Everything posted by Red
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Dev update #12 part 1: 2017 in a nutshell and flexible Steves
Red replied to david's topic in Downloads and news
So we're stuck with the pinch bending? Why not add that in as another option, like sharp and smooth joint bending is? -
Dev update #12 part 1: 2017 in a nutshell and flexible Steves
Red replied to david's topic in Downloads and news
One thing though, I've never really liked the pinching bends. It looks a bit off and weird, other then that it's pretty great though! -
Dev update #12 part 1: 2017 in a nutshell and flexible Steves
Red replied to david's topic in Downloads and news
That's amazing! -
If you're talking about these circles ^^^ Then it's going to be under the rotations tab. Just click it to open and then they should be back.
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This feels kinda nostalgic, it reminds me of the old minecraft. you're holding a torch, there's a bunch of different mobs, in a cobblestone building, and the lighting's poor. all of those combined gives me that feeling. nice job. I miss old minecraft ;-;
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It's a bit too slow, when the roblox dude got shot he didn't react at all, and when he died he should have fallen backwards.
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Yeah, you're right. I can also see how you can get fed up with it. It's all I've been seeing lately.
- 12 replies
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- hud
- heads up display
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URGENT if you're not freaking out about net neutrality, then you're not paying attention
- 12 replies
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- hud
- heads up display
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Hey, that's pretty good.
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i'll watch it.
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You mean like for free? That's a hell of a lot of work to do without getting paid.
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That's pretty dark.
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I'm not quite sure how that would work out for the keyframing. I assume you want the two people to see each other animate, so they can work more effectively, but you wouldn't be able to see what they're doing if you're working on separate timelines.
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Oh, i looked into it. his glasses are a transparent texture and the render depth just glitched
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I didn't, where exactly is he?
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@Colonel Muffin you're up. Download
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I'll be after @TheXKing360
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The fire kinda looks a bit unnatural because it moves so fast.
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Definitely an improvement, but they still look a bit off and broken. Unless that was your intention, maybe make them both come into place at the same time, instead of one after the other.
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