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Mercury

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    4
  • Posts

    1012
  • Joined

  • Last visited

  • Days Won

    4

Reputation Activity

  1. Upvote
    Mercury reacted to 9redwoods in Christmas Unboxing [4K]   
    Left to right: @Frost @Phyre @DragonPixel @9redwoods @MikTRF

  2. Upvote
    Mercury reacted to __Mine__ in Oblivion GEN 6.0   
    Exactly. No single side has all of the blame for this, and I'm glad you know that too.
    On a different note, in regards to your video... while I do completely understand your intention (since there definitely is a problem with overly-harsh criticism that needs to be addressed), I really don't agree with the name you gave the video.
    "The Mine-imator Community is TOXIC..."
    Clickbait or not, implying everyone in the community is toxic like that is not fair in the slightest, and paints the entire community in a bad light.
    I know this likely wasn't your intention, but don't you think this is needlessly harsh?
  3. Upvote
    Mercury reacted to __Mine__ in Oblivion GEN 6.0   
    People were giving him harsh criticism, and he retaliated. It spiralled out of control from there, with BOTH sides being to blame for starting it.
    The criticism definitely shouldn't have been as harsh as it was and really could've been said much nicer without the insults and hate, however he also shouldn't have retaliated the way he did, completely disregarding any and all criticism and exchanging insults.
    I know I'm really late in saying this, but I hope everyone now realises this so they can back off a little with the hate and not hold grudges, and I hope @SharpWind realises this too, so he can try to be a little more open to some of the criticism without holding a grudge on the entire community.
    Sure, there will always be haters out there, but just know that not everyone is out to get you; some of the criticism can be completely valid, from people who genuinely want to help you. I'm obviously not asking you to act on all the criticism and feedback you receive, or even any of it in fact; all I'm asking is that you be a little more open to it.
    Even the little things, the little subtle change here and there, can go a long way! You might even find something you like even more.
    All feedback is helpful for improvement. Just don't let grudges get in the way of giving that feedback, because then that just becomes bashing. We can all learn from this big mistake we've caused and become better in the future.
    Now, I've said what I wanted to say (albeit like a month later than I should've, oops), this whole situation pretty much ended over two months ago. Can we please stop talking about it? 
  4. Downvote
    Mercury reacted to AlvinTheMinecraft in Oblivion GEN 6.0   
    NO MORE TOXIC STUFF ON THIS!!!!! BE RESPECTFUL!!!!!!
    also @SharpWind Thank You for 18,000 Subscribers
  5. Upvote
    Mercury reacted to TheCollieStalks in the last of slice   
  6. Downvote
    Mercury reacted to AlvinTheMinecraft in Who are the best Mine-imator animators?   
    I say both @SharpWind and @SKIBBZ because there face rigs are cool and @SharpWind's Oblivion rig
  7. Upvote
    Mercury reacted to 9redwoods in Who are the best Mine-imator animators?   
    Lots of animators in PhyreProductions are very talented.
  8. Upvote
    Mercury reacted to ShotU in Chloe: Origins   
  9. Upvote
    Mercury got a reaction from RoboCreep11 in Remastered [4K Cinematic]   
    Felt really proud doing this
    Credits goes to:
    @anima crysesfor his epic springtrap rig
    @ShotUfor his fnaf 3 map
    btw remastered doesn't mean it is a remake, just a title for a cool render so yeah :v
  10. Upvote
    Mercury got a reaction from anima cryses in Remastered [4K Cinematic]   
    Felt really proud doing this
    Credits goes to:
    @anima crysesfor his epic springtrap rig
    @ShotUfor his fnaf 3 map
    btw remastered doesn't mean it is a remake, just a title for a cool render so yeah :v
  11. Upvote
    Mercury got a reaction from Yoshifan33 in Remastered [4K Cinematic]   
    Felt really proud doing this
    Credits goes to:
    @anima crysesfor his epic springtrap rig
    @ShotUfor his fnaf 3 map
    btw remastered doesn't mean it is a remake, just a title for a cool render so yeah :v
  12. Upvote
    Mercury got a reaction from Swingzero in Remastered [4K Cinematic]   
    Felt really proud doing this
    Credits goes to:
    @anima crysesfor his epic springtrap rig
    @ShotUfor his fnaf 3 map
    btw remastered doesn't mean it is a remake, just a title for a cool render so yeah :v
  13. Upvote
    Mercury got a reaction from Asnail88 in A fnaf render I made   
    Yay, a new fnaf render I made. It's been months since my last fnaf render in this forums.
    Credits:
    MoltenPixel for his springtrap rig
    @ShotU for his fnaf3 map
    That's all for today, fellas
  14. Upvote
    Mercury got a reaction from The_Dirty_Pirate in Couple of scale 8 renders I tested on   
    Aight, credits:
    @anima cryses for his custom springtrap and the axe
    @ShotU for Freddy rig and fnaf1/fnaf3 map
    @Dannyy_btw for the orange robot
    Enjoy
  15. Upvote
    Mercury got a reaction from RoboCreep11 in 4K Cinematic + lighting   
    Did a 4K cinematic test with lighting too, so yeah, fnaf.
    Adios!
  16. Upvote
    Mercury got a reaction from The_Dirty_Pirate in 4K Cinematic + lighting   
    Did a 4K cinematic test with lighting too, so yeah, fnaf.
    Adios!
  17. Upvote
    Mercury reacted to Voxy in Can't see Inside Water   
    Mine-imator can't deal with transparent objects (like water) well, so anything that goes behind one will stop showing. Luckily, there's a way to fix it.
    When you select your scenery, you'll see a panel called "properties". In the "Graphics" section, there's a setting called "Render depth". This lets you change in which order Mine-imator will 'draw' your objects on the screen, kind of like layers. Essentially, if you have something transparent in your project, make sure its render depth has a higher number than the stuff that need to appear behind it. For example, my dolphin has a render depth of 0, and my scenery has a render depth of 1:

