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  1. this project was abandoned and brought back so please dont hate meh
  2. Buy our merchandise! https://www.redbubble.com/people/MLMe... Support us! https://www.patreon.com/minelight We just launched our social media pages! Check us out! TWITTER: https://twitter.com/MinelightP INSTAGRAM: https://www.instagram.com/minelightpr... FACEBOOK: https://www.facebook.com/minelightpro...
  3. GIve me all the bad points on this cuz I just simply wanna improve stuffs https://www.youtube.com/watch?v=rSbFIIywi9E
  4. Hello everyone, I just made a little test : CC is appreciated.
  5. ye Constructive criticisms are always welcome
  6. LeoYT

    Skin Character

    How to change the skin of the character is not re-created model and animation?
  7. Hello! Long time I haven't posted something. Well, I've been busy with a rig I've promised I would be releasing to the public. And here you have it! I present to you, Cherno Alpha, my favourite mech design from the movie Pacific Rim. An absolute beast, lots of details to play around with it. It includes various animatable mechanisms throughout his body, as well as 54 rotation points (yes I've counted them) to make sure you can give it literally any pose you want with maximum precision. Mind you that as a consequence of this, it's very hard to use. The timeline is a mess but I've organized it in the most comprehensible/user friendly way I could. If you attempt to use it then I assume you're gonna have a hard time at first but eventually you can get the job done. DETAILS SHOWCASE: ===================================================================================================================================== Now you may be wondering, is it even possible to animate this thing in MI? And yes, it is, just with a bit of lag. Put it on maximum quality for best viewing experience. Enjoy. CLICK HERE TO DOWLOAD! (108.28 KB) Make sure to read the text inside the .zip file. Enjoy the rig!
  8. Divided is most definetely my most successful animation I've ever made. It consists of 4 episodes, the fourth one premiering on April 17th - in 5 days as of writing this post. It's a story about depression based on real life. It's shown in a graphical way, where the protagonist has manifested his depression into a physical being and fights it in his head. The story has also got a lot to do with the events taking place in real life, abandoning friends, and so on and it includes a lot of psychological metaphores. It shows really deeply the effects of depression, how it can "devour" an individual from the inside and what an absolutely crucial role is being played by the pacient's friends and family. Divided itself is a project that has took me 3 years and a month to finish: from the episode 1, where my skill was not nearly on the level it currently is, till the final episode, premiering in a few days, while throughout the story I've prograssed and learned, becoming better and better as it went. Each episode took 3-6 months to being finished, with a 2 months break in between, except episode four (the one premiering). Episode 4 took a year and a half, with the first planning started in December, 2017. It started with the script, upgrading the rigs, building the worlds, later on the storyboard, contacting people and auditioning for voice actors and over the course, up till now, the lovely piece of art was growing. It took more than 4000 hours of work, 10 acts, 7 voice actors (recycling voices for several roles), over 2600 blocks being animated by hand, a lot of nerves and a lot of emotional support from other people (who I'd like to thank). It was made to wrap up the story in a spectacle and a meaningful emotional twist. A lot of credit goes to my YouTube partner, Freedom!, for providing me the access to licenced music, which has made the overall experience better on a whole another level - despite the fact that I still had to compose the soundtrack myself, using all the available material and properly crediting them in the end credits. Preproduction and production Animation was most definetely not everything there was needed to be done, of course: - First I needed a script (which I had written in the school cafeteria on a sheet of paper, ripped out of my notebook, and was later on written in the proper script format) - Afterwards, I required all the skins, rigs, voice actors, worlds, and assets that I would use in my animation - The storyboard, with individual shot lengths - A customly made soundtrack, based off which I would sync my animation (the first version including only the voices, and urgently timed events and adding the rest - such as footsteps, cloth sound effects and music - later in post-production) - Then I've tackled the animating part, which took most of the time, going at a rate of 1 second of animation being made every 2 hours or so; exporting the animation in bits of 20 seconds to prevent lagg and improove organization - going through the animation several times to add lighting, camera effects, fix minorities, animate statists, etc. Postproduction After the animation was exported, my work was FAR from done! I had to: - Open the animation in After Effects and create VFX, correct