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The Ported

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  • Posts

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  1. Upvote
    The Ported reacted to TheCollieStalks in 175+ MODEL PACK   
    https://drive.google.com/file/d/12-8Ukq4OWh2w9n4Ym2myOQVd4jDfZDIS/view?usp=sharing - google drive download
     
  2. Upvote
    The Ported got a reaction from CanIIA in Linka Dancing   
  3. Upvote
    The Ported got a reaction from CanIIA in Nature #1   
  4. Upvote
    The Ported got a reaction from JaystepherMLG in LightRoom edge glow scale 1   
    Download:  https://www.mediafire.com/download/3fbtizja2uybst7
  5. Upvote
    The Ported reacted to Hozq in HFR [V.2] MI 1.2.6 + ONLY   
    Yeah so this is for MI 1.2.6 + only because of the new bending system.
    ---INFO---
    It's basically the same as V.1 except you can now do some other stuff with the eyelids and the pupils have been changed a bit. Oh yeah and i have redone the mouth entirely because the last version of it was absolutely horrible.
    The round variations of the pupils haven't been included because i don't feel like they're that useful, if you think otherwise feel free to say so in the comments.
    It isn't as scale friendly as it used to be but it shouldn't be too hard to scale up.

    Comes with a male and a female version.
    ---WHAT DO I PUT HERE---
    If you were to stumble across any bugs feel free to report them either in my discord or in the comments here in this post.
    ---PICTURES/GIFS---


    Please be sure to credit me if you use this because it took blood, sweat and tears to get it working, thanks!

    DO NOT REDISTRIBUTE WITHOUT PROPER PERMISSION FROM ME.
     
     
     
  6. Upvote
    The Ported reacted to TecnoXhaotic in Spanish Community Challenge   
    Hello friends! This time I show you a challenge formed by the Mine-imator Spanish community from a Discord group. The challenge is to make a render for each day for a month, that is: 30 RENDERS!?
     
    We have already started day one, but if you want to participate, you need to follow these rules:
    1. MAKE ONE RENDER A DAY (Yep, that is) , posting in the discord spanish community server and using the hashtags #30MCRendersChallenge #MineimatorSpanish #Mineimator on your social media. Here some day 1 renders:
     
    Discord server where the challenge is made and more information: https://discord.gg/YFw2VBr (Join us, we have cookies)
     
    Thank you so much for reading!    
  7. Upvote
    The Ported reacted to ShotU in ShotU's Face Rig V4   
    Been a while so here's SAFR V4!

    New Additions:

    - Bevel Mouth! Bendable but limited (recommended for closed mouth expressions).

    - Optional braces toggle for gapped teeth!

    - Optional Blush Styles!

    Changes: 

    - 90% of the model is comprised of standard planes (Very little 3D surfaces)

    - Many bends have been tweaked.

    -  Removed unnecessary eye sparkle styles.

    Credit unnecessary but appreciated!
  8. Upvote
    The Ported got a reaction from Dr. Nexil in The Ballad of Minecraft dog   
  9. Upvote
    The Ported got a reaction from Zyn in The Ballad of Minecraft dog   
  10. Upvote
    The Ported got a reaction from Kromadimator animator in M.M.S.R V1. Girl   
    M: modelo
    M: Minecraft
    S: Semi
    R: Realista
     


    Download:https://www.mediafire.com/download/c3ip7msibgxtlam
  11. Upvote
    The Ported got a reaction from RC4 in The Ballad of Minecraft dog   
  12. Upvote
    The Ported got a reaction from F animation in The Ballad of Minecraft dog   
  13. Upvote
    The Ported got a reaction from LacaMenDRY in The Ballad of Minecraft dog   
  14. Upvote
    The Ported got a reaction from FredMCGamer in The Ballad of Minecraft dog   
  15. Upvote
    The Ported got a reaction from MojangYang in The Ballad of Minecraft dog   
  16. Upvote
    The Ported got a reaction from Jeo_Swift in The Ballad of Minecraft dog   
  17. Upvote
    The Ported got a reaction from kokurokun in SteveModel for animation   
    Hi guys ist steve model for animation
    Download in video
    SteveModel-lite : https://www.mediafire.com/download/zocu270qqw5hag6
     
  18. Upvote
    The Ported got a reaction from LacaMenDRY in SteveModel for animation   
    Hi guys ist steve model for animation
    Download in video
    SteveModel-lite : https://www.mediafire.com/download/zocu270qqw5hag6
     
  19. Upvote
    The Ported got a reaction from The_Dirty_Pirate in SteveModel for animation   
    Hi guys ist steve model for animation
    Download in video
    SteveModel-lite : https://www.mediafire.com/download/zocu270qqw5hag6
     
