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Ok so @Skjold said that the typical MGB ( Fighting synced to trap/dubstep music, flat grass/trees for scenery, multiple camera angles, ETC.) was starting to become an unoriginal concept, and i agree. it really is becoming unoriginal. So i, with my MGB's, am going to make things different. My MGBS fighting will be a lot like the fighting sequence you see in this here animation (no hate for undertale pls):
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Well, I didn't say fighting animations and MGBs are unoriginal itself. But the problem is most people who make MGBs try to make them a lot like Tan James' REALITY. They add dramatic/emotional (wannabe) backstories and synced dubstep music which makes them unoriginal. You can even see that the camera angles and movements are almost exacly the same as Reality in some of them. Just keep it original and have your own unique style. It's not bad to be inspired just don't ripoff.
I really don't want to sound like a self adverting shit (i think I can say shit now in the forums afaik ) but if you look at my fighting animations, yes, they are inspired but I try to make them different from other people in terms of movement and characters.
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What im saying is i like the style of this fight animation that i presented, and that it seems like a good example of a difrent style MGB
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