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Found 11 results

  1. While I was using MI 1.1.0, on two different instances, my game crashed when I tried to unparent an item. The game gave me a crash log. This has been really annoying, since it's made me lose about an hour and a half of work. Crash Log: ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Draw Event for object app: ds_list_insert argument 1 incorrect type (undefined) expecting a Number (YYGI32) ############################################################################################ -------------------------------------------------------------------------------------------- called from - gml_Script_tl_set_parent (line 15) called from - gml_Script_action_tl_parent_tree (line 35) called from - gml_Script_action_tl_parent_tree (line 56) called from - gml_Script_action_tl_parent_tree (line 56) called from - gml_Script_action_tl_parent (line 46) called from - gml_Script_menu_draw (line 227) called from - gml_Script_window_draw (line 28) called from - gml_Script_app_event_draw (line 7) called from - gml_Object_app_Draw_0 (line 0)
  2. So... every time I try to start Mine-Imator, I get a crash Report. If anybody knows the awnser to my problem, please tell me. Here is the Crash Log: Mine-imator log, please paste this into your bug report! 11:28:17 version: 1.0.4 (official) 11:28:17 gm_version: 1.4.1542 11:28:17 build date: 19-11-2015 20:33:35 11:28:17 YYC: yes 11:28:17 LAA: no 11:28:17 OS: Windows_NT 11:28:17 USERDOMAIN: BRAMSLAPTOP 11:28:17 USERNAME: Bram 11:28:17 USERPROFILE: C:\Users\Bram 11:28:17 APPDATA: C:\Users\Bram\AppData\Roaming 11:28:17 video_adapter_0_name: AMD Radeon(TM) R4 Graphics 11:28:17 video_adapter_0_driver_version_high: 524305 11:28:17 video_adapter_0_device_name: \\.\DISPLAY1 11:28:17 video_adapter_0_driver_version_low: 656614 11:28:17 os_version: 327681 11:28:17 os_is_network_connected: yes 11:28:17 os_get_language: nl 11:28:17 os_get_region: NL 11:28:17 working_directory: C:\Users\Bram\Mine-imator\Mine-imator\ 11:28:17 file_directory: C:\Users\Bram\AppData\Roaming\Mine_imator\ 11:28:17 Old log found 11:28:17 DLL init 11:28:17 file.dll 11:28:18 gzunzip.dll 11:28:18 movie.dll 11:28:19 Movie init 11:28:19 window.dll 11:28:19 texture.dll 11:28:19 Texture init 11:28:22 exe_directory: C:\Users\Bram\Mine-imator\Mine-imator\ 11:28:22 Trying to save files 11:28:22 surface_save OK 11:28:22 texture_create OK 11:28:22 file_delete_dll OK 11:28:22 Shader init 11:28:22 shaders_are_supported: yes 11:28:22 shader_high_ssao_blur compiled: yes 11:28:22 shader_high_ssao compiled: yes 11:28:22 shader_high_ssao_depth_normal compiled: yes 11:28:22 shader_high_light_apply compiled: yes 11:28:22 shader_high_light_night compiled: yes 11:28:22 shader_high_light_point compiled: yes 11:28:22 shader_high_light_spot compiled: yes 11:28:22 shader_high_light_sun compiled: yes 11:28:22 shader_high_fog_apply compiled: yes 11:28:22 shader_high_fog compiled: yes 11:28:22 shader_high_dof compiled: yes 11:28:22 shader_high_aa compiled: yes 11:28:22 shader_replace compiled: yes 11:28:22 shader_draw_texture compiled: yes 11:28:22 shader_depth compiled: yes 11:28:22 shader_color_fog_lights compiled: yes 11:28:22 shader_color_fog compiled: yes 11:28:22 shader_blend_fog compiled: yes 11:28:22 shader_blend compiled: yes 11:28:22 shader_border compiled: yes 11:28:22 Create vertex format 11:28:22 Render init 11:28:22 Ground model init 11:28:22 Character models init 11:28:23 Windows init 11:28:23 Lists init 11:28:23 Load language file: C:\Users\Bram\Mine-imator\Mine-imator\Other\Languages\english.txt 11:28:23 Make transitions 11:28:23 linear 11:28:23 instant 11:28:23 easeinquad 11:28:23 easeoutquad 11:28:23 easeinoutquad 11:28:23 easeincubic
