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Poptart Chris

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  • Posts

    128
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Everything posted by Poptart Chris

  1. It's neat, but so simple that I probably wouldn't use it in animation.
  2. Yeah, I was using transitions, too. Guess I need a lot of work lol.
  3. https://fat.gfycat.com/HeartfeltPositiveComet.webm
  4. Nevermind this now guys, the issue was fixed in MI 1.1.1
  5. I used a folder to group the legs. I guess it's not evident lol
  6. So, I made a walk cycle and then did random stuff with the legs. I'd like some feedback on what to improve. I know that the walk cycle is probably the only decent part of this though. Yoit
  7. Thanks, probably one of the most detailed rigs I've seen in a long time.
  8. The best thing I see all day and I'm out of rep. I'll just upvote tomorrow.
  9. Maybe. I also love the camera easing in the episode, it makes the scenes so much more better. This video is very high quality.
  10. I don't know. I had a pretty ambitious movie idea though, like most new people here do. I wanted to get big by making a movie, although I soon realized what that would take, and it never took off. I do have a completed script though, and I had only gotten a few animators. I've seen projects that have gotten their entire cast but have never taken off. It's all a matter of the determination and effort put in by the owner, which is a lot. Even a famous animator on here, Skibbz tried to make a movie, he failed too when he realized that time was his biggest enemy. I'm not trying to discourage you from making a movie. What I'm saying is that you need to be dedicated and patient because your project is going to take a long time. I would love to see the first ever high-quality mine-imator movie come to life. Good luck!
  11. But I would download this even if it was only 10% finished atm
  12. Isn't the hole on a soda can a bit below the middle? You put it on the corner. Looks good otherwise!
  13. That is soopa sexy. Just one recommendation. Please make an American version (Steering wheel on right) Where the gosh is the download dood
  14. Dude that's h*cking amazing
  15. I think that means that unparenting all items might need a patch.
  16. I don't know. I found the backups just a minute ago, too. The crashes happened when I was unparenting Rigs from a human, so it could be just the rigs.
  17. While I was using MI 1.1.0, on two different instances, my game crashed when I tried to unparent an item. The game gave me a crash log. This has been really annoying, since it's made me lose about an hour and a half of work. Crash Log: ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Draw Event for object app: ds_list_insert argument 1 incorrect type (undefined) expecting a Number (YYGI32) ############################################################################################ -------------------------------------------------------------------------------------------- called from - gml_Script_tl_set_parent (line 15) called from - gml_Script_action_tl_parent_tree (line 35) called from - gml_Script_action_tl_parent_tree (line 56) called from - gml_Script_action_tl_parent_tree (line 56) called from - gml_Script_action_tl_parent (line 46) called from - gml_Script_menu_draw (line 227) called from - gml_Script_window_draw (line 28) called from - gml_Script_app_event_draw (line 7) called from - gml_Object_app_Draw_0 (line 0)
  18. You You've got the ambition to do this, for sure. If you're planning to make these any longer than 10-15 minutes though you're likely going to need more people, otherwise this is going to take a while, especially with 4 large projects on the agenda. You can pretty much forget finding voice actors on these forums as well. If you really want actors, you'll need to find them on other websites, but it'll cost you. Nevertheless, I'd actually like to see you complete this project, it'd be very impressive.
  19. This doesn't seem legit. Not saying that it's because of you, but rather the fact that, like Skjold said, you have no rep and you're asking for the best of the best right away. People who know what they're doing have better things to do (mostly) than a project for some guy they don't know. Another valid point is that the people you're working with need something in return (mostly). If it's a big project, you can see friends collabing with you. But if you're asking multiple talented animators to do an entire album then they're probably going to want money or some other reward in return.
  20. I like the animation, it's good. But I think that the other thing to consider is that it's too mundane. It's just a simple introduction. That's why a lot of people spice their's up with a fight to make it more lively.
  21. I haven't even watched Stranger Things but that intro reminds me of it.
  22. What's up my hamslices. I made an animation out of boredom recently. Give me some dank feedback on if it sucks nuggets or not. Please like too because I need rep Ok bye
  23. Hey Dudes, I'm back, Matte Black, It's a fact, Knick Knack, Mystery Shack, All whack.

    1. Show previous comments  1 more
    2. Poptart Chris

      Poptart Chris

      Big Mac Lumba Jack (That was actually one of my minecraft usernames)

    3. CaptainClipy

      CaptainClipy

      Hello, Big Mac Lumba Jack from the whacky whack Mystery Shack. You back on track?

    4. Poptart Chris

      Poptart Chris

      Yak, and I'll be selling tracks and some dank knick knacks. Now get out before you're whacked.

  24. Ugh I've been slacking so much... Idk why..

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