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__Mine__

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  • Posts

    793
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Reputation Activity

  1. Upvote
    __Mine__ reacted to TheCollieStalks in Doggy Chew Toy   
    This image is 3 renders with different lighting settings combined together , for the shadow scatter effect in the background, face lighting and for sharp shadows.

  2. Upvote
    __Mine__ reacted to Dr. Nexil in Enderman phone wallpaper   
    Yeah, I think that would look great as well!
    I don't remember where I got it, but this is it (just slap it on a cube and select "mapped texture"):

     
  3. Upvote
    __Mine__ reacted to Dr. Nexil in Enderman phone wallpaper   
    So a friend of mine gave me an idea that made a really good phone wallpaper, so here it is!

    This was a super fun wallpaper to make, and I think I'll make more phone wallpapers soon!
    Feel free to use it for your phone! I sure am!
  4. Upvote
    __Mine__ reacted to Hozq in Hozq's improved mobs pack (DISCONTINUED)   
    Here's the first version of my improved mobs pack!
    I'm going to add more mobs in the future. If you have any mob suggestions leave them in the comments.
     
    Mobs in the pack:
    A skeleton with toggleable teeth, a jaw, smooth body bend and reworked arm and leg bends.
    A villager with toggleable human arms and villager arms. I've also fixed the coat so it sticks to the legs. DOESN'T SUPPORT DIFFERENT TEXTURES
     
    Showcase gif VVV
    https://streamable.com/0rotl
     

     
    Known issues:
    - The skeletons legs don't have the correct rotation point. 
    - The top of the villagers second layer on the legs don't have a texture. 
  5. Upvote
    __Mine__ reacted to Hozq in [H.S.PM V.1] Hozq's smooth playermodel [RELEASE]   
    Alright but thats just what i did okay? Can we not argue over a logo when i have a whole model that you could check out
  6. Downvote
    __Mine__ reacted to Ian_The_One in [H.S.PM V.1] Hozq's smooth playermodel [RELEASE]   
    a logo should not cast shadows
  7. Upvote
    __Mine__ reacted to Hozq in [H.S.PM V.1] Hozq's smooth playermodel [RELEASE]   
    it has arrived
     
    Features:
    - Smooth body bend + ankles and wrists.
    - Non sensitive smooth bends.
    - An average fps of around 45.
    - It only uses 1 single part for the smooth bends.
     
    Cons:
    - Having more than 1 brings the fps down to like 20... ouch...
    - It bends like a cheese doodle if you bend it too much.
    - Me
     
    Pictures / gifs
    It does have one bug, https://gyazo.com/9000e4d0fa49c2f577998de947d2bb77
    The second layers bend like they're on realistic bending even though it might be set to blocky.
    I'll try to get it fixed until the next update.
     
    Until then, Enjoy!

     
    Credit to @ShinyGHASTTear for the text in the first picture.
     
  8. Upvote
    __Mine__ reacted to Dr. Nexil in Emotional   
  9. Upvote
    __Mine__ reacted to Hozq in Practicing animating without folders (BLOOD)   
    just practicing, tell me what you think!
     
  10. Upvote
    __Mine__ reacted to Hozq in Smooth playermodel   
    So i've been experimenting with different ways of creating smooth body bends for a while, i recently found a way to make a body bend that only uses 1 single part. This reduces the lag it produces by like 25 - 50% , I don't know when i'm going to be releasing this but hopefully sometime soon. 
     
    gifs and pictures VVV
    https://gyazo.com/3bcd328ad837734fc578ee5c5a729f6e
    https://gyazo.com/5ee8669d1722e4772270cda84aad796f
    https://gyazo.com/7a68b2c891906bf6e2da3d9ba473ca5e
    https://gyazo.com/9264ce465627eaaafb25b72ed7ae8693
    It features:
    Smooth body bend that is not extremely sensitive.
    ankels and wrists.
    Full character second layer support (although atm it's bugged at the sharp bends)
     
    Bugs:
    The second layers bend like they're in realistic bend mode even though it's set to blocky.
    https://gyazo.com/9000e4d0fa49c2f577998de947d2bb77
     
    I still haven't made the 3 pixel arms version yet, so when i've hopefully found a way around this bug and made the alex version i think it's ready to be released.
    Let me know what you think!
  11. Upvote
    __Mine__ reacted to Hozq in Space thing   
    I don't even have a name for this

  12. Upvote
    __Mine__ reacted to Hozq in Hozq's 3D Armor Model   
    I don't know how many people have asked for this now but it's well over due.
     
    Heavily recommended that you watch the entire showcase video, it has some important stuff that you might otherwise miss.
     
     
    No chainmail sadly, it would require an entire model dedicated just for it alone.
    But the model is scalable ¯\_(ツ)_/¯
     
     
    UPDATE, 2019-07-19: Fixed the buggy bending on the arms by just simply removing it, also made them 3D.
     
    UPDATE, 2019-08-11: Fixed the diamond and other versions of the arms not being compatible with the same model.
     