  3. Heres The log 19:02:20 version: 1.0.4 (official) 19:02:20 gm_version: 1.4.1542 19:02:20 build date: 19/11/2015 19:33:35 19:02:20 YYC: yes 19:02:20 LAA: no 19:02:20 OS: Windows_NT 19:02:20 USERDOMAIN: JACOBSPC 19:02:20 USERNAME: Jacob 19:02:20 USERPROFILE: C:\Users\Jacob 19:02:20 APPDATA: C:\Users\Jacob\AppData\Roaming 19:02:20 video_adapter_0_name: NVIDIA GeForce GTX 745 19:02:20 video_adapter_1_driver_version_low: 857330 19:02:20 video_adapter_1_name: NVIDIA GeForce GTX 745 19:02:20 video_adapter_0_driver_version_high: 655378 19:02:20 video_adapter_0_device_name: \\.\DISPLAY1 19:02:20 video_adapter_1_driver_version_high: 655378 19:02:20 video_adapter_0_driver_version_low: 857330 19:02:20 video_adapter_1_device_identifier: {D7B71E3E-50C2-11CF-9C67-68301FC2C735} 19:02:20 video_adapter_0_device_identifier: {D7B71E3E-50C2-11CF-9C67-68301FC2C735} 19:02:20 os_version: 393218 19:02:20 os_is_network_connected: yes 19:02:20 os_get_language: en 19:02:20 os_get_region: GB 19:02:20 working_directory: C:\Users\Jacob\Mine-imator\ 19:02:20 file_directory: C:\Users\Jacob\AppData\Roaming\Mine_imator\ 19:02:20 DLL init 19:02:20 file.dll 19:02:20 gzunzip.dll 19:02:20 movie.dll 19:02:20 Movie init 19:02:20 window.dll 19:02:20 texture.dll 19:02:20 Texture init 19:02:20 exe_directory: C:\Users\Jacob\Mine-imator\ 19:02:20 Trying to save files 19:02:20 surface_save OK 19:02:20 texture_create OK 19:02:20 file_delete_dll OK 19:02:20 Shader init 19:02:20 shaders_are_supported: yes 19:02:20 shader_high_ssao_blur compiled: yes 19:02:20 shader_high_ssao compiled: yes 19:02:20 shader_high_ssao_depth_normal compiled: yes 19:02:20 shader_high_light_apply compiled: yes 19:02:20 shader_high_light_night compiled: yes 19:02:20 shader_high_light_point compiled: yes 19:02:20 shader_high_light_spot compiled: yes 19:02:20 shader_high_light_sun compiled: yes 19:02:20 shader_high_fog_apply compiled: yes 19:02:20 shader_high_fog compiled: yes 19:02:20 shader_high_dof compiled: yes 19:02:20 shader_high_aa compiled: yes 19:02:20 shader_replace compiled: yes 19:02:20 shader_draw_texture compiled: yes 19:02:20 shader_depth compiled: yes 19:02:20 shader_color_fog_lights compiled: yes 19:02:20 shader_color_fog compiled: yes 19:02:20 shader_blend_fog compiled: yes 19:02:20 shader_blend compiled: yes 19:02:20 shader_border compiled: yes 19:02:20 Create vertex format 19:02:20 Render init 19:02:20 Ground model init 19:02:20 Character models init 19:02:20 Windows init 19:02:20 Lists init 19:02:20 Load language file: C:\Users\Jacob\Mine-imator\Other\Languages\english.txt 19:02:20 Make transitions 19:02:20 linear 19:02:20 instant 19:02:20 easeinquad 19:02:20 easeoutquad 19:02:20 easeinoutquad 19:02:20 easeincubic 19:02:20 easeoutcubic 19:02:20 easeinoutcubic 19:02:20 easeinquart 19:02:20 easeoutquart 19:02:20 easeinoutquart 19:02:20 easeinquint 19:02:20 easeoutquint 19:02:20 easeinoutquint 19:02:20 easeinsine 19:02:20 easeoutsine 19:02:20 easeinoutsine 19:02:20 easeinexpo 19:02:20 easeoutexpo 19:02:20 easeinoutexpo 19:02:20 easeincirc 