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so i just found out that in the graphics in the settings there is something called a bending scale.

and then

this happened

DSZ6OXi.png

 

zFjGMHZ.png

now this is just fat instead

 

Edited by 6matthias
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Z-fighting is a phenomenon in 3D rendering that occurs when two or more primitives have similar values in the z-buffer. It is particularly prevalent with coplanar polygons, where two faces occupy essentially the same space, with neither in front.

For you people who don't speak 3D, Z-fighting is basically when 2 or more textures are on the same level/plane(Or coordinates for MI sake)And they overlap, causing this:
ZfightingCB.png

 

Edited by Emunator
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