WAZZL3 369 Posted January 24, 2018 Report Share Posted January 24, 2018 iv'e been gone 4 a while, so i'm confused is Modelbench out? Link to post Share on other sites More sharing options...
Jake_28 1.2k Posted January 24, 2018 Report Share Posted January 24, 2018 iv'e been gone 4 a while, so i'm confused is Modelbench out? No, it's not out.. Link to post Share on other sites More sharing options...
WithBonMC59 12 Posted January 26, 2018 Report Share Posted January 26, 2018 Motion Blur please! Link to post Share on other sites More sharing options...
Oh_Sans 69 Posted January 28, 2018 Report Share Posted January 28, 2018 FIX LAGGGGGGGGGGGGG PLZ :< Link to post Share on other sites More sharing options...
mukhlisin 6 Posted January 31, 2018 Report Share Posted January 31, 2018 On Thursday, December 21, 2017 at 5:14 AM, Nimi said: Hello fellow creators! As many of you may know by now, I'm now a Mine-imator developer. Now to kick things off, I've been planning a big update since I discontinued the Community Build mod, 1.2.0. Now since I stopped a (rather popular) mod of Mine-imator, I didn't want to leave its features hanging and to never be seen by the world again, so I've decided to put them aside for the next major update. Now that's not all I have planned, due to a ton of requests for better graphics in Mine-imator, I've decided to make the next update themed around just that. Some things to expect in 1.2.0: Bloom effect for the camera.(Remade completely, look at image above by @Voxy.) Glow effect for various objects. Specular lighting and roughness material for various objects. There are some other things I have planned, but that should be enough to reveal about 1.2.0 for now. There is currently no ETA for 1.2.0 as it has not entered development yet. The 1.2.0 update will begin development once David is finished with 1.1.x and Modelbench has been released to the public. Now about Modelbench, it will not be released this month. It'll be released sometime after 1.1.3 so it will contain the new bending mechanics as David revealed in part 1 of this dev update. So in a nutshell, an update with Community Build features and new graphics is planned and Modelbench will be released sometime after Mine-imator 1.1.3. This update will take awhile due to having to wait till it can be started, and how long it'll take to make so until then, happy animating and happy holidays! < Part 1 Halo sir please add bezier transition that is cool tool Link to post Share on other sites More sharing options...
Jake_28 1.2k Posted February 4, 2018 Report Share Posted February 4, 2018 Just now, WitherKD said: easy find the obj then click open O_O i might try that, though i don't think it will work.. Link to post Share on other sites More sharing options...
WitherKD 25 Posted February 4, 2018 Report Share Posted February 4, 2018 Just now, Jake_28 said: O_O i might try that, though i don't think it will work.. oh export do you mean into your project? 1 minute ago, Jake_28 said: O_O i might try that, though i don't think it will work.. cause i'm not sure which one? 4 minutes ago, Jake_28 said: O_O i might try that, though i don't think it will work.. If it doesn't then i dunno -.- Link to post Share on other sites More sharing options...
Cryptic Runner 2.3k Posted February 7, 2018 Report Share Posted February 7, 2018 On 2018-01-19 at 11:32 AM, Ender man said: would there be problems for weaker device users? Well they should go in the settings to lower resolution and some graphics. I had some problems with my old PC,it had a 2004's Graphics card that could not even support a game from 2006. Link to post Share on other sites More sharing options...
LinkyDooD 0 Posted February 8, 2018 Report Share Posted February 8, 2018 Will this update include item frames? I'm currently working on a project that needs animations, but i can't move ahead with it yet because one of the key "props" i need has items frames. Link to post Share on other sites More sharing options...
Nimi 8.3k Posted February 8, 2018 Author Report Share Posted February 8, 2018 4 hours ago, LinkyDooD said: Will this update include item frames? I'm currently working on a project that needs animations, but i can't move ahead with it yet because one of the key "props" i need has items frames. So like an item frame special block? Link to post Share on other sites More sharing options...
LinkyDooD 0 Posted February 8, 2018 Report Share Posted February 8, 2018 Just now, Nimi said: So like an item frame special block? Well, the prop i have has item frames on it but when i try and bring it into mine-imator from my world, it has everything except the item frames Link to post Share on other sites More sharing options...