19:02:20 easeoutcirc 19:02:20 easeinoutcirc 19:02:20 easeinelastic 19:02:20 easeoutelastic 19:02:20 easeinoutelastic 19:02:20 easeinback 19:02:20 easeoutback 19:02:20 easeinoutback 19:02:20 easeinbounce 19:02:20 easeoutbounce 19:02:20 easeinoutbounce 19:02:20 linear 19:02:20 instant 19:02:20 easeinquad 19:02:20 easeoutquad 19:02:20 easeinoutquad 19:02:20 easeincubic 19:02:20 easeoutcubic 19:02:20 easeinoutcubic 19:02:20 easeinquart 19:02:20 easeoutquart 19:02:20 easeinoutquart 19:02:20 easeinquint 19:02:20 easeoutquint 19:02:20 easeinoutquint 19:02:20 easeinsine 19:02:20 easeoutsine 19:02:20 easeinoutsine 19:02:20 easeinexpo 19:02:20 easeoutexpo 19:02:20 easeinoutexpo 19:02:20 easeincirc 19:02:20 easeoutcirc 19:02:20 easeinoutcirc 19:02:20 easeinelastic 19:02:20 easeoutelastic 19:02:20 easeinoutelastic 19:02:20 easeinback 19:02:20 easeoutback 19:02:20 easeinoutback 19:02:20 easeinbounce 19:02:20 easeoutbounce 19:02:20 easeinoutbounce 19:02:20 Transitions OK 19:02:20 Globals init 19:02:20 Opening pack from folder: C:\Users\Jacob\Mine-imator\Other\Textures\ 19:02:20 mob_texture 19:02:20 block_texture 19:02:21 colormap_grass_texture 19:02:21 colormap_foliage_texture 19:02:21 item_texture 19:02:21 particles_texture 19:02:21 block_preview_texture 19:02:21 sun_texture 19:02:21 moonphases_texture 19:02:21 moon_texture 19:02:21 clouds_texture 19:02:21 Pack opened 19:02:21 Found key_file: C:\Users\Jacob\Mine-imator\Other\key.file 19:02:21 Loading settings: C:\Users\Jacob\Mine-imator\Other\settings.file 19:02:21 load_format: 3 19:02:21 Loading recent: C:\Users\Jacob\Mine-imator\Other\recent.file 19:02:21 Loading closed alerts: C:\Users\Jacob\Mine-imator\Other\alerts.file 19:02:21 Startup OK 19:02:21 Resetting project 19:02:21 Destroying instances 19:02:21 Project resetted 19:02:21 Show popup: startup 19:02:31 Opening project: C:\Users\Jacob\Mine-imator\Projects\killAURA\killAURA.mproj 19:02:31 load_folder: C:\Users\Jacob\Mine-imator\Projects\killAURA 19:02:31 load_format: 10 19:02:31 Resetting project 19:02:31 Destroying instances 19:02:31 Project resetted 19:02:31 save_folder: C:\Users\Jacob\Mine-imator\Projects\killAURA 19:02:31 load_iid_offset: 0 19:02:31 Templates: 7 19:02:31 Timelines: 24 19:02:31 Resources: 3 19:02:31 Get template iids 19:02:31 Get particle type iids 19:02:31 Get keyframe iids 19:02:31 Get timeline iids 19:02:31 Update program 19:02:31 Project loaded 19:02:32 Loading schematic: C:\Users\Jacob\Mine-imator\Projects\killAURA\Piece of Mineplex - Riverton Castle.blocks 19:02:32 sch_map: Mineplex - Riverton Castle 19:02:32 Schematic size: 247, 155, 73 19:02:34 Loading schematic: C:\Users\Jacob\Mine-imator\Projects\killAURA\Piece of Mineplex - Riverton Castle 2.blocks 19:02:34 sch_map: Mineplex - Riverton Castle 19:02:34 Schematic size: 256, 148, 97 It just crashed when i load it. It says Minecraft 3D Software has Crashed [CLOSE PROGRAM] <--- Button u click to close program
