YoshiHunter 376 Posted April 17, 2022 Report Share Posted April 17, 2022 Man this update is gonna be huge on a technical and graphical level! I can't wait to test it out! Link to post Share on other sites More sharing options...
kingnicolas27 93 Posted April 18, 2022 Report Share Posted April 18, 2022 Congrats to the progress the MI team has made; amazing! Link to post Share on other sites More sharing options...
ChristofuPH 127 Posted April 18, 2022 Report Share Posted April 18, 2022 Its time to say Goodbye to GameMaker Studio david and LacaMenDRY 1 1 Link to post Share on other sites More sharing options...
CRAZYKOKEBROZ 64 Posted April 18, 2022 Report Share Posted April 18, 2022 I've been waiting for this forever and it's almost here, this will be really useful for what I plan on animating next with Mine-Imator (especially since it could use a few extra things)! Link to post Share on other sites More sharing options...
JaydenPolice44 0 Posted April 18, 2022 Report Share Posted April 18, 2022 On 4/18/2022 at 1:01 AM, FOXY TOONS said: wait wait what on your phone well i cant wait for it Link to post Share on other sites More sharing options...
BBurnn 1 Posted April 18, 2022 Report Share Posted April 18, 2022 can't wait Link to post Share on other sites More sharing options...
master attack 100 Posted April 18, 2022 Report Share Posted April 18, 2022 Can't wait Link to post Share on other sites More sharing options...
JrNeverUsesMiForums 21 Posted April 18, 2022 Report Share Posted April 18, 2022 pog i can now finally animate without miserable lag JaydenPolice44 1 Link to post Share on other sites More sharing options...
RNUB 577 Posted April 18, 2022 Report Share Posted April 18, 2022 Thank you for all you have done. I'm so excited! Link to post Share on other sites More sharing options...
DATA R12 0 Posted April 18, 2022 Report Share Posted April 18, 2022 this is going to be the best update ever like these changes are so much helpful to animators Link to post Share on other sites More sharing options...
Korbs 104 Posted April 18, 2022 Report Share Posted April 18, 2022 (edited) Sounds like Linux support is finally coming I use Fedora, the distro has been getting more popular this year. Maybe you should aim towards providing either a AppImage file or putting it on Flathub to easily support all distros. Or y'know provide DEB and RPM anyway, that's up to you. Edited April 18, 2022 by Korbs Link to post Share on other sites More sharing options...
Fachrymation 28 Posted April 18, 2022 Report Share Posted April 18, 2022 cant wait for this ngl Link to post Share on other sites More sharing options...
Adampig476 61 Posted April 18, 2022 Report Share Posted April 18, 2022 I can't wait for it!!! Link to post Share on other sites More sharing options...
Jake_28 1.2k Posted April 18, 2022 Report Share Posted April 18, 2022 David, you're a genius! Draco63 and angelo2005 2 Link to post Share on other sites More sharing options...
angelo2005 0 Posted April 18, 2022 Report Share Posted April 18, 2022 I Can't Wait for the new update Link to post Share on other sites More sharing options...
justin_ 45 Posted April 18, 2022 Report Share Posted April 18, 2022 i dont animate anymore but... Spoiler HYPE Link to post Share on other sites More sharing options...
XelaBIF 0 Posted April 18, 2022 Report Share Posted April 18, 2022 (edited) Will there be forge/fabric modded entities, blocks and imported worlds compatible with mine-imator? Edited April 18, 2022 by XelaBIF Link to post Share on other sites More sharing options...
Freddy 4 Posted April 18, 2022 Report Share Posted April 18, 2022 This is a great improvement, because i can cancel exiting when i accidently press exit. Link to post Share on other sites More sharing options...
Annie-Mienai 1k Posted April 19, 2022 Report Share Posted April 19, 2022 I really get excited to know that Mine-Imator will be at C ++ Although I intrigue some things and are the following: Mine-Imator, Modelbench (because I imagine that will also go to C ++) and Wordimport will remain open source? What happened if instead of port the code, they would have re-done the program from 0 in C ++, there would have been any difference? It was just curiosity, I will also look forward to the updates. It's good that The Glorious David returns to the development of Mine-Imator after so much time. Link to post Share on other sites More sharing options...
Steve Aretér 0 Posted April 19, 2022 Report Share Posted April 19, 2022 u are amazing, all of you Link to post Share on other sites More sharing options...
RaphaelAnimation 0 Posted April 19, 2022 Report Share Posted April 19, 2022 This is just straight up amazing!! i cant wait for mine imator 2.0 HOLY CRAP Link to post Share on other sites More sharing options...
ToyChicaEntertainment 0 Posted April 19, 2022 Report Share Posted April 19, 2022 Nice! Link to post Share on other sites More sharing options...
ToyChicaEntertainment 0 Posted April 19, 2022 Report Share Posted April 19, 2022 On 4/19/2022 at 10:34 AM, ToyChicaEntertainment said: Nice! Good luck with that David! Link to post Share on other sites More sharing options...
Redstoneer YTAnimations 17 Posted April 19, 2022 Report Share Posted April 19, 2022 (edited) Amazing! I can't wait to spam some characters and I can now finally animate properly Edited April 19, 2022 by Redstoneer YTAnimations Link to post Share on other sites More sharing options...
moniker 67 Posted April 20, 2022 Report Share Posted April 20, 2022 Huge news. Finally getting past the limitations of GM will push this program into the next level. Link to post Share on other sites More sharing options...
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