Nimi 8.3k Posted February 8, 2018 Author Report Share Posted February 8, 2018 2 minutes ago, LinkyDooD said: Well, the prop i have has item frames on it but when i try and bring it into mine-imator from my world, it has everything except the item frames Attempting to load a lot of item frames would likely result in an undesirable drop in performance when working with the scenery due to the timelines from all of the item frames and the items they're containing. Link to post Share on other sites More sharing options...
FredBear17_YT 16 Posted February 22, 2018 Report Share Posted February 22, 2018 does the bloom have the bloom settings from CB does it support the glowing effect (Intensity: 20, Amount: 100) Link to post Share on other sites More sharing options...
Nimi 8.3k Posted February 22, 2018 Author Report Share Posted February 22, 2018 6 hours ago, FredBear17_YT said: does the bloom have the bloom settings from CB does it support the glowing effect (Intensity: 20, Amount: 100) The bloom effect shown off in the header is not final, but I can confirm that it'll have an intensity option that goes above 100%, a threshold option, and a radius option. Link to post Share on other sites More sharing options...
Anthony's Rigs 278 Posted February 24, 2018 Report Share Posted February 24, 2018 Yes! The bloom be back! On 2/8/2018 at 6:15 AM, Nimi said: So like an item frame special block? Yes! An item frame special block would be great, along with maybe a painting special block! I've been waiting for this for soooooooooooooooo long Link to post Share on other sites More sharing options...
XENOGENESIS 0 Posted March 1, 2018 Report Share Posted March 1, 2018 Noice Link to post Share on other sites More sharing options...
De gouden cavia 0 Posted March 7, 2018 Report Share Posted March 7, 2018 wow Link to post Share on other sites More sharing options...
Jake_28 1.2k Posted March 9, 2018 Report Share Posted March 9, 2018 would banners with patterns would be possible? Link to post Share on other sites More sharing options...
mukhlisin 6 Posted March 10, 2018 Report Share Posted March 10, 2018 Please add bazier transition for mine imator please and graph editor like blender thanks Link to post Share on other sites More sharing options...
Lock_downmc213 126 Posted March 12, 2018 Report Share Posted March 12, 2018 (edited) *Two Thousand Years Later* Edited March 12, 2018 by Lock_downmc213 I was bored. Jake_28 1 Link to post Share on other sites More sharing options...
Cryptic Runner 2.3k Posted March 15, 2018 Report Share Posted March 15, 2018 You should add... Physics simulation,beacause it's too hard to make realistic animated physics. Link to post Share on other sites More sharing options...
Golden Goomarroc 0 Posted March 16, 2018 Report Share Posted March 16, 2018 2 hours ago, Jadturentale said: You should add... Physics simulation,beacause it's too hard to make realistic animated physics. It's Minecraft, there is no physics Link to post Share on other sites More sharing options...
Cryptic Runner 2.3k Posted March 16, 2018 Report Share Posted March 16, 2018 Just now, Golden Goomarroc said: It's Minecraft, there is no physics I know,but most people make animations struggling to try making physics with like explosions,water and all that stuff. Even ragdolls. Golden Goomarroc 1 Link to post Share on other sites More sharing options...
Nimi 8.3k Posted March 16, 2018 Author Report Share Posted March 16, 2018 6 hours ago, Jadturentale said: I know,but most people make animations struggling to try making physics with like explosions,water and all that stuff. Even ragdolls. Gain experience animating physics in return for the 3D engine Mine-imator using not being built for advanced 3D physics of objects with varying geometry. RedAnimator 1 Link to post Share on other sites More sharing options...
RedAnimator 182 Posted March 16, 2018 Report Share Posted March 16, 2018 6 hours ago, Jadturentale said: I know,but most people make animations struggling to try making physics with like explosions,water and all that stuff. Even ragdolls. Just learn it. Explosion particles are in the workbench and you can easily make water particles in the editor. Rag-doll is a bit trickier, but don't let that stop you, with loads of practice, you can do it! Link to post Share on other sites More sharing options...
Recommended Posts