reacted to Craftboy in Skywars Pic!   
    No, it's because if you have a bad attitude in real life (which has nothing to do with M-I forums, which was quite obvious) you won't get friends, but I gotta say that you have friends. But the reason I facepalmed was because you asked a stupid obvious question! I'm trying to upload the images to imgur, but you won't stop replying! So I gotta go back and forward through pages, I'll edit the thing and put the Imgur image links now!
     
  16. Downvote
    Peachfig reacted to Craftboy in Skywars Pic!   
    . . . . . . . *facepalm*
  17. Downvote
    Peachfig reacted to JosSamLoh in Homework   
    Don't ask questions just watch :3
     
  18. Downvote
    Peachfig reacted to Ethaniel in [WIP] Anthro-Wing   
  19. Downvote
    Peachfig reacted to Ninja Dino in Asriel Dreemurr MOVABLE SPRITE!   
    Holy hell! 4 hours!!? How slow are you???
  20. Upvote
    Peachfig got a reaction from Trollfa in stronger than you (sans)   
    steven universe was actually good before you people touched it, video its self is 5/10 
  21. Upvote
    Peachfig got a reaction from SB7989 in "Say Cheese" - Outlined Wallpaper   
    I love SKIBBZ clones and forum relationships.
     
     
    /s
  22. Downvote
    Peachfig reacted to Pharien in "Say Cheese" - Outlined Wallpaper   
    What do you do when it's Sunday evening and you have 14 projects to get done by 11 o'clock?
    You throw all that aside and whip up one of these because she's more important.

    For: @Husky Gurl :3
  23. Downvote
    Peachfig reacted to CatOnCaffeine in He quit.   
    Bye @Zeno and @Dr. Nexil, it was a pleasure "working" with you. Best of luck to you both.
    Sorry about the crappy makeshift cliff thing. It was on short notice  
     
    Oh yea, almost forgot. Thanks @SharkleSparkle for letting me steal your rig. 
  24. Upvote
    Peachfig got a reaction from Frost in My Friend...(Girl)   
    >Girl
    Nice clickbait, you know how these chilldren people get persuaded.        
  25. Downvote
    Peachfig reacted to AedrabaniRal in My Friend...(Girl)   
    Warning: LAZY,HORRIBLE and THE MOST UGLIEST ANIMATION MADE BY HUMAN KIND AKA ME
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