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Mooshim

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  • Posts

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Posts posted by Mooshim

  1. 16 minutes ago, Skjold said:

    Probably cause it isnt a joke. I've litterally seen his stalk-book .-. (not to be confused with facebook stalkers)

    1. Nobody has actually seen it, and therefor no one knows the extent (be it mild or drastic) of the information I hold. For all you know, I could have written gibberish in all the pages.

    2. Just enjoy the pretty post.

  2. 13 minutes ago, ÜberKiller said:

    This may get a bit confusing seeing how this is based on the Reddit Secret Santa program. However if this really takes off, advise on having a few people donate their time to help out on this.

    I may participate but we won't get an answer until a few weeks after my acceptance into job corps.I'm not certain I'll have internet there, or my computer as well.

    I based it mainly from Game Maker's Secret Santa program, and if you have any questions about it I'll try to answer them :)

  3. 4 minutes ago, IHaz0Cape said:

    Really cool and original animation. A few mistakes were made though, just small ones. (In my opinion.)

    1. You made the blue one walk trough the door as if he was in no-clip.

    2. The torch should have some kind of particle comming out of it. Or else, it won't look very alive.

    3. When he replaced the torch, did the old one just disappear? 

    I'm just being picky right now. ;) It was great.

     

    1. Yeah, I was really uncomfortable with that too but I couldn't find a way around it. I touched it up a bit (both arms used to clip), but it's still not great
    2. I'm not that great with particles ;n; I should've called Blox for that too
    3. I'm lazy :P

    3 minutes ago, Japnoo said:

    Very nice, but it seems like the walking animation is a bit laggy, i think you need to mess around with the transitions for it, but everything else is great :D 

    I tend to use linear transitions for walking otherwise it gets really awkward.
    I guess it's something I'll pick up :D

  4. Well, after about two weeks of being ill, busy and so many more pointless excuses, I can finally present to you my Halloween animation!
    I'll be giving large amount of thanks to @Flarp for the idea, and it wouldn't have been done without him.
    Also thanks to @BloxTheRigger for providing all the rigs used in this video!
    Without further ado:
    https://www.youtube.com/watch?v=dLO1PDESbWM

    It took quite a while to get done, and I'd really appreciate feedback (on the animation - I understand the voice acting and some of the audio is a bit iffy).
    -Oh, and I still have no idea how to embed a YouTube video.

  5. 37 minutes ago, yuricraft said:

    just export something as .Object

    You just saved my life.
    But I still think this is a valid suggestion, as it might be hard to select and import certain rigs/objects in a large project.

  6. Perhaps a way that if you import a project, instead of importing the whole project straight away perhaps pop-up a check box for what you want to import in that project.
    It's pretty straight forward, and probably highly possible.

    Mainly for importing a certain character animation from one project to another without having to delete endless blocks and characters!

  7. I would enter your home at night.
    I would make just enough noise as to wake you up, but not enough noise to make you feel like there is a problem/intruder.
    I would slowly creepy up your stairs, purposely creaking on some steps just to make you too scared to move, though your still have too little evidence to make a move or call for help.
    Whilst you lay in your bed, rigid with fear, suffocating yourself in an attempt to quiet your breathing, I will make my short, deep breaths heard.
    First, I will creep into your parents room.
    You can hear them breathing, softly but just enough to let you know they're alive.
    I silence the breathing.
    You feel the cool sweat on your fingers, the heat rush to your head; you know something's out there, but you don't know.
    Assuring yourself everything is okay, you see your door slowly shift shut.
    You are confused, and try to assure yourself it is just a gentle breeze, pushing the door away.
    As you roll back to sleep, you hear a soft, quiet belch sound.
    You try to listen again, as you can not be sure of yourself.
    Rolling back to listen further more, you see a pair of eyes staring back at you.
    The panic sets in, you are too scared to move but you know you must in order to survive.
    I walk slowly towards you, but appear to have no weapon at hand.
    You see me draw up my hands, over my head and behind my back.
    A rush of adrenaline fills your body.
    With immense force, I strike forward a machete, only for you to back away just in time.
    You look down and see your bed sheets covered in blood.
    Hands holding your stomach with a tight grip, you look to see who has decided your fate tonight.
    As your last breath escapes your mouth, and your body tilts slightly forward, with your eye you catch the face of your murderer.
    You can not believe your eyes as he takes another step closer.
    For the man who has just killed you,
    The man who struck a machete through your stomach,
    He who murdered and ate your family,
    His name...
    Is John Cena!

  8. So far I think animating in Demo 5 is easier (Mainly just because I know how to work it). I did the same when I moved from 0.7 to 1.0.0 - It took time to adjust.
    Like Tan said, Demo 1 was unstable. David is already working on 1.0.1, 1.0.2 and so on.

    1.0.0 has so many greater features, and I really think shading comes down to a matter of opinion.

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