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Why are people always talking about 'framerates'??
When you buy a computer or a console or a monitor people always wanna know how many 'frames per second' it runs at. Who cares?! A second is a second. As long as a game can move your player from point a to point b in one second it doesn't matter how many images it draws in that time, be it 30, 60, 500 or 1.
Framerate is the least important aspect to gaming.
I can play Minecraft at 8 fps, and no one can tell me I can't!
Edit: I'm not being serious. This is an apparently poor attempt at humor, seeing as its difficult to convey sarcasm when its just text on a screen.
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You can play Minecraft at 8 FPS but it'd be pretty miserable.
Any game on low enough framerates will look very choppy and that'll do more than just harm immersion. Especially in FPS (first-person shooter not frames per second) games, you'll want to know the exact point something is at all times. You don't want things basically teleporting around if you're trying to line something (your crosshair for example) up with them.
And maybe at like 30-40 FPS (frames per second not first-person shooter) gameplay stops getting improved by higher framerates but having a higher framerate will make the game far more pleasant to look at. Generally 60 FPS is good enough for everything but some people still want more than that.
And framerates are perhaps most important in VR, where you'll want your arms to be where your arms actually are at all times and you'll likely get motion sickness if your head movement is even a little choppy.
If I had to pick between having all my games capped at 24 FPS or 480p (i normally go 1080p60 since that's my monitor's limit) I'd take the hit on resolution without a second thought.
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