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MrKoix

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  1. Upvote
    MrKoix got a reaction from TheXKing360 in Making Gun Sounds   
    I can make gun sounds for anyone who wants them!
    Just make sure you show me what gun it is...
    I'm only going to be able to do them on July 13, because I'm going to be on vacation the next day. I am no professional, but i have been playing around with them for a year or so, and i think i will be able to do it. This is practice for me really, cause i just got a new program (Adobe Audition) and a new sample pack!
    To give you an idea of what you can get, here are a couple of gun sounds I made a while ago.
    bear in mind, they are in .ogg format
    FINISHED
  2. Upvote
    MrKoix reacted to KindZax in Dragons [Overwatch Parody]   
    Due to software/hardware limitations I couldn't render this out with shadows... here it is without any of that.
     
  3. Wow
    MrKoix reacted to YoGames Studios in Adaptive VOLUMETRIC LIGHT | Teaser   
    It's time for some adaptive Light.
     
  4. Upvote
    MrKoix reacted to Хвощ in Bike Rig   
    Oh yee, nice bike
    Download:http://www.mediafire.com/file/ogck9ydtlxhhx0n/Bike_Rig.mimodel/file
  5. Upvote
    MrKoix reacted to mbanders in Lighter Model   
    Here's a simple model. A Zippo lighter.
    Images:
    Download: http://www.mediafire.com/file/345ntwl3l6tlmlc/Lighter+Model.zip
    Includes features like:
    Rotatable top. That's really everything you can interact with. I told you this was a simple model. Compatible with Mine-imator 1.1.2 and over.
    You don't have to give credit, but it would be appreciated.
  6. Upvote
    MrKoix got a reaction from Waiffle in My 2 first render   
    They're really cool
  7. Downvote
    MrKoix reacted to CursofyxPlay in intro like marmok   
    ok gu
    i just wanted to do intro
    but i dont know how do this
    so i make intro like marmok
    its my first intro so....
    Enjoy!
    so...
    Updated intro
     
  8. Upvote
    MrKoix reacted to Team WolfieGames in AK-47 (Gun Rig)   
    An AK-47 Rig (To change the size if to big change the size of the folder all the blocks are in)




    http://www.mediafire.com/file/nunnx9t74qii3uf/Guns.zip
  9. Upvote
    MrKoix reacted to PigmanMovie in ak-47 treasure (2k)   
    hello...
    so recently im bored so i just made another wallpaper
    skip that
    here the wallpaper

    credit:
    @GamersOnVideosfor his skin
    rig that i used:
    that it bye.....
  10. Upvote
    MrKoix reacted to PigmanMovie in ak-47 RIG   
    hello again....
    so i just completed my ak-47 rig
    but i still feel kinda angry because of accident deleting the rig when it done so im work hard again
    anyway...
    picture




    i think this called a hang shoot....
    i dont know...



    here the original and real ak-47 picture:
    download here
    64kb
    that it bye
  11. Upvote
    MrKoix reacted to SwiftDrew16 in Firearms by MrKoix   
    I like the simplicity in the guns, you're trying to keep it as close to Minecraft-esque as possible, right?

    I could see this being used by Mine-imator beginners. The guns that are posted nowadays I feel are too complicated for beginners.
  12. Upvote
    MrKoix got a reaction from SwiftDrew16 in Firearms by MrKoix   
    shameless plug, in title
    Just a bunch of quick models i made,
    trying to make them look like they are actually from Minecraft, so don't look for realistic models.
    Sound effects are made by me, thanks to the amazing sample pack provided by Airborne.
    i wish to add more models, and sounds, cause they're both fun to make.
    Scar-H
    AK-47
    Famas G2
     
  13. Upvote
    MrKoix got a reaction from AlfaProductions in Firearms by MrKoix   
    shameless plug, in title
    Just a bunch of quick models i made,
    trying to make them look like they are actually from Minecraft, so don't look for realistic models.
    Sound effects are made by me, thanks to the amazing sample pack provided by Airborne.
    i wish to add more models, and sounds, cause they're both fun to make.
    Scar-H
    AK-47
    Famas G2
     
  14. Upvote
    MrKoix got a reaction from Ninja Dino in Firearms by MrKoix   
    shameless plug, in title
    Just a bunch of quick models i made,
    trying to make them look like they are actually from Minecraft, so don't look for realistic models.
    Sound effects are made by me, thanks to the amazing sample pack provided by Airborne.
    i wish to add more models, and sounds, cause they're both fun to make.
    Scar-H
    AK-47
    Famas G2
     
