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XPAdventureYT

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  1. Upvote
    XPAdventureYT got a reaction from Gfamleit in Beach Chair   
    I Been working on animations and been using tons of rigs so now I decided to make one of my own...
     
     
     
     
    Hope you enjoy this. it was my 1st rig so no hate will be appreciated
     
     
     
    (I literally have no idea what the name for the chair is called I just made it off my head)
     
    Download Link 
    http://www.mediafire.com/file/q7b9uo0fznq9w5f/Beach_Chair.miobject
     
     
    a link to the video for it
     
     
    also credit is not needed but it will be amazingly appreciated!
  2. Downvote
    XPAdventureYT reacted to pvp2772gagswat in FOR MAC PLESE   
    plese put it on mac it would help alot of people even me PLESE I am begging you I have been very very very very very sad PLESE OR DIE KID
  3. Upvote
    XPAdventureYT reacted to Supah.exe in A Minecraft 10th Anniversary collab!   
    Please support all the other animators in this!
    We all did our best to show our love for this amazing game.
  4. Upvote
    XPAdventureYT reacted to Animation Cow in Walking   
    Walk Cycles by @SharpWind
  5. Upvote
    XPAdventureYT reacted to RobotCoveredWithHumanFlesh in Modelbench Beta 0.4.2   
    i think i will too its outdated and doesnt have awesome models but it has this tiny thing in it
  6. Downvote
    XPAdventureYT reacted to Mike in Modelbench Beta 0.4.2   
    this is very nice and all, but I think I'll stick with the CB, it has bloom
  7. Upvote
    XPAdventureYT reacted to KooReung in Antman animation Behind   
    Hello, long time no see!
    I came to show you the antman animation production process I was wondering about.
    Recently I have been hired and can not make animation. I'm so sorry!
    I will keep coming back. Thank you.
  8. Upvote
    XPAdventureYT reacted to Rawami in Terraria weapon pack V1   
    Hi everyone, I'm back with TERRARIA WEAPON PACK V.1.
    Includes :
    - S.D.M.G
    - Shoot
    - Rainbow sword
    - Megashark
    - Space gun
    I have made a clip (Very bad) :
     
     
    BUT there are some pictures:






    I forgot the download link !
    https://www.dropbox.com/sh/n89facmd673e0s5/AAAxMWEuYs1I4t7EXetgW7PLa?dl=0
    Sorry for bad quality ? but I hope you'll like it!
     
  9. Upvote
    XPAdventureYT reacted to Nimi in Looking for developers!   
    Hello! We're currently looking for new developers to help development Mine-imator 1.3.0 and future updates. Currently I'm the only developer working on Mine-imator and it could use more hands to improve and push updates faster. If you or anyone you know that may be interested, don't hesitate to contact david or myself on this forum! Below or some basic details about being a developer.
    Requirements:
    A portfolio of past coding projects, does not have to be anything big or fancy. Just something to show you have some experience with basic scripting. At or above the age of 15. Speak or type fluent English. Mine-imator uses a variety of different coding languages. Knowing all of these isn't required to be a developer, knowing a couple may be all you need to be an active developer on Mine-imator. It's fine if you don't know any of these at the moment, as these can be learned when becoming a developer.
    Languages:
    GameMaker Studio 2 / GML   - Primary coding language used for Mine-imator's codebase. GLSL ES                                      - Used for a majority of shader code. HLSL 11                                      - Used for shaders that require multiple render targets. (Such as SSAO.) C#                                                - Used for Mine-imator's world importer app. C++                                              - Used for .dll files used to execute functions that Mine-imator cannot run within GameMaker. JSON                                           - File format used in save files. (Projects, models, keyframe data, etc.) Also! If you currently do not have GameMaker Studio 2 and get accepted as a developer, david and I can arrange a Desktop license for you to use. We look forward to any new developers willing to work Mine-imator and don't be afraid to shoot either of us a message for more questions! 
  10. Upvote
    XPAdventureYT reacted to NightTrap in Mine-imator 1.2.0 (pre-release)   
    testing time :3
  11. Upvote
    XPAdventureYT reacted to david in Mine-imator 1.2.0 (pre-release)   
    Download the final 1.2.0 from here with the latest features and bugfixes:
     
