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Mine-imator 1.2.9


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David, before you "abandon" this software, could you look into this:

 

 

I think this would improve workflow tremendously. I find myself wasting massive amounts of time trying to sync stuff within camera's keyframes.

 

PS: I said abandon becuause i just saw in a comment that you would not update it again besides bugfixes.

Edited by moniker
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The first time I downloaded Mine Imator, it said:

It seems Mine-imator didn't close properly last time, perhaps due to a crash. A log
file was generated at 
C:\Users\User\App|Data|Roaming\Mine_imator\log_\previous.txt

Then I opened it again and it said the same thing and then showed this\

Mine-imator log, please paste this into your bug report!
12:09:14 PM version: 1.0.4 (official)
12:09:14 PM gm_version: 1.4.1542
12:09:14 PM build date: 20/11/2015 5:33:35 AM
12:09:14 PM YYC: yes
12:09:14 PM LAA: no
12:09:14 PM OS: Windows_NT
12:09:14 PM USERDOMAIN: User-PC
12:09:14 PM USERNAME: User
12:09:14 PM USERPROFILE: C:\Users\User
12:09:14 PM APPDATA: C:\Users\User\AppData\Roaming
12:09:14 PM video_adapter_0_name: Intel(R) HD Graphics Family
12:09:14 PM video_adapter_0_driver_version_high: 589842
12:09:14 PM video_adapter_0_device_name: \\.\DISPLAY1
12:09:14 PM video_adapter_0_driver_version_low: 658546
12:09:14 PM os_version: 393217
12:09:14 PM os_is_network_connected: yes
12:09:14 PM os_get_language: en
12:09:14 PM os_get_region: AU
12:09:14 PM working_directory: C:\Arman\Mine-imator\
12:09:14 PM file_directory: C:\Users\User\AppData\Roaming\Mine_imator\
12:09:14 PM Old log found
12:09:14 PM DLL init
12:09:14 PM file.dll
12:09:14 PM gzunzip.dll
12:09:14 PM movie.dll
12:09:14 PM Movie init
12:09:14 PM window.dll
12:09:14 PM texture.dll
12:09:14 PM Texture init
12:09:15 PM exe_directory: C:\Arman\Mine-imator\
12:09:15 PM Trying to save files
12:09:15 PM surface_save OK
12:09:15 PM texture_create OK
12:09:15 PM file_delete_dll OK
12:09:15 PM Shader init
12:09:15 PM shaders_are_supported: yes
12:09:15 PM shader_high_ssao_blur compiled: no
12:09:15 PM Shader compilation failed
 

Please help

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24 minutes ago, David said:

As soon as I know 1.0.5 is stable for everyone. :)

Speaking of that...I've been having an issue with the timeline in one of my projects, it gives me an error message with this whenever I click on it:


___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of  Step Event0
for object app:

Illegal argument type
############################################################################################
 

Edited by TT_TheJunior
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