Jump to content

Search the Community

Showing results for tags 'mine-imator'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Forums
    • Forum announcements
    • Forum discussion
  • Mine-imator and Modelbench
    • Downloads and news
    • Discussion
    • Creations
    • Resources
    • Tutorials, tips and tricks
    • Help
    • Issues and bugs
    • Suggestions
    • Team requests
  • Lounge

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website


YouTube


Twitter


Discord


Member Title


Location


Interests


Minecraft username

  1. Well. If u r not Chinese, u can leave this topic. 我是钻石块,很早以前我制作了一个Mine-imator(以下简称mi)的2.0pre5-正式版的汉化版本 顿时才发现这里有个关于汉化的专栏可以投帖子 所以... 我打算在这里分享我的汉化版本,当然,ModelBench CE的两个汉化版我待会会另起一个帖子发出来 字体已经为你换好,我也会一并将换好文件名的全套字重思源黑体的ttf文件以及语言文件放在仓库 接下来是下载链接,请仔细查看内置的帮助文档再使用 蓝奏云:https://wwkw.lanzouj.com/igwOa0s6cl7a GitHub:https://github.com/Steve41149/Mine-imator-2.0-Abnormal-Simplified-Chinese.git 由于本人是第一次使用GitHub,下载的位置是在release(发行版)中,还没熟练使用,非常抱歉
  2. Hi! I'm new here at the forum and, for now, I would be happy if you guys could check out my new short film "Animalia: Attack Attempt" made by me using Mine-Imator <3. It has English captions. Synopsis: In a world where there was a civilization called "Civilização de Gandalf", Pingo, the primer-minister, needed to face constantly a rebel group which threatened the integrity of his civilization. Little did he know, what was waiting for him.
  3. Mine-imator [All Versions - Updated] in Spanish Hello everyone , This is a translation I've been doing with my brother, made primarily for people who speak Spanish, like me There are all versions from 1.0.0 to last, 2.0.0. (With the exception of: "Before the 1.0.0 versions") This post will be updated as long as Mine-imator is updated or the translations have improvements. I'll let you know in a status update You can put suggestions and errors to make the translation BETTER. I hope the translation will be very helpful. -Mine-imator 2.0.0 PRE-RELEASE 4 (Current version) - Download -Mine-imator 2.0.0 PRE-RELEASE 3 - Download -Mine-imator 2.0.0 PRE-RELEASE 2 - Download -Mine-imator 2.0.0 PRE-RELEASE - Download -Mine-imator 1.2.9 - Download -Mine-imator 1.2.8 - Download -Mine-imator 1.2.7 - Download -Mine-imator 1.2.6 - Download -Mine-imator 1.2.5 - Download -Mine-imator 1.2.4 - Download -Mine-imator 1.2.3 - Download -Mine-imator 1.2.2 - Download -Mine-imator 1.2.1 - Download -Mine-imator 1.2.0 - Download -Mine-imator 1.2.0 PRE-RELEASE 3 - Download -Mine-imator 1.2.0 PRE-RELEASE 2 - Download -Mine-imator 1.2.0 PRE-RELEASE - Download -Mine-imator 1.1.4 - Download -Mine-imator 1.1.3 - Download -Mine-imator 1.1.2 - Download -Mine-imator 1.1.1 - Download -Mine-imator 1.1.0 - Download -Mine-imator 1.1.0 PRE-RELEASE 3 - Download -Mine-imator 1.1.0 PRE-RELEASE 2 - Download -Mine-imator 1.1.0 PRE-RELEASE - Download -Mine-imator Community Build 1.0.3 - Download -Mine-imator 1.0.6 - Download -Mine-imator 1.0.5 - Download -Mine-imator 1.0.4 - Download -Mine-imator 1.0.3 - Download -Mine-imator 1.0.2 - Download -Mine-imator 1.0.1 - Download -Mine-imator 1.0.0 - Download -Mine-imator 1.0.0 DEMO 5 - Download -Mine-imator 1.0.0 DEMO 4 - Download -Mine-imator 1.0.0 DEMO 3 - Download -Images (From Mine-imator 1.2.1) -Video (In Spanish, obviously)
  4. Software used: Mine-Imator 2.0 Paint.net (for rim light)
  5. Hello everyone, as we near 2.0's full release I thought I'd release a cancelled update to the Mine-imator Community Build. (Based on Mine-imator 1.0.6, MICB 1.0.2.) This was cancelled for various reasons including crazy instability, overly ambitious, and with me switching priorities to creating Modelbench. I don't recommend using this for actual projects due to its many bugs, as I'm only releasing this for archival purposes. Most features and changes added in Mine-imator 1.2 -> 2.0 can be traced back to this project (New interface, materials, glow, etc.) and I didn't want to leave Mine-imator development until I was able to officially add back these features. (Nor did I want to cause fighting over if the mod or vanilla was better due to lacking these features.) I don't have an official changelog cause I never made one while developing this mod. Enjoy messing with this update that led to 2.0 being what it is. Between sessions you'll need to delete "settings.file" in the Data folder or else the program will crash on startup. (Also, don't report any bugs you find.) Download 1.1.0 (Jan 17th, 2017)
  6. When applying blend color to a model to Mine-Imator, Parts and shapes with inherit parent color option off in Modelbench inherit the model's blend color, which isn't supposed to happen. It works fine in Modelbench , this only happens in Mine-Imator. However, you can fix it by manually checking inherit color of the part off in Mine-Imator.