  4. So I was messin around with something, Then Mine Imator crashed! When I load my saves, It keeps crashing! Fix this ASAP or i will never use mine imator anymore! 11:50:10 PM version: 1.0.4 (official) 11:50:10 PM gm_version: 1.4.1542 11:50:10 PM build date: 2015-11-20 3:33:35 AM 11:50:10 PM YYC: yes 11:50:10 PM LAA: no 11:50:10 PM OS: Windows_NT 11:50:10 PM USERDOMAIN: Vans-Win8-PC 11:50:10 PM USERNAME: Van 11:50:10 PM USERPROFILE: C:\Users\Van 11:50:10 PM APPDATA: C:\Users\Van\AppData\Roaming 11:50:10 PM video_adapter_0_name: NVIDIA GeForce GTX 660 11:50:10 PM video_adapter_0_driver_version_high: 655378 11:50:10 PM video_adapter_0_device_name: \\.\DISPLAY1 11:50:10 PM video_adapter_0_driver_version_low: 857859 11:50:10 PM os_version: 393218 11:50:10 PM os_is_network_connected: yes 11:50:10 PM os_get_language: en 11:50:10 PM os_get_region: CA 11:50:10 PM working_directory: C:\Users\Van\Mine-imator\ 11:50:10 PM file_directory: C:\Users\Van\AppData\Roaming\Mine_imator\ 11:50:10 PM Old log found 11:50:10 PM DLL init 11:50:10 PM file.dll 11:50:10 PM gzunzip.dll 11:50:10 PM movie.dll 11:50:10 PM Movie init 11:50:10 PM window.dll 11:50:10 PM texture.dll 11:50:10 PM Texture init 11:50:11 PM exe_directory: C:\Users\Van\Mine-imator\ 11:50:11 PM Trying to save files 11:50:11 PM surface_save OK 11:50:11 PM texture_create OK 11:50:11 PM file_delete_dll OK 11:50:11 PM Shader init 11:50:11 PM shaders_are_supported: yes 11:50:11 PM shader_high_ssao_blur compiled: yes 11:50:11 PM shader_high_ssao compiled: yes 11:50:11 PM shader_high_ssao_depth_normal compiled: yes 11:50:11 PM shader_high_light_apply compiled: yes 11:50:11 PM shader_high_light_night compiled: yes 11:50:11 PM shader_high_light_point compiled: yes 11:50:11 PM shader_high_light_spot compiled: yes 11:50:11 PM shader_high_light_sun compiled: yes 11:50:11 PM shader_high_fog_apply compiled: yes 11:50:11 PM shader_high_fog compiled: yes 11:50:11 PM shader_high_dof compiled: yes 11:50:11 PM shader_high_aa compiled: yes 11:50:11 PM shader_replace compiled: yes 11:50:11 PM shader_draw_texture compiled: yes 11:50:11 PM shader_depth compiled: yes 11:50:11 PM shader_color_fog_lights compiled: yes 11:50:11 PM shader_color_fog compiled: yes 11:50:11 PM shader_blend_fog compiled: yes 11:50:11 PM shader_blend compiled: yes 11:50:11 PM shader_border compiled: yes 11:50:11 PM Create vertex format 11:50:11 PM Render init 11:50:11 PM Ground model init 11:50:11 PM Character models init 11:50:11 PM Windows init 11:50:11 PM Lists init 11:50:11 PM Load language file: C:\Users\Van\Mine-imator\Other\Languages\english.txt 11:50:11 PM Make transitions 11:50:11 PM linear 11:50:11 PM instant 11:50:11 PM easeinquad 11:50:11 PM easeoutquad 11:50:11 PM easeinoutquad 11:50:11 PM easeincubic 11:50:11 PM easeoutcubic 11:50:11 PM easeinoutcubic 11:50:11 PM easeinquart 11:50:11 PM easeoutquart 11:50:11 PM easeinoutquart 11:50:11 PM easeinquint 11:50:11 PM easeoutquint 11:50:11 PM easeinoutquint 11:50:11 PM easeinsine 11:50:11 PM easeoutsine 11:50:11 PM easeinoutsine 11:50:11 PM easeinexpo 11:50:11 PM easeoutexpo 11:50:11 PM easeinoutexpo 11:50:11 PM easeincirc 11:50:11 PM easeoutcirc 11:50:11 PM easeinoutcirc 11:50:11 PM easeinelastic 11:50:11 PM easeoutelastic 11:50:11 PM easeinoutelastic 11:50:11 PM easeinback 11:50:11 PM easeoutback 11:50:11 PM easeinoutback 11:50:11 PM easeinbounce 11:50:11 PM easeoutbounce 11:50:11 PM easeinoutbounce 11:50:11 PM linear 11:50:11 PM instant 11:50:11 PM easeinquad 11:50:11 PM easeoutquad 11:50:11 PM easeinoutquad 11:50:11 PM easeincubic 11:50:11 PM easeoutcubic 11:50:11 PM easeinoutcubic 11:50:11 PM easeinquart 11:50:11 PM easeoutquart 11:50:11 PM easeinoutquart 11:50:11 PM easeinquint 11:50:11 PM easeoutquint 11:50:11 PM easeinoutquint 11:50:11 PM easeinsine 11:50:11 PM easeoutsine 11:50:11 PM easeinoutsine 11:50:11 PM easeinexpo 