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Showing content with the highest reputation on 09/01/22 in all areas

  1. Hello everyone! Today marks the 10th anniversary of Mine-imator, and with the second phase of 2.0 just around the corner in September with Pre-release 5, I've revealed 7 of the biggest features coming on our Twitter page. But just in case you haven't seen them, I'll show them below. These features have been in development since 1.2.6 was released and were originally going to be in Pre-release 1 but we decided to release the new engine and importer by itself first to get it stable in the first pre-releases. Now without further ado, the true potential of 2.0... A full view of 2.0's new interface system, Inventory Custom render settings in projects Bezier curves/custom transitions Paths (cool rollercoaster video) Anti-aliasing improvements Materials and reflections (+ PBR resource pack support) (video) Inverse Kinematics As you can see, with 2.0 being the last major update David and I have involvement in, I wanted to go out with a bang and cover as many bases as possible. We're still grinding out the last serious bugs before Pre-release 5 comes out (...with more bugs ), so I hope you're looking forward it, there's a lot to mess around with! However (since not many people are aware), volumetric fog/light rays will not be coming to Mine-imator, you can read more about that here. Now despite that, before I go, I want to say thank you for the support I've received recently and to everyone else that's donated to @david and I, we couldn't have made this update as legendary as it is without everyone's support. /Nimi
    2 points
  2. _Credit For Alex's Mobs_ sbom_xela Carro3DSculpts _Alex's Mobs Mod Link_ https://www.curseforge.com/minecraft/mc-mods/alexs-mobs _Credit For Alex's Mobs Rigpack_ Iani _Software Require_ Mine-imator Modelbench(Optional) _This Rigpack Contain_ _Armor_ _Block_ _Item_ _Miscellaneous_ Mob Fantasy Real Life _Painting_ _Shield_ _Download Link_ Download _Alex's Mobs Creator_ sbom_xela Curseforge Carro3DSculpts Twitter
    1 point
  3. I've been very inactive for the past few years, I haven't actually posted anything in nearly 4 years. Well, I've been working on this for the past two weeks or so, I plan on finishing it later, but I wanted to get some input. It's a quick snippet of the Demon Slayer: Entertainment District Arc Episode 10, which includes the huge final battle event of the season, hope you all enjoy it! (no subtitles because i was lazy, the final version will have subtitles)
    1 point
  4. I Was Really Bored When I Made This. I was also Trying to Git Gud at Walking Animations... So..... Here ya go.
    1 point
  5. ShinyGHASTTear

    letters for you guys

    letters for you guys
    1 point
  6. Chrisation

    Hotline 042

    • Nikku by Saruky, from the FNF Mod Hotline 042 • Nikku model by me
    1 point
  7. The blurred text was for suspense for Twitter, the blurred options are; Keyframe settings: - Constraints (Above the "Material" tab, will have options for path following and IK if supported.) Render settings: - Reflections - Gamma correction - Object material maps (Projects won't have the options visible by default for UI cleanliness for new users, will need to manually show the options.)
    1 point
  8. You two are legends! I've been using MI for almost a decade at this point. And watching it grow from a niche game maker project to what looks like a professional-grade animation software is mind-boggling. I thank you for your efforts Nimi. You've been an incredible developer and I wish you nothing but good luck with your next projects. Also give us the source code pls
    1 point
  9. the most devious mine-imator update in history
    1 point
  10. Passed my friend in the leaderboards, feelin good.
    1 point
  11. Version 0.0.1 For MI2.0pre5 users Please disable custom material maps before using this face rig! This face rig contains items, which as of right now can crash your program if you try to modify the item's properties. A simple mojang-styled face rig that has customizable eyes, pupils, eyebrows, eyelashes and mouths! Make your renders spring right back into life! Please note a couple of things: This is far from done, polishing and updates will be done later. I rushed this because I worried someone else would beat it before I did. If you use this in any of your projects, let me know how it goes! I'd love to even maybe feature your renders on this page too. If you find any issues, or you have any suggestions; don't fret to leave a reply! That helps me wonder what you guys want for a future update.
    1 point
  12. Free smartphone for everybody! MODEL ONLY, UI/DISPLAYED SCREEN NOT INCLUDED Actually this is my real smartphone I'm currently using, it is pretty nice phone. I like it. *** NON-COMMERCIAL USE ONLY, PLEASE CREDIT ME IF USED *** Download go to my page
    1 point
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