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Czai Knight

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Posts posted by Czai Knight

  1. Wow! To be honest, I didn't expect much because of the thumbnail but man, I was proven wrong. 

    Here's a tip or two.

    The lava should be glowing or such, put the lava's brightness to 100. If you can't cause its part of the scenery, Remove the lava from the scenery, then add the lava manually in the animation program so you have full control over the lava.

    The lighting needs work.

    If u ever attempt a full scaled animation, don't use flatlands. I understand you still used fog to cover most of the flatlands but not all of it. Add trees next time or etc.

    I know this was a test but I just wanted to lend some feedback. Hoped this helped :thumbsup:

  2. You could give a trembling feeling with less blurr. Of course, you said that the blur adds a trembling feeling but maybe try something else that does like flying corpses or people running away, or flying debris, or fire, or explosions.

    Also you need to work on your lighting.

    Overall, it's good. 

  3.  

    I think the wiggles add to the realistic factor, as if he was slightly losing his balance when he landed

    I agree with that. 

    Ontopic: Following SquareToDare's statement, if you were going for that losing balance landing, I suggest making the character lose some balance than re-gain some by moving the legs and position of the character more.

    Overall, it is getting better, hoped this helped.

  4. Okay, lets settle things first. The intro is never needed for an animation that is below a minute. The intro is also taking 25% of the video which is not a good thing.

    Lighting was very poor in this so I suggest taking a look at some tutorials that the Mine-imator community gives.

    It doesn't appear to be any type of scenery and just a white box, I suggest changing that next time unless there's a reason a person or thing is in a white box. 

    During animation, try to make sense of it. Think about how would the thing or person would do it in real life than try to put it in the program.

    Also, I suggest making out a plot, this looks more like a test.

    Another thing is that there was no sounds. For complete, full scaled animation should atleast add sound effects or audio.

    Hoped this helped :thumbsup:

     

     

  5. I'd say 5.5/10

    It is over edited and the posing is not that great. The same thing is with the lighting. There is no ambient of light, light sources, no sun, and seems overall a bland or lack of light.

    However, the scenery is good and the particles are decent. The background is also great.

    Also, in the middle of the wallpaper, it seems like there is a gap of nothing. Try to fit everything of interest in a wallpaper so it does not have a dull spot.

    Hoped this helped :thumbsup:

  6. More time on this animation would have made it better tbh.

    1) Make sure you cover up those flatlands next time.

    2) Lighting needs work and next time, I suggest fixing the torches by placing very dim lights on them or removing them.

    3) Animation needs work

    4) Camera positioning and field of view changing needs work.

    5) The realistic rig doesn't fit well in with all the other characters and scenery. Such as Herobrine and Notch.

    6) A bit of a confusing plot

    Overall, you should have invested more or a little more time into this animation but currently, it is okay.

     

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