     
  13. Upvote
    __Mine__ reacted to YourNormalPersonDavi in Steve And The Chest   
    i finally upload a MC Animation!!!!!
    yay.
    also share ur opinion about this animation plz.
  14. Upvote
    __Mine__ reacted to Hozq in The night sky   
    Just something i threw together
  15. Upvote
    __Mine__ reacted to Hozq in How to make light rays   
    Download for the texture VVV

    Paint.net download VVV
    https://www.getpaint.net/download.html
     
  16. Upvote
    __Mine__ reacted to Hozq in Never dig straight down   
    gonna post this here for 9 rep

    i put around 4/10 efforts into this
    i really don't like this wallpaper lol
  17. Upvote
    __Mine__ reacted to Keep on Chucking in Realistic Water Rig for Mine-Imator 1.2.4   
    This rig uses multiple multiply surfaces to create a water depth effect, making the water look more realistic.

    I decided that rather than just making a tutorial, I'd simply just make it a download, there's two different versions that you'll be able to download.

    You can use this rig for your animations and projects, but credit to either this post or the video link are  r e a l l y  appreciated.
     
    Screenshots:
    Video Showcase:
    Downloads:
    Current version: (1.2)  22nd May 2019 (Updated links to new location 21st May 2020)
    Realistic:  https://drive.google.com/file/d/1bmw1SPoo7edvhaG_eneEw8bj9zTkWoos/view
    Minecraft Styled:  https://drive.google.com/file/d/1Rxg5Lj6cALQ2F9ajZRqGEEwLowuERqLf/view
    Known Issues:
    Apparently there's still people dealing with crashes when trying to delete the rig, I'd suggest importing this when you're almost finished with your project and using a surface or the regular water as a reference for where the water will be in the meantime, it doesn't seem to have the crashing issue for me so I'm assuming it's hardware related (slow pc) for the people experiencing the issue.
    Changelog:
     

    Planned changes (Expected release:?‍♀️ ) :
    Legacy Downloads:
     
     
  18. Upvote
    __Mine__ reacted to Voxy in Programmer Art Pack   
    Hey animators! It appears that some of you weren't happy to discover that Mine-imator would use the new Village & Pillage textures from now on. So to fix this, here's a link to a downloadable version of the "Programmer Art" resource pack included in the game! Enjoy!
     

  19. Upvote
    __Mine__ reacted to RyanCR3 in Wandering Trader Sitting By The Campfire   
    i did this when the 1.2.3 update came out

    this Has A little Inspiration From Rest Next To The Campfire
     
  20. Upvote
    __Mine__ reacted to Hozq in Hozq's Hand Models   
    It's a hand model!
    It changes itself with the skin.
    There's two versions. 3 Pixel arms (Alex) & 4 Pixel arms (Steve)
     
    Applying it is as simple as just parenting the hands to the arms of a character! No skin editing required.
    Please be sure to credit me if you use this model in any bigger projects. Thank you.
     

  21. Upvote
    __Mine__ reacted to Prismatic Spirit in Samson in Beat Saber [21:9, 1440p]   
    Hello, Prismatic Spirit here! So I've been into Beat Saber lately and now I want that game really bad, it has gotten into me so much that I spent a week making this render of my character Samson cutting to the rhythm of the song.

    21:9, 1440p Ultrawide
    2019-05-18
    Created by Prismatic Spirit
    Credits to SoundsDotZip for providing us with ACM V3, giving me a 3D model of Samson's hair, Hozq for giving his a lens flare pack. took me nearly a week to get him on time tjiuwersvhndfsiujexgdfbvfc
    CRITIQUE IS ALWAYS APPRECIATED! BY USING YOUR SUPPORT, I CAN MAKE BETTER RENDERS THAN MY OLDER ONES!
     
  22. Upvote
    __Mine__ reacted to Hozq in MoonLight Theme   
    So here are some themes that i made a while ago and have been using since.
    Not really anything to say about it other than "Enjoy"!

  23. Upvote
    __Mine__ got a reaction from Cryptic Runner in Fortnite-Imator Question?   
    Good to know the community here is still as terrible as ever...
    I'm probably going to get downvoted for this, but I say go for it! If there's something you want to make, go ahead and make it.
    Just remember that if (more likely "when", given this place) you get a flood of downvotes, only a couple of them will be genuine; the rest of them will be people jumping on the downvote bandwagon because that's what people do on these forums...
  24. Upvote
    __Mine__ got a reaction from Rawami in Fortnite-Imator Question?   
    Good to know the community here is still as terrible as ever...
    I'm probably going to get downvoted for this, but I say go for it! If there's something you want to make, go ahead and make it.
    Just remember that if (more likely "when", given this place) you get a flood of downvotes, only a couple of them will be genuine; the rest of them will be people jumping on the downvote bandwagon because that's what people do on these forums...
  25. Upvote
    __Mine__ reacted to CRAZYKOKEBROZ in Old textures for Mine-Imator   
    As of Minecraft 1.14 / Mine-Imator 1.2.3, New textures have been added. But i know that not everyone likes them. So should there be an option to enable the old textures or is it already there and I just don't know.
    In other words, I think there should be an old texture pack with the program (Unless there already is).
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