11:50:11 PM easeoutexpo 11:50:11 PM easeinoutexpo 11:50:11 PM easeincirc 11:50:11 PM easeoutcirc 11:50:11 PM easeinoutcirc 11:50:11 PM easeinelastic 11:50:11 PM easeoutelastic 11:50:11 PM easeinoutelastic 11:50:12 PM easeinback 11:50:12 PM easeoutback 11:50:12 PM easeinoutback 11:50:12 PM easeinbounce 11:50:12 PM easeoutbounce 11:50:12 PM easeinoutbounce 11:50:12 PM Transitions OK 11:50:12 PM Globals init 11:50:12 PM Opening pack from folder: C:\Users\Van\Mine-imator\Other\Textures\ 11:50:12 PM mob_texture 11:50:12 PM block_texture 11:50:12 PM colormap_grass_texture 11:50:12 PM colormap_foliage_texture 11:50:12 PM item_texture 11:50:12 PM particles_texture 11:50:12 PM block_preview_texture 11:50:12 PM sun_texture 11:50:12 PM moonphases_texture 11:50:12 PM moon_texture 11:50:12 PM clouds_texture 11:50:12 PM Pack opened 11:50:12 PM Found key_file: C:\Users\Van\Mine-imator\Other\key.file 11:50:12 PM Loading settings: C:\Users\Van\Mine-imator\Other\settings.file 11:50:12 PM load_format: 3 11:50:12 PM Loading recent: C:\Users\Van\Mine-imator\Other\recent.file 11:50:12 PM Loading closed alerts: C:\Users\Van\Mine-imator\Other\alerts.file 11:50:12 PM Startup OK 11:50:12 PM Resetting project 11:50:12 PM Destroying instances 11:50:12 PM Project resetted 11:50:12 PM Show popup: startup 11:50:20 PM Opening project: C:\Users\Van\Mine-imator\Projects\Herobrine Vs Me 3\Herobrine Vs Me 3.mproj 11:50:20 PM load_folder: C:\Users\Van\Mine-imator\Projects\Herobrine Vs Me 3 11:50:20 PM load_format: 10 11:50:20 PM Resetting project 11:50:20 PM Destroying instances 11:50:20 PM Project resetted 11:50:20 PM save_folder: C:\Users\Van\Mine-imator\Projects\Herobrine Vs Me 3 11:50:20 PM load_iid_offset: 0 11:50:20 PM Templates: 9 11:50:20 PM Timelines: 22 11:50:20 PM Resources: 2 11:50:20 PM Get template iids 11:50:20 PM Get particle type iids 11:50:20 PM Get keyframe iids 11:50:20 PM Get timeline iids 11:50:20 PM Update program 11:50:20 PM Project loaded
  5. Mine-Imator keeps crashing. I have to save my work constantly to avoid losing it. I have seen many users have this problem. And no, restarting does not solve the problem.
  6. FUN RIGHT!?... no it's not... just some guy or girl coming in spamming whit loads and loads of random letters. P.S. this are non edited. only slightly shrunken down pictures. i feel this is a serious thing. the chat shoud be slightly remade, in my opinion.
  7. Bumomo! Bumomomomo Bumo, Bumomomo Bumomomomomomomomo Bumo Bumomo Bumomomo Bumo Bumomomo Bumomomo. Bumomo Bumo Bumo, Bumomomo Bumomo Bumo Bumomomo Bumo! Translation: Hey guys! So recently, I've become a Megaman fan and I wanted to make some Megaman themed rigs. Here's the first one, Yellow Devil! Download the yellow bellied bringer of bumo http://www.datafilehost.com/d/c1f3ff93
  8. So i am working on my first animation and so far it is working out amazingly! I am using the advanced steve rig but when i try to use the "create walking animation to next key frame option" it just does this. Can someone please help!
  9. hey bros um ive noticed alot of spaming in the chat room and because there arent ever mods there they go unnoticed therefore spammers can spam all they want without being kicked and its become a problem for people and its really annoying. im always there and its just really been annoying is there a way to fix this.
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