Jump to content

Search the Community

Showing results for tags 'grass'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Forums
    • Forum announcements
    • Forum discussion
  • Mine-imator and Modelbench
    • Downloads and news
    • Discussion
    • Creations
    • Resources
    • Tutorials, tips and tricks
    • Help
    • Issues and bugs
    • Suggestions
    • Team requests
  • Lounge

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website


YouTube


Twitter


Discord


Member Title


Location


Interests


Minecraft username

Found 18 results

  1. " Grass gone!?! No worries by using my .midata to bring it back " [ DOWNLOAD ] Minecraft Assets 1.21.11 Minecraft Assets 1.21.9 (PLEASE! Read changelog on October 1st, 2025 before apply on Community build and any Older version of Continuation Build) Minecraft Assets 1.21.8 Minecraft Assets 1.21.3 Minecraft Assets 1.20.6 [Recommended for Mac/Linux Mine-imator user!] have you Realize the short_grass / grass was gone from your Minecraft Schematics and left only tall grass? well i have solution for you! introduce an 2Grass, What is 2Grass? simple it added old "grass" name while keeping new grass name as well, and what it does is pretty much load a grass from Minecraft world that still stuck between Minecraft Version 1.13 - 1.20.2 or beyond 1.20.3+ if you're Mac/Linux Mine-imator user (there is no current mine-imator modded that support actually these Operating system, so i made these for your guys) yes mojang did change name of grass on version 1.20.3 Pre-Release 1 and yes you could just update world to latest version to solve this problem but however due to Mac/Linux Mine-imator user still have no access to modded version of Mine-imator. and they cant downgrade minecraft world, becuse when they downgrade the grass will be gone from their world, so i decide to make this to solve their issue as well! IMPORTANT NOTE BEFORE INSTALL (1) - This Does NOT Fixed Short_grass (Grass) Texture issue where it wouldn't apply, this had to do with texture files name haven't update to newer name, and it was simple fixed [Tutorial On Second Post] (2) - This Does NOT Fixed Double Top Grass Issue (Double Plants issue to be correct) where there is random block on top like garbage data, this simply had to do with world been stuck on 1.7.2 (Where they add double plant) - 1.12.2 where it still used Old ID System (pre-flattening) before it they Flattening all id system on version 1.13 (Snapshot: 17w47a) and this could be simple fix as update the world to latest version (if you have Minecraft Account) Tutorial - how to install .midata and fixed it! ( ! ) NOTE: This required having your world files, since Mine-imator relies on world region files (.mca), according to ".miproject" one of json line called "world_regions_dir", and without those world files, it wouldn't able to reload 1.) Select version and click download 2.) Located your mine-imator folder by copy this path below and paste into your file explorer if you using version of Mine-imator as installer. copy this path here! C:\Users\ [replace or paste with your pc name here] \Mine-imator\Data\Minecraft however if you using version of Mine-imator as zip, please go find where you store zip version and go to this folder path " \Data\Minecraft " 3.) open 2Grass (Minecraft X.XX.XX assets) zip files, drag both 1.XX.X - 2Grass.zip & 1.XX.X - 2Grass.midata into " minecraft " folder 4.) open mine-imator, select and open any project (recommend to create new one), go to edit and click preferences, and open "program tab" and then go to minecraft version and switch to "1.XX.X - 2Grass" after than reopen as mine-imator said 5.) once you done, go to any project you working on that had world imported from 1.13 - 1.20.2, go to project properties > go to resources tab and select the world you imported, and click reload and now it should be fixed ( ! ) if this didn't worked, then watch videos below here! and please watch fully to get correct result! Video Tutorial (Recommended to watched) (will update soon) Preview: Changelog - Update Changelog: December 10th, 2025 ho ho, so just another update, and might be latest update because i plan to making another .midata that focus fixing mine-imator assets problems, with includes these fix as well. so i will release this on next years! also here changelog Added Minecraft 1.21.11 Assets - (Mounts of Mayhem) Fix Chain where it wouldn't load (similar issue to short_grass) - Update Changelog: October 1st, 2025 Spooky Month again lol, Nothing much changes beside, update to latest version. with a note - Update Changelog: August 14th, 2025 We added it because why not
  2. A test probably Texture from texturehaven.com Created with MineImator 1.2.5 Rendered with ReShade Behind the scenes:
  3. This was a project took longer than I intended it to take. Added as much as I could and had to optimize a bit before Mine-imator would give up. I made all models and used JosSamLoh's displacement map illusion on the ground to add depth and 3D realism. Don't be afraid to send honest feedback Fun fact: The render shown above is the last render of the project that Mine-imator would render before crashing.
  4. Hey guys, i found a little bug. On top of a snowy grass, there is normal grass. Image of it is this: https://imgur.com/a/SfHnIY2
  5. I've been working on an animation project for about 4 months now. I'm slowly pumping out rigs that I plan on using for this animation and in the process I try to showcase the rigs I make for it. This model is based off of someone's old and most Iconic Minecraft skin they made themselves. Hoping she sees it in an animation. Otherwise I played around with DOF and posing. Don't be afraid to send honest feedback Fun fact: I made the model and the render in one sitting while having the song Skeezers on loop the entire time.
  6. I have homework to do but meh, I wanted to do this instead. AGAIN it's all MI:CB with no edits (except the watermark). Took around 5/6 hours to make. @UnmutEMC Pls tell me what you think :3 4K wallpaper: imgur link: http://imgur.com/I8JYEPk Anyway, you can use this wallpaper however you like, just don't claim it as your own, thanks ;3 Previous Wallpaper:
  7. I KNOW THIS IS SMALL!!!! but i spent time on it instead of loading just plain old minecraft because you can CUSTOMIZE this one! just shuffle things around to what you like, and because i used SO MANY ITEMS!!! i put them all in a folder called terrain so your project can stay clean! download: https://www.mediafire.com/file/aqk45hdldc2iz6g/terrain.miobject picture of persuading: and remember, if you dont like something in this terrain, just fix it yourself! i made this myself wasnt copying a world or anything just went with what i know about world generation while keeping it nice looking
  8. Hi,i have another rig to show you look simple Right? but... (open the spoiler plz) Click me to Download it That it bye Next Rig:??? Edit:the download is fix now
  9. This picture made in the connection to my friend's little event in MAUT Group (Minecraft Animator Universe Thailand) in the topic "Favorite block". And here is my favorite block "Noteblock" Credits. - Grass rig by @kiepocu studios - Rose rig by @blockerlocker P.S. i can't upload any image to imgur, it takes very long time and never load so i use the another picture website.
  10. Zovo

