Reputation Activity
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Hozq reacted to david for a status update, Good(?) news(?)! You can now download pretty much every Mine-imator version from here
Good(?) news(?)! You can now download pretty much every Mine-imator version from here: https://www.mineimator.com/download
Have fun!
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Hozq got a reaction from __Mine__ for a status update, 391 rep bois almost at 400 now, i have something to be happy about
391 rep bois almost at 400 now,
i have something to be happy about
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Hozq got a reaction from DepsinArtifacts for a status update, 391 rep bois almost at 400 now, i have something to be happy about
391 rep bois almost at 400 now,
i have something to be happy about
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Hozq reacted to Benji for a status update, 400 rep now? whoop! ( check out my latest wallpaper ?️ )
400 rep now? whoop! (check out my latest wallpaper ?️)
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Hozq reacted to david for a status update, A couple sketches I made as Xmas gifts. Happy holidays! ?
A couple sketches I made as Xmas gifts.
Happy holidays! ?
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Hozq got a reaction from ShadowNinja5764 for a status update, 391 rep bois almost at 400 now, i have something to be happy about
391 rep bois almost at 400 now,
i have something to be happy about
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Hozq got a reaction from Benji for a status update, 391 rep bois almost at 400 now, i have something to be happy about
391 rep bois almost at 400 now,
i have something to be happy about
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Hozq got a reaction from BaconSandwich for a status update, 391 rep bois almost at 400 now, i have something to be happy about
391 rep bois almost at 400 now,
i have something to be happy about
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Hozq reacted to mbanders for a status update, I should add all of the new villager hats into my hat model pack.
I should add all of the new villager hats into my hat model pack.
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Hozq reacted to Hagus for a status update, @EthanForeverAlone We asserted it alright! WE ARE STATE CHAMPS!!! I would tell who we
@EthanForeverAlone We asserted it alright! WE ARE STATE CHAMPS!!! I would tell who we beat etc. but that would reveal where I live, sooooo
We won 2-1
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Hozq reacted to Nimi for a status update, Here's an image with no context.
Here's an image with no context.
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Hozq reacted to tditdatdwt for a status update, Happy October 2nd, everyone, here's a drawing
Happy October 2nd, everyone, here's a drawing
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Hozq reacted to Nimi for a status update, With the new conduit special block needing some certain properties, the model format
With the new conduit special block needing some certain properties, the model format now supports shapes facing the camera and bouncing like items. You might also notice the aqua-colored indicator for the parent's position has been changed-- it now sports a new look and when you click it, it selects the parent.
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Hozq reacted to Nimi for a status update, This has been requested a fair amount of times since Modelbench's release, so here's
This has been requested a fair amount of times since Modelbench's release, so here's a new feature that hasn't been revealed yet coming to Modelbench and is already available in the Mine-imator 1.2.0 pre-releases. ?
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Hozq reacted to BaconSandwich for a status update, So recently I had the idea to make a trailer for my planned Pokemon series (before Ha
So recently I had the idea to make a trailer for my planned Pokemon series (before Hagus' thing,) so once I'm happy with the scenery, stay tuned! It might take a little while tho.
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Hozq reacted to Nimi for a status update, Here are some cool 1.2.0 fun facts: - The new glow (+ glow falloff) effect and second
Here are some cool 1.2.0 fun facts:
- The new glow (+ glow falloff) effect and second/half second timeline markers option was already implemented and ready to be in a future update of the Community Build mod before it was discontinued.
- When adding the Community Build mod features into Mine-imator 1.2.0, I wanted to expand upon them and make them even better, for example, some bugs were fixed with HQ and LQ hiding, Bloom was made completely from scratch with customizable radius and color options(as opposed to a GameMaker marketplace shader), and you can customize all biome colors as opposed to just one color.
- During development, 1.2.0 had several different subtitles like "1.2: The Rendering Update" and "1.2: The Graphics Update".
- The planning stage for 1.2.0 started in early spring 2017 and I spent the summer of 2017 developing Modelbench and experimenting with commonly requested features that 1.2.0 could have(and ended up not having) like volumetric lighting and custom bezier curves for keyframe transitions, to name a couple.
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Hozq reacted to Netherall Brimstone for a status update, I’ll probably be kinda leaving leaving the forums. You might see an animation here or
I’ll probably be kinda leaving leaving the forums. You might see an animation here or there, but . . . yeah.
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Hozq reacted to mbanders for a status update, Have you ever put your pocket into your pocket, and then put that pocket into another
Have you ever put your pocket into your pocket, and then put that pocket into another pocket?
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