  15. Upvote
    MrKoix reacted to Nicolasev in ModelBench Crash on New Part Bug   
    Same, exactly same, I think we are supposed to put new part on the group not on the element itself but I'm not sure
     
  16. Upvote
    MrKoix reacted to Thericalviber in ModelBench Crash on New Part Bug   
    I have the same issue as well. " New part" doesn't seem to work.
  17. Upvote
    MrKoix reacted to R4VAffs in spell pole   
    http://www.mediafire.com/file/cli80ovuz4ay9no/wisard+staff.object 
     
    picture: http://www.mediafire.com/file/dcu8m0xkfadfe54/wisard+staf.png
  18. Upvote
    MrKoix got a reaction from Private Cole Man in AK-47 [RIG]   
    So, yeah i made my Very first Weapon rig! hope you enjoy!
    Here's the Download!
    Pics.

     
    Heres the short insctruction how to use it!
    1.There are 2 Things in Rig the First One is Folder And then a Model. -why? you ask. becouse of BUGS!
    2.When you want to Parrent it Parrent "M4A4" (this is a folder!) when you want to rotate it with (yellow) circle use the "M4A4" (folder)! it's very important!
    3.SO you made everything good... right? so now you can rotate with 2 other circles (blue and red) there are no bugs!
    When there still is the Rotation Bug you probably do something wrong!

    and again "Hope you Enjoy!"

    (always sorry for bad english!)
  19. Upvote
    MrKoix got a reaction from BBruce7815 in The Mine-imator 'Community build'   
    thanks! But you have a good point too! (With that organization)
  20. Upvote
    MrKoix reacted to Pixel Nitro in Parkour Race   
    sorry the animation is too short :3, i'm trying to make it as realistic as i can :v
     