    3d Voxel Grass Rig

    Ok Guys so i'm releasing the 3d voxel grass Now keep in mind this is Very Very Heavy! Use with caution or with a good computer Anyways Hope you like it! V1
  11. Nimi

    Grass block rig

    I was pretty bored, so I made this. Adjust the grass color by changing the 'Blend color'. Download
  12. so i came up with this feature so anyway this is the idea of it: so grass blocks could look better if when theres one beneath it and on the side then the grass's texture of any sides that have grass next to and one space below. example: so vote! bye! =D
  13. ...like wind is blowing it. I'm gonna show you how to make grass move like a Shaders Mod pack. If you don't know what that is, I recommend looking it up. 1. Place down the grass in Mine-imator. I'm gonna be using Sugar canes because I couldn't find grass. 2. Make a Key frame whenever you want it to start moving. Rotate it 10 Degrees on the Y Axis and using the advanced scaling, elongate it to 1.5 on the Z scale. 3.Go 5 Key Frames ahead rotate it back to 0 and using the Z Scale, scale it to .9 4. Go 5 Key frames ahead and and rotate it -10 Degrees on the Y Axis and elongate it to 1.5. 5. Repeat Step 5. 6. After you repeated Step 5, Repeat Steps 2-6. Now you're done!!!
  14. 1° ground improvement. looks better a complete ground... a plane ground does not look good, but reduces lag. I think it should have an option for the full ground and plane ground. 2° is a color effect in textures to give a special lighting effect. this effect is just great!!! -It looks like this:
  15. I've made another animation for my channel and it would be fantastic if you checked it out. Every like, favorite and subscription is appreciated. In this animation Grass Block goes on a big adventure! https://www.youtube.com/watch?v=H5sTcxiy2DA&feature=youtu.be
  • Create New...