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Rollo

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  • Posts

    1968
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    27

Posts posted by Rollo

  1. What are you using to import the file? Are you importing it using the button in the crafting table's menu, or with the file select button? You should always import them using the crafting table's menu. If you try that and it still doesn't work, are you opening this in Modelbench or Mine-imator? .mimodel files were made to be opened with Modelbench and to be imported into Mine-imator when they are completed models.

    If all of that is how it is supposed to be, I would try to delete the temporary files. Unfortunately I don't know what the file names are called in Portuguese, so I can't tell you how to do that since the translation would probably be very rough. If everything fails, try reinstalling the program.

  2. The walk cycle actually looks alright, nice job. But I feel like the glow on the tools is unnecessary. There are probably better ways to do it but I really don't have experience in that. The sound effects are okay, but they should have a lot more variety. Using just one sound effect over and over can sound boring. Like, 3 different sounds for stepping on cobblestone that you switch between.

  3. 4 minutes ago, StarFX said:

    When will Wendy roast someone?

    Loveable sass feature not yet implemented, expect in Wendy 2: Twitter Edition

    Just now, -StickyMations- said:

    I love the way you made that dress, never seen the new bending system being used like that. Amazing! 

    Also I was thinking, what should I order at McDonald's? ?

    Turns out it was harder to do than I thought, especially with the under-layer being smaller than the outer dress. Took me an hour to perfect it. Thanks my dude!

    Also

    Delete this.

  4. 8 hours ago, 9redwoods said:

    He doesn’t have a cigar ? 

    Nothing is really happening, you’re not missing much. I made this wallpaper on full brightness, so that’s probably why it’s dark for all of you.

    Thanks for the criticism!

    Ah, I thought the smoke coming from his mouth was a cigar. It's actually his breath. Sounds good!

  5. 34 minutes ago, Caeden117 said:

    Just delete the mineimator directory. That's what the uninstall program is for anyways (Although that will also get rid of files stored elsewhere).

    ^ This. If you just go into your Program Files folder and delete Mine-imator from it, it should uninstall. If you want to wipe it out completely, press your Windows button and your R button at the same time, the Run window should pop up. Type %appdata% and press enter. Go into Local, and delete Mine-imator from there. Although, that's all just temporary files that don't do much.

  6. 8 hours ago, 9redwoods said:

    About the wallpaper itself, I have a few problems. Don't take this as hate please, I'm just trying to help. 

    I think there should be more ambient night lighting. It would make it so you can see what's going on, and it wouldn't ruin the dark feel.

    The posing could be a bit better. You can give it a little more life.

    I say this to everyone, but I think the camera angle should almost always be near or on the ground looking up. It really does make the wallpaper more cinematic.

    Why did you brighten the steve? I think it was because it was too dark to see him otherwise, and all I have to say for that is add night lighting.

    That's really all I have to say about this wallpaper. Great job overall, though.

    Default moonlight in Mine-imator honestly looks pretty crappy. I would make artificial faded blue light to simulate it.

    I agree with this, but I also think he did a good job for his 3rd ever post.

    I wouldn't ever call one camera angle the only angle acceptable. As long as attention is drawn to the correct places, thr wallpaper should do fine. Also this wallpaper seems to follow that rule already.

    If Steve was lit the same as everything else we wouldn't be able to see him. Our attention would instead be drawn to the girl in the front, since she takes up half the wallpaper anyway. However, the light transition could look a little nicer.

     

    My personal critique: Even with the added light I'm not entirely drawn to the t-pose Steve. Have you tried lighting up the people who are running away, and then adding a bit of DOF or even a vignette so the focus is more towards Steve? I also mentioned this earlier but yeah, the poses could be a little more lively. There's probably a way for you to show more motion. Good wallpaper for just your third post ever though. :thumbsup:

  7. I think it's weird that you just slapped the fingers on top of an already full-size arm. Like, when us humans with actual fingers have our hands into fists, we don't slap extra fingers on the knuckles when we don't want fists.

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