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  1. So a few days ago I asked 3 of my mates, on different days, what render idea they'd like to see me try and make, I asked for render ideas because 1, I haven't made renders in awhile & 2, I'd like to improve on my rendering skills! Here are the 3 ideas my mates came up with: - Render Idea 1: Puffer Fish Tea 1,2 & 3 - - Render Idea 2: Steven & Isaac Fighting Homer Simpson Style & Steven Boss Fight - - Render Idea 3: Creator Baby Zalgo's Ancient Shrine [Sunrise & Night] - That's all the renders I've made for now. There's not alot, but it's cool to see how much I've improved within making 3 renders! Can't wait to hear your opinions on these as I'm very proud of them!
  2. Hey peeps, it's been awhile, For the past few months I've been quite busy with alot of things, and because I'm quite bored today I thought I'd talk and share about it. Unofficial Commissions: Within the months, I've been busy with 2 unofficial commissions my mates wanted me to work on for them, what I mean by 'unofficial' is because I don't do commissions fully yet and don't have set prices for anything, I class them as unofficial and they name their price for it. For now I do these unofficial commissions with my mates I trust, but when I do feel like doing commissions officially, anyone can rquest a commission, though I don't know when that'll be as I'd still like to practise a bit more. Here's the unofficial commissions I worked on within those months: - 1st Unofficial Commission - - 2nd Unofficial Commission - Renders & Splash Images: Before I started doing the unofficial commissions, I made a few renders to practise my posing, and to see what my Improved FNAF2 models looked like when they're posed, and to be honest I think they turned out awesome! A Few New Improved FNAF2 & TJOC Models: Right after I finished modelling FNAF2+TJOC Endoskeleton & Freddy, I decided to model FNAF2+TJOC Bonnie aswell, and they turned out awesome! That's all from me today peeps, hopefully soon I'll be able to continue on my Creepypasta Modelpack I've been procrastinating for about nearly over a year now... Hope yous like my work; curious on what your opinions are on these! Can't wait to see what else I make in the future!
  3. So yesterday I made a model out of a random idea I had in my head and to be honest, it came out better than expected. Hopefully yous think the same as well as I'm really proud of it! I also made 2 renders of it as well, 1 of the renders can be used as a Mine-Imator Splash, so if you want to add it in, feel free to. -- F0rgxtten S0ul -- -- F0rgxtten S0ul W.I.P Screenshots -- ( Just incase yous want to see the progress of how I modelled it. ) And that's pretty much it! Tell me what you guys think of this model, I'm curious about your opinions on this fella.
  4. Two of mane sprites for my future animation for channel.
  5. It's been awhile since I've posted anything about my models, so I thought today would be the day I show you what I've been doing for the past 8 months. Also tell me your opinions on these & feel free to ask any questions. I've been really demotivated recently so I just need that extra bit of hope to get me motivated again. (ADHD struggles lmao) -- Model Updates -- I've been working on 2 Modelpacks at the same time, but one's a Glow Up. But here's the DOORS Modelpack I've been working on so far. (I also hand drew all the textures for the models, apart from the pictures on the paintings) -- Model Glow Ups -- Now here's some model glow ups. The models have a 1 year difference, so you'll know which ones are old & new. -- Extras -- Here's some extra models & renders I made. And that's pretty much it. Can't wait to continue on the Modelpacks and show you more work and hopefully release them one day!
  6. Map By @Bonnie animation rig by @mephilis12 Puppet by @TheFoxImator A.K.A me
  7. Some of my render cuz why not LOL g Another
  8. New Version of the Render Old Version of the Render
  9. Hello Friends! Well, I usually I dont post so often here, im just a Spectator but I think in these months I gonna be a bit active around here. Anyways, these 3 renders I made it for the #DearNimi video by @The Tan Jameswith the help of DreamHunterAnimations (DHA) for lighting on the skin. I'll give thanks to @Keep on Chuckingfor help me in the pose too on the first render. The last render are inspired by Sonic Adventure 2. I hope Nimi likes it very much Well, thats is, Thanks NIMI 4K 120FPS Next Gen, I wish you the best of the luck for the F U T U R E. Thanks for read -insert here a generic gif of someone dancing-
  10. Finally got around to doing some showcase renders of the Wall-E model. He was made entirely in Mine-imator, and I used paint.net to create the textures. Our internet was out for a while, so I spent around 4 hours or so gathering reference pictures of Wall-E from every possible angle, then used those images to model him within Mine-imator. it was a pretty fun little challenge! Eve is also here, you might've already seen some of the wallpaper renders I've made of her, but she isn't quite ready for a full showcase yet. I think they look pretty good together! This was one of the models that I'd put the most effort into getting the movement done right. I'm VERY specific on how Wall-E moves in the movies, since so many people tend to get his joints wrong. Simple things like the way his wrists move, or the fact that his head rotates, and the neck doesn't. The pistons in his neck and wrists, the hydraulics in his tracks, the lasers, all of that is important to get just right, or else the likeness won't be close enough to me. It took a lot of work, but I'm very happy with the result! Here is all of his current features: Movie accurate articulation (The only exception being the compressor and latch on his back) Animatable solar charge display Interior compactor detailing Functioning track hydraulics Opening solar panels Can be transformed into Cube form Reflective lenses Functioning Treads (Adjusted for animation and animated by @niam) Gimmicks (Laser, Eyelids, etc)
  11. Hello friends! This time I show you a challenge formed by the Mine-imator Spanish community from a Discord group. The challenge is to make a render for each day for a month, that is: 30 RENDERS!? We have already started day one, but if you want to participate, you need to follow these rules: 1. MAKE ONE RENDER A DAY (Yep, that is) , posting in the discord spanish community server and using the hashtags #30MCRendersChallenge #MineimatorSpanish #Mineimator on your social media. Here some day 1 renders: Discord server where the challenge is made and more information: https://discord.gg/YFw2VBr (Join us, we have cookies) Thank you so much for reading!
  12. Basically I have never posted anything on the forums before, and I have been using Mine-imator for like...4 years?? Something like that. So here are some of my recent renders. All of these and more can be found on my instagram, which you can access on my profile, or this handy little link Sebastian (@buddercreations) • Instagram photos and videos
  13. I've rendered an 8k desktop wallpaper from a scene of a Minecraft animation I've been working on. It's just a guy playing some guitar and recording some music with his epic gaming / workstation PC.
  14. Man it's been a tough year to get by. Credits: @ShotU for custom springtrap(the second to last) and fnaf3 map Moltenpixel for custom springtrap in top The trio close-up animatronics are by me, for a custom game I am doing.
  15. xxxlittlesavage: https://www.youtube.com/channel/UClABN0VjbV_LoT1W4RZ7aKQ
  16. This is a render of a character design I made for an upcoming Original series. If you want to see more of this and other characters Let me know by giving me some Upvotes and Feedback on what type of characters you want me to add
  17. For my buddy @ShotUAnimations In 10 mins. B)
  18. So, i just rendered this video on the "Best" Setting at 1280*720 video size at 60fps and it took 3 hours to render. I'm wondering if there is way to keep the quality. half the frame rate, but also decrease the render time. If anyone has any suggested Bit rates that may help also, i am open to suggestions, thanks.
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