    Pistol rig:
    Luger P08 Pistol (Basic Rig) V1  
    sorry if i spell something wrong :v, im not really good at english :3
  21. Upvote
    MrKoix reacted to BBruce7815 in The Mine-imator 'Community build'   
    the particle collision would be cool, but you can do what the toll would do with a plane shape textured to look like a decal/split of blood
  22. Upvote
    MrKoix reacted to Nimi in The Mine-imator 'Community build'   
    Download 1.0.3
    Disclaimer: This mod has been discontinued as of October 3rd, 2017 as is no longer supported and does not contain any features from Mine-imator 1.1.0 and over. If you run into any issues with this mod, you are recommended to update to the latest version of Mine-imator before reporting the issue if it is still apparent. Also note that the latest version of Mine-imator supports all features from this mod, making switching creations over close to seamless.
    Special thanks:
    Emunator David Version 1.0.3, 2017.06.15, changes:
    Bloom options are now reversed and go from 0% to 100%, instead of 0 to 1 and are now labeled 'Intensity' instead of 'Threshold', and 'Amount' instead of 'Offset'.(1.0.3 automatically adjusts bloom values from 1.0.2 to look correct in 1.0.3.) You can now export objects to vanilla Mine-imator 1.0.6.(Rather than having to convert a project containing the object.) Fixed 'Out of Memory!' error. Timeline is no longer compact by default. Fixed typo in the controls tab, changing 'directoy' to 'directory'. Fixed observer block top texture in logo/ icon. Interface color popups now reset to the proper default colors instead of vanilla default colors. Changed startup credits.  Version 1.0.2, 2016.11.19, changes:
    Added 'Bloom' effect for cameras. Option to turn off custom interface icons in settings.(Will decrease RAM usage.) Changed update stream to show notifications when there's a new update for the mod. Fully fixed up vanilla converting/ loading projects from vanilla. Version 1.0.1, 2016.11.05, changes:
    An object's color can now be affected by the biome color.(Affected by biome.) Fixed project opening crash if the project has a background object. Removed Fullscreen.(Caused a lot of problems.) Version 1.0.0, 2016.11.04, changes (since Vanilla 1.0.6):
    Default dark theme. Timeline selection box color can be customized. DOF blur size textbox in settings now supports decimal inputs. You can convert the currently opened project for vanilla Mine-imator 1.0.6. 'Lock bend angle' option to lock the current object's bend angle to it's parent's bend angle.(Can be passed through folders.) Hide objects during low quality rendering and high quality rendering. Hidden hotkeys are shown in controls tab in settings. Includes "Improved Foliage", "Photography", "Fullscreen", and "Custom icons and watermark" mods. Features from included mods You can choose to switch between preset Minecraft biomes and a custom biome color. Added Mesa, Nether, and "The end" biomes. Reconfigured biome colors to be more accurate to Minecraft's biomes. Acacia leaves, dark oak leaves, and vines color now uses the current biome color. Added 120FPS option in program settings.(On by default.) Added fullscreen.(F7) Icons and watermark now use images from a folder in the directory named 'Imports'.
  23. Upvote
    MrKoix reacted to david in Dev update #9: 2016 wrap-up and new beginnings   
    Good evening, citizens of the Mine-imator forums.
    This is a quick update to confirm the fact that I am still very much alive (that some of you that I've chatted with on Discord should know already).
    2016 was an unusually eventful and chaotic year on our floating ball of rock, both on the political fronts and in technology and entertainment, and my own life has not been an exception. For those interested (and to explain the lack of Mine-imator updates), here are some of the things I've been busy with the last year:
    Finished university
    After 3 long years it turns out I am one of the lucky few who survived university with a freshly baked Bachelor's degree in Computer Science in hand. For my thesis work, I cobbled together a CPU/GPU real-time ray tracing engine and wrote a 40+ page paper about it.
      Illustrated some books
    Late last year I was approached to help out with a series of graphic novels made using Mine-imator. After finishing a total of four books (~200 pages each and with some help from @Frossa) I have had an unique opportunity to try out illustrating comics, which I dreamed of as a young lad, all thanks to Mine-imator and its popularity. You can find these books on Amazon (two released so far): 1, 2, 3, 4. If you're into wacky Minecraft adventures they might be worth checking out (don't forget to leave a nice review ).
      Got a cool job
    Largely thanks to my degree (and to some extent my extensive online portfolio) I quickly got the opportunity to work as an IT consultant. This includes travelling the country and doing programming for various agencies and companies, while at the same time getting educated further in software development. With all expenses paid, this is a pretty good deal, eh? 
      New projects
    Since I now have a full-time job to attend to, I'll have significantly less time for personal projects compared to when I was studying. This however is not going to stop me from making awesome and overly ambitious stuff, one of these being the fabled successor of Mine-imator. I can't tell you much more (because frankly, there's not much to show or tell as of yet ), but it will definitely not be limited to Minecraft or (most importantly) made in GameMaker. Whenever this is ready for beta-testing, I will make a proper announcement, so don't worry!
    As for Mine-imator, the current incarnation will most likely be the final official version (as explained in the previous update topic), due to my desire to work on new projects and limited time. If you want additional features, I'd advise you to check out the Community Edition mod. With some consulting help from me and @Emunator, @Nimi has managed to create a darn good substitute of what Mine-imator would've been had I continued to work on it this year.
     
    That's about it, let's hope for an even crazier (or not) 2017!
    Happy animating!
  24. Upvote
    MrKoix got a reaction from DaniloBRNo7 in M4A4 RIG!   
    So Yeah! i made and Update this (maybe) Awesome M4A4 RIG!
    Here's the Download!
     
    Pics!
    Heres the short insctruction how to use it!
    1.There are 2 Things in Rig the First One is Folder And then a Model. -why? you ask. becouse of BUGS!
    2.When you want to Parrent it Parrent "M4A4" (this is a folder!) when you want to rotate it with (yellow) circle use the "M4A4" (folder)! it's very important!
    3.SO you made everything good... right? so now you can rotate with 2 other circles (blue and red) there are no bugs!
    When there still are the Rotation Bug you probably do something wrong!
     
    I hope you enjoy it!
    And Please don't be MAD! it's my third rig!

    (Oh! almost forgot! like always: sorry for bad english!)
     
  25. Upvote
    MrKoix got a reaction from NikoGamer75 in M4A4 RIG!   
    So Yeah! i made and Update this (maybe) Awesome M4A4 RIG!
    Here's the Download!
     
    Pics!
    Heres the short insctruction how to use it!
    1.There are 2 Things in Rig the First One is Folder And then a Model. -why? you ask. becouse of BUGS!
    2.When you want to Parrent it Parrent "M4A4" (this is a folder!) when you want to rotate it with (yellow) circle use the "M4A4" (folder)! it's very important!
    3.SO you made everything good... right? so now you can rotate with 2 other circles (blue and red) there are no bugs!
    When there still are the Rotation Bug you probably do something wrong!
     
    I hope you enjoy it!
    And Please don't be MAD! it's my third rig!

    (Oh! almost forgot! like always: sorry for bad english!)
     
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