  20. Upvote
    The Ported reacted to MCPA Team in Minecraft 1.17 Assets (snapshot 20w49a Update!)   
    This assets will add all future in Minecraft 1.17 (20w49a) Cave And Cliff Update to Mine Imator
    How to import
    Extract file to Mine-imator/Data/Minecraft
    Open mine imator. Go setting and change Minecraft Version to "1.17 Test (20w49a)". After that Close the Program and Reopen Mine imator 
    *** (You can replace file in %appdata%\Mine_imator\Minecraft_unzip ) ***
    Additions
    ________________________________________________________________________________________________________________________________________________________________________________________________________________
    Blocks
    Amethyst Bud
    Amethyst Cluster
    Block of Amethyst
    Budding Amethyst
    Calcite
    Candle
    Candle Cakes
    Copper Block
    Copper Ore
    Cut Copper
    Cut Copper Slab
    Cut Copper Stairs
    Dirt Path
    Dripstone Block 
    Lava Cauldrons
    Lightning Rod
    Pointed Dripstone
    Powder snow
    Powder snow Cauldrons
    Tinted Glass
    Tuff
    Sculk sensor

    Mobs
    Goats

    Items
    Amethyst Shard
    Bundle
    Candle(Item)
    Copper ingot
    Goat Horn
    Powder snow bucket
    Spyglass


    Special Block
    Spyglass
    The spyglass is a 3D model
    Changes
    ________________________________________________________________________________________________________________________________________________________________________________________________________________
    Items
    Clock
    The texture has been changed. Compass
    The texture has been changed.  
    If you find some bugs. Please Report
     
    Download Here : 
    http://www.mediafire.com/file/k399s2abby3tr1n/MI_1.17_Update_Test%2820w49a%29_by_MCPA_Team.zip/file
     
  21. Upvote
    The Ported reacted to Sobonny in Swing Rig By Sobonny   
    ????? ?????
    ?? ???????

     
    ????????:
    http://www.mediafire.com/file/jhurlxem9fa6lb4/Swing.rar/file
     
  22. Upvote
    The Ported got a reaction from LacaMenDRY in Scary Escene   
  23. Upvote
    The Ported reacted to Nimi in Dev update #18: 1.3.0 - Lighting   
    Greetings everyone! In this dev update, I'll be covering a handful of new features I've been working on for Mine-imator 1.3.0.
    However, before we dive into the following eye candy, I want to mention that due to the sheer size of this update, its official release is not in the near future-- and doesn't have an ETA. Unlike the past two updates, 1.1.0 and 1.2.0, this update includes a variety of goals. This includes an effort to improve rendering, animation workflow, and the interface along with adding new features that may come with them. Though during development, I'll be posting dev updates more often to give insight on how development is going. With that being said, this post will highlight a couple of the first big improvements to come to the update. Renders used in this dev update were made by @Hozq.
     
    Lighting improvements
    The way lighting is applied to objects has changed in 1.3.0. Before, ambiance only affected dark areas, but now, ambiance is applied more accurately to the scene by being applied additively to pre-existing lighting in the scene. This allows for brighter scenes and improves the appearance of dark areas such as areas with AO.
     
    Changes to shadows
    Shadows are getting a significant upgrade in 1.3.0. Previously, shadows used a method that would blur all shadows in the scene. Now, shadows are rendered multiple times determined by a new samples setting that scatters the shadow maps of lights around, allowing for shadows to be harder near its caster, and softer the further away it is. (Also to clear up a misconception, this is not PCSS. )
    An improvement was also made to the way sun shadows are cast, allowing the sun to act as a proper directional light in the scene.
     
    Volumetric rays
    This feature has been requested many times over the past few years, and is finally being added to 1.3.0. However due to (technical) restrictions, the rays are only available for the sun. These rays are not rendered in screen-space and will appear even if the sun is not in-frame.
     
    As mentioned before, rendering isn't the only aspect of Mine-imator that will be getting improvements though however, that's the first part of this update I'll be tackling so it may be a while till other features are shown off. Until next time!
  24. Upvote
    The Ported reacted to ZackuALV in Zacku's Character Model V2   
    Heya!!!
    Well today i'm going to show you my Character Model, the hands isn't me i use @Hozq Hand Model and for the mouth i took as base @ShotU Face Rig, now enjoy
    I send thanks to @TecnoGamerJW to help me with the animation

    Download Here :3
  25. Upvote
    The Ported reacted to V.Isaac in Advanced lighting [1.2.7]   
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