Jump to content

KaryuGraphics

Members
  • Posts

    421
  • Joined

  • Last visited

  • Days Won

    4
  • Posts

    421
  • Joined

  • Last visited

  • Days Won

    4

Everything posted by KaryuGraphics

  1. lighting seems to be a tad bit wrong and the rain just looks terrible with that sky you have. but other than those, it looks pretty good.
  2. thats a little too much chromatic aberration
  3. i just hit 1,000 subscribers on youtube! :)

    xGjR11g.png

  4. bruh i almost died looking at those object names. you do your kinky stuff i dont mind
  5. excuse me what? that whole sentence doesnt make any sense.
  6. Go check out my endgame title card

     

    1. Cryptic Runner

      Cryptic Runner

      did you like the part when thanos himself didn't feel so good when he snapped

  7. Can't wait to get burned alive in California.
  8. i don't use regular DOF from Mine-Imator since i like getting a bocha effect. and hitfilm doesnt have that. so i need to render in layers to get the DoF to work, so lowering the radius wouldnt work
  9. it will still look better if rendered in 4K tho ? im just wondering if i should render it in 4K, or just keep it at 1080p...
  10. should i possibly make this trailer in 4K? it would destroy my PC but i'd try it Original Image (Trailer): Original Image (Trailer):
  11. i always liked this way of doing reflections, its hard but if you do it right it turns out pretty good, my only issue (and this is just how i do things) i would've gone into post to kind of blur the reflection a tiny bit. but i do realize you were trying to keep it unedited. looks good!
  12. check out my latest post!

     

  13. yeah i accept that, its cool to see people push MI to its limits. i guess im just kinda done with MI a bit after using it for 5 years. but you do you!
  14. i dont really see a point in doing realistic stuff in MI when you could get a much better outcome by using blender.
  15. well i mean, thats true. blender and C4D have actual physics in place, where as MI you need to animate it, which isnt exactly the best way of doing that.
  16. probably a problem with MI itself since MI isnt a true animation program like blender or C4D so there. its made on a program made for mostly 2d games. so having problems like that isnt that much of a surprise
  17. so... R E A L I T Y 6 came out. my opinion? best one. but when it comes down to it, its Mine-Imator which brings down the quality quite a lot. but i have major respect for @The Tan James with this whole franchise. you can definitely see a growth between 5 and 6. I remember seeing the first one, and it made me want to be that good. These concepts have helped people with their motivation to become the best animator they can possibly be (with Mine-Imator).

    R E A L I T Y Concept 6 is if not one of the best MI animations to date and i cant wait to see the remastered editions of 1 - 5 and the new 7 - 9

    Congrats James, you made an animation franchise that has made a genre of MI animations that are... questionable, but its cool to see one person change a huge part of the MI community, and i applaud you.

    1. The Tan James
    2. NiSoSiam

      NiSoSiam

      Yes me too. His animation give me a inspiration a lot.

  18. now this.... is a good suggestion. not all these "color picker" things.
  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...