About modman33
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ModMan333
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So say you have a cube, and you make it's Y go up by 50 on frame 30 of 60. and on frame 0 (beginning) you have the cube's Y set to 0. Normally the cube would just go up till it hits the 30 frame mark... But... If you turn on the Loop Selected Frames option, it would be like there's a keyframe at frame 60 of our example. And it will give the cube a animation even though there's no keyframe there... I attached a project file to this post that recreates the bug. I would suggest (if you do download the file) to try it once with the Loop Selected Frames off, then turn it on... I hope the bug gets patched in the next pre-release version, cuz' I thought the feature was quite useful. https://www.mediafire.com/file/sfi2sy95wwxco5x/Testing+MI+Bug.zip/file Here's the project ^^^
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How would that even work?
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Thanks
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- mineimator
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modman33 reacted to a post in a topic: Another FNaF rig test
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FredMCGamer reacted to a post in a topic: Another FNaF rig test
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This is an test render I made for a rig I made for a friend. Id say I'm ok at modeling... (I'm still alive btw) (If you even cared)
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RoboCreep11 reacted to a post in a topic: FNaF Shadow Freddy Render 4K
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This is a model I made trying to get better at ModelBench... I think I did ok... Here is what it looks like in ModelBench... Please let me know what you think... (Please)
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WHY IS EVERYTHING MADE BY ME?!?! (Cuz nobody gives me anything) Btw if ya want any of the rigs I make.... Just ask and ill most likely give them to you... (But I doubt anybody would want them anyway)
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Once again, I MADE EVERYTHING (Don't judge me)
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- lighting test
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Yes, I made everything
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Ennard Rig made by: me
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