  18. Upvote
    Mercury reacted to 9redwoods in Premature Adventure   
    Based on a drawing by u/Canary_Tapioca
     
  19. Upvote
    Mercury reacted to ShotU in Spiderman: Miles Morales | ShotU Render   
    Credit to @anima cryses for the model
  20. Upvote
    Mercury reacted to Frost in 365 | 2K   
  21. Upvote
    Mercury got a reaction from SocialMediaAnimations in Oblivion GEN 6.0   
    Dear @SharpWind,
    I don't know what to say. Criticism was supposed to be taken and not deflected. It's supposed to make you improve better. I said my part and thought you did take it and be cool. Now, I looked back here. One word I can say:
    Disappointed.
    There are a lot of MI users here who took criticism and became the improved versions of themselves. You? You slack it off like a piece of crap. And I don't tolerate slacking criticism off. When I was a newbie, I make excuses when people criticize me, but now, I learnt to suck it all up and write me damned notes of criticism. It's hard to get hold of yourself, but eventually, you adapt. And get better.
    Now I don't know what to do, treat you like a child, or give you one more criticism like old times I did to others. Surely you will come up with another off-topic stuff or ignore it, but here's the deal. The rig is terrible. Suck it up. Eat that piece of criticism. Now here are the goddamn tips to make you improve.
    1. Look at other MC Character rigs and use them as ref. The eyes CANNOT be centered-makes the human look dull.
    2. Learn to properly shade your clothing and stuff. Pillow shading imo is the worst there is. Look online or ask people to teach you.
    3. Take every criticism there is.
    Apologies for being aggresive, but I am literally surprised. A popular Mine-Imator Youtuber that has a terrible reputation here for deflecting criticism. The people who sub for you are kids. Every comment they say on your videos are nonsense. Only a professional MI User like 9redwoods or Ian can point out the mistakes. Learn your mistakes, some famous guy say. If you improve, you get more subs(and possibly more professional subs).
    Don't let your subscribers find out the truth sooner than you learn to suck it up.
    Mercury out.
  22. Upvote
    Mercury reacted to Nzshark6 in My Last Render   
    Oh yeah, I deleted all of my posts, renders, models, and projects yesterday. I deleted all my stuff related to Nzshark6. Why? idk thought it was funny lmao. Anyway, I'm also leaving the community (Wow oh no I can't believe it), so thanks for sticking around and watching me make renders for 3 1/2 years your pretty cool. I might come back in a year or so idk, maybe if I feel like it, anyway see yah.

     
  23. Upvote
    Mercury reacted to Frost in 1.17 Spyglass Model   
    Helps you spot spies. It doesn't help you catch them though.
    Textures ripped from the latest snapshot 20w48a by @Ian_The_One

     

     
  24. Upvote
    Mercury reacted to Swingzero in Sorry?   
    Speedart:
    Credit @Hozq for h.s.p.m v.2
  25. Upvote
    Mercury reacted to 9redwoods in Smooth Slime Model   
    He bend

    Thanks to @__Mine__ for helping with the top and bottom surfaces
    DOWNLOAD
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