Reputation Activity
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BladerInc reacted to TheCollