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i think i have a proper (basic) concept for madness district's gameplay:
the first time the player joins, they're spawned in a factory (to work with the lore). they have to find a way out, then they can explore the gargantuan world. to stop spawning in the factory, the player has to buy a home. the problem is, where can they get money? the player can do heists on many places (best organized with multiple people) or do justice by stopping the criminals. players can make teams and invite other players to join them (or make them public), which enables pvp (pvp is disabled by default, for people who just want to chill out and explore). players can also participate in specific jobs to earn cash too.
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