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RedcapCreations

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About RedcapCreations

  • Rank
    Newbie
    Newbie
  • Birthday 08/10/1999

Profile Information

  • Gender
    Male
  • Location
    Straya Mate
  • Interests
    stuff...
  • Minecraft username
    redcap00

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  1. The text at the start is off screen a bit. Putting it in the center (and attached to the camera) should help. Edit: Also the DoF kinda appears and dissapears randomly. I think this is a personal preference so don't worry too much about it but go a little lighter on DoF. It doesn't have to be super blurry, just enough to make the thing your looking at 'pop'
  2. I'm getting real tired of this 4K mem.e. I can't view the pictures becuase they take ages to load. It's not the Mona Lisa or some complex picture. It's minecraft. Just go 4K downscaled to 1080p. I highly doubt anyone on here even has a 4K monitor. No detail will be lost downscaling it.
  3. Just watched Swiss Army Man. It's amazing.

    1. Knowen Nothin'

      Knowen Nothin'

      i think ive seen that?

  4. really nice background and colours
  5. Oh that skeleton rig still works (Note: you can't click on the limbs to use it. You have to click on it in the timeline). Here https://www.mediafire.com/?w9c6cbvn44hm960 No, sadly Sony Vegas isn't free. I didn't buy it though.
  6. Ah yeah, there all using sony vegas and mineimator (with one having c4d). The fire in the skeleton one was tons of particles rendered on a green screen and then blurred (to make the blur into each other) The volumetric lighting and glow was by making everything but the sky and/or lights green. Then adding a zoom blur(for volumetric) and gaussian blur(for glow) onto it and sticking that ontop of the original animation. The fire in Space Blockassy was done in cinema4D then stuck over the original one. And lens flares were just stock lensflare that come with sony vegas. The Ambient Occlusion done in Space Blockassy was an identical render except shadow size was put to full. then layer ontop of it with 20% opacity. camera tilting was done by having the scene move around the camera instead of the camera moving around the scene. The shadows were drawn on an image and stuck on the background. I think that about covers it. (the new mineimator has shadows, camera tilting and AO in it so they are sorta useless now)
  7. I've never touch AF. I use (pirated) Sony Vegas. Which animations are you talking about? Some of them might've been done with Cinema4D (not mineimator)
  8. Whoever's idea it was to put pepe on the front page. Have a virtual high five

  9. HAHAH that mouth. What is up with that mouth. I can't stop laughing at it! It's all serious. then it just a zoomed in picture of a mouth that turns. Then it fights(?) someone. It's so unexpected it hilarious
  10. "becoming like you people." What did you call me? I'm not really a someone but just make stuff that you wanna make. The only real thing I have is challenge yourself every animation (try something new) to make it more fun to do. I started doing nothing new and it got boring quick. almost quit entirely.
  11. positive, just like the past? Nothing has really changed There isn't really any negative people here. "That's cringy" and "you suck" isn't negative, it's just opinions. and there will always be opinions.
  12. nice fov. Maybe blur the background slightly so you can't instantly tell that half is minecraft and half real (unless that's what you were going for)
  13. Every clunk should be a foot hitting the ground. You could either speed up the walk or offest half of the other droids walk.
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