  7. So say you have a cube, and you make it's Y go up by 50 on frame 30 of 60. and on frame 0 (beginning) you have the cube's Y set to 0. Normally the cube would just go up till it hits the 30 frame mark... But... If you turn on the Loop Selected Frames option, it would be like there's a keyframe at frame 60 of our example. And it will give the cube a animation even though there's no keyframe there... I attached a project file to this post that recreates the bug. I would suggest (if you do download the file) to try it once with the Loop Selected Frames off, then turn it on... I hope the bug gets patched in the next pre-release version, cuz' I thought the feature was quite useful. https://www.mediafire.com/file/sfi2sy95wwxco5x/Testing+MI+Bug.zip/file Here's the project ^^^
  8. WHY IS EVERYTHING MADE BY ME?!?! (Cuz nobody gives me anything) Btw if ya want any of the rigs I make.... Just ask and ill most likely give them to you... (But I doubt anybody would want them anyway)
  9. Hi! I don't know How to do it. I wanted to make a black glowing sphere in mineimator...
  10. Grettings I wanted to share with you some pictures of a simple character I made in Modelbench: Looks like a normal skeleton with a diferent skin and some new parts, but it, or she has 117 shapes and 55 animable parts. I wanted to make it look like a Blender skeleton rig I found, I don't remember the name of the Blender add-on (was it MCprep?) Amyway, I'll share some pictures and more information. -She has a 3D torax, spine and neck. -Three fingers (I didn't want to make more because I don't like changing the scale of the pixels) -She doesn't have bend in elbows and knees. Just in every part of the hair, in wrists, ankles, in the neck, in the hood, and in those little threads that hang from her clothes. Every spinal vertebra is an individual part because I wanted to make her look like this: - Arms don't have bends too, they're just 2 diferent parts. Using less cuantity of bends and more individual parts for me is better at animation; it's harder to animate but better because It give me more posibilities. Anyway, I usually have problems making bends in Modelbench, and I don't like making a lot of bends neither ... Well, hope you like it. I'd like suggestions, I still think that something is missing on this Character... This will help me a lot. Oh, I forgot to tell you that this character has a couple. I'm going to show you right know a random picture of him: I already post the second picture where he appears but it was just to show him to you. The girl's name is Ash and the boy's one is Ax. They have a very long and complex story, I'll probably tell you about it later. I'll show you too a random animation I made with them, later, on another post. bye , sorry for my English...
  11. novo velho Eu só queria fazer um remake desse render antigo feito por mim bonnie animação meu imator
  12. I had problems with Mine-Imator poor perfomance while importing a quite complex model from Modelbench. I realize that my Car Rig is so Complex that makes Mine-Imator screen Stuttering while selecting the parts from the models, So I tried to delete useless shape in the model but ain't get any results with it. So can this be fixed? Or maybe it already fixed on the next Mine-Imator Version? Recap: Issues -> Stuttering while moving the viewport view and selecting the model shapes at the same time.
  13. Hello everyone. I hope you're having better day than me, i'm trying to survive my coughing, but i don't have covid-19 Today I want to release my first creations in Modelbench (only for mine-imator) Images:
  14. The long and awaited H4ppiP33p Rig pack is now out for download! A tutorial will be coming soon to show you guy how to use the rigs, Anyway I hope you guys enjoy it And I'll be posting updates to the rig pack like new models in the future :3 Update: 2022/05/19 no new models but we have a new image of the models! huge thanks to @H4ppiP33p for making it Update: 2022/05/12 Added 4 new models! Tiny H4ppiP33p Mini H4ppiP33p H4ppiP33p (Blocky Bends) H4ppiP33p (Classic) Fixed some issues with the models All of the rigs are now MIOBJECT Update: 2022/01/21 Added a new model: The H4ppiP33p (Candle Costume) model! Fixed a few bugs with some of the models Update: 2022/01/20 Removed H4ppiP33p (Hoodie) and is replaced with the model H4pp1P33p with Hoodie (performance) since the crash can't be fixed All of the rigs are now MIPROJECT instead of MIOBJECT, Just in case H4pp1P33p with Hoodie (performance) model take up 75% less FPS while animating, so that should not be an issue for people who have low end computers Update: 2022/01/07 Fixed H4ppiP33p (Hoodie) miobject that failed to load into Mine-Imator (Thanks to H4ppiP33p for testing the rigs out :D) Added more facial expressions: Dizzy, Dead, Tears, etc. Fixed the mouths on the H4ppiP33p (Skeleton) rig Fixed the Normal Eyes on All of the rigs 2022/05/12 Download Link: https://drive.google.com/file/d/1phZ10kpMgTB1nISUVV5VCtEFVgTr3smN/view?usp=sharing
  • Create New...