colors, etc. and render it (extra 10h of work per 20s of animated sequence) - Compress the file with professional software - Throw bits of the animation in my Premiere Pro project, arrange them and add every single possible occuring sound effect, going through several times to further correct colors, make sure the sound levels are plausible - Export individual acts as video files Post-postproduction At the end, I had to: - Merge all the uncompressed Premiere Pro project files into one super large one, to prevent quality loss - Do a double-check on sound, replace some sound effects, make sure the volume is right for individual sound effects (over 500 sound effects) - Manually color correct every single camera shot in the entire animation (over 1000 shots) - Run through the entire library of used sources, such as music, rigs, assets and even induvidual skins appearing in the background of the animation - Alphabetically organise the sources and form them into groups - Make the end credits - Export Divided 4 entirely I am currently at the final stage, where I'm raising awareness of the animation to put the year and a half worth of work into use - also known as advertising It's been a long journey and I'm proud of where the animation, that started as a small project and emerged into an enormous story, has gotten. Thanks again for everyone who has helped me with the work, all the statists, all the people from who I just took some of the rigs without them knowing (they are credited in the end credits though), and to all my viewers who were patient enough and understanding. Now i keep blubbering about some "premiere", but never show anything, so here is the link to the final Divided 4 finished animation - and you're all more than welcome to come join us at the premiere on April 17th, 5PM CET time. Thank you all for standing by my side and Stay Sharp!
  9. I finally animated something? It's more like than you think! Click this link below to find out more!
  10. A little animation of fad without visual screamer. Five night at Mike's animation
  11. THIS IS INTERACTIVE ANIMATION. Your choices will change the story. Choose carefully... Try to survive till the end! Choices are made via the youtube thumbnail system. Tell me some feedback please, positive or negative :). I hope you will enjoy it!
  12. there is a minecraft animation called "running to never". the video link is at the end of this video.so i created a normal and easy rig from the blue sword in this animation. (its my first rig) some images: downlod oh i forgot about video link i will improve this rig soon
  13. I was planning on a sequel for my Nitro Plex Universe Minecraft films called, The Soul of Michael Part 1. So this is why I need help if any of you wanted to help me to get this movie completed? Link to the movie teaser: The Soul of Michael: The Minecraft Movie | Part 1 - ANNOUNCEMENT TEASER Link to be an animator: https://www.castingcall.club/projects/the-soul-of-michael-the-minecraft-movie-2019-need-a-script-writer
  14. As the Nighitngale leaves from a desert planet, he begins to notice his old age of 1,000 years has finally caught up to him. After soooo long, I have finally completed another big project. You alos might notice, the Nightingale's (My Time Lord) colors aren't as viberant as they usually are as the chroma key in Hitfilm is not that great, but it works.
  15. Hey guys This is a little animation I made to join sharpwinds collab. Hope you like it. If so, feel free to support my youtube channel, I just started. If you dont, feel free to let me know what bothers you and I can improve this in my next animations
  16. https://www.youtube.com/watch?v=g-tEQPTLaHw
  17. https://youtu.be/87Pa6fI8JAI A remake of my past video by the same name https://www.youtube.com/watch?v=N3WjBGheHPk with a brand new 1963 exterior which I will use from now on. I am proud of this new exterior which is much thinner than my other one, and larger too as well as the propper color, so it's as show accurate as possible. Referance: http://www.themindrobber.co.uk/police-box/TARDISesSm.jpg Inspiration: https://www.youtube.com/watch?v=tImtZv9dc9c
  18. tells of a portal that appears suddenly that makes the baby mooshrom curious about the portal this animation takes 2 years to complete we can see the development of the animation movement from the beginning and at the end in 2 years im still use Mine imator 1.1.4 because 1.2.2 render i weird Support me wih subscribe in my channel sorry for bad english
  19. A random animation :] a link that i mentioned: edit: sorry for having a crappy screen recording
  20. Hi, I made a test about the camera folder : CC is appreciated
  21. Hello! We need animators who can create such animations: Leave the application below with the answers to the questions: 1. Examples of animation 2. How old are you?
  22. Vangsguard

    Animation Bug

    Someone please help me if i try to make my man sleep in a bed and turn his head to the left and the right and he then should jump out of bed, But he just jump out of bed and turn his head to the left and right while he jumping and i make it like he should do it first and the jump out of bed. Someone pls help me
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