  12. Upvote
    XPAdventureYT reacted to Hozq in Hozq's Enhanced armorstand model   
    I thought that the regular armor stand was a bit boring so i remade it!
    If you find any bugs, please post them in the comments so that i can get to fixing them! Thanks!
    PicturesVVV
    :Features:
    -Arm and leg bends
    -Removable base plate
    -3 different body bends
    -Scale friendly
    -It's very cool
    DownloadVVV
    https://www.dropbox.com/s/rebpq3t6c6nlhri/Hozq's Enhanced Armorstand model.zip?dl=0
  13. Upvote
    XPAdventureYT reacted to 9redwoods in Special Present [4K Cinematic]   
    IT TOOK OVER 20 FLIPPING MINUTES TO PERFECT THE SNOW...
    Hey guys! 9redwoods her with another wallpaper. This is based on the best TV series in history, Stranger Things. It's not my best work, but I'm still proud of it. Tell me what you think!
    Edited:
    Unedited:
    ok bye
  14. Upvote
    XPAdventureYT reacted to Dr. Nexil in Space (4K)   
    Here's my second render using the new 1.2 pre-release!
    No external edits, this is pure Mine-Imator.

    Hope you enjoy!
  15. Upvote
    XPAdventureYT reacted to Bugleberry in Obi-Wan Pose   
    This is more of a test, I was checking out how the new stuff looked.
    I used Glow, Bloom, Custom Watermark, Vignette, Colour Correction.

    Credits
     
  16. Upvote
    XPAdventureYT reacted to JohnTRM14_Productions in Ultimate Custom Night Map Office   
    The
    ULTIMATE CUSTOM NIGHT MAP
    Is Here!

    Picture From Supah.exe



    And a Video From Me ?
    Here The RIG
    "DOWNLOAD"
    I Hope u Like It  
  17. Upvote
    XPAdventureYT reacted to Nimi in Coming soon...   
  18. Upvote
    XPAdventureYT reacted to KooReung in Antman Trailer - Minecraft Cinematic Animation   
    Hello, I'm preparing a new video clip. but too busy in July.
    My original purpose was to complete before the release of the new Antman movie. It is probably difficult. So I upload a trailer.
    Anyway, I plan to finish it, so please watch it a lot.
     
     

     
  19. Downvote
    XPAdventureYT reacted to Newbie on YT in NO STEVE! NOOOoooo...   
    Is dat da wae.
    https://youtu.be/w1GtSN-WQ18
     
  20. Downvote
    XPAdventureYT reacted to Newbie on YT in Wet Rope Twisting Test   
    Hey when I post it says that it needs yo be apprived by moderator.
    What that means pls help me.
  21. Funny
    XPAdventureYT reacted to Cryptic Runner in Make Fortnite-Imator!   
    hey since you made mine imator why dont you make fortnite imator, cuz now fortnite is now popular than minecraft, it will get you tons of moneys, more than mine imator does
  22. Upvote
    XPAdventureYT reacted to Josh The Stupad in The Parachute! Main Ending and Fool's Ending   
    So recently on my channel, I've not been uploading that many animations... so... I finally got to work on one! (Also working on The Agency too)
    I call it "The Parachute!"
    Main Ending
     
    Fool's Ending (Alternate Ending)
     
  23. Downvote
    XPAdventureYT reacted to YUPPY RadioChannel in Animatronics 1~6   
    Made a rig for fad Animatronic, 1 through 4. the new shit and Pizzaria Sim. is still in make (So Sorry)
     
     
  24. Upvote
    XPAdventureYT reacted to Nimi in Mine-imator modding tutorials.   
    So I thought I would make a tutorial for people that have no idea how to mod Mine-imator, to know how to mod Mine-imator. In these small tutorials, I will be covering how to add small features to Mine-imator very easily just so you can get your feet wet in modding. So go get yourself a fresh copy of the source code, and let's jump right into the tutorials.
     
    Tutorial 1.) How to add another 'Frames Per Second' option in the program settings.
    Difficulty Level: ★ ★ ★ ★ ★
     
    Tutorial 2.) How to fix Mine-imator's vine color and desert color.
    Difficulty Level: ★ ★ ★ ★ ★
    I'll add more tutorials when I get around to it. 
  25. Downvote
    XPAdventureYT reacted to Nedia in My Mine-imator School .schematic   
    Here's a .schematic for you all of the school I'll use in my Mine-imator series.
     
    Download:
    http://www.mediafire.com/download/pb4lr4xcr4z9bbz/Mineimator+School.schematic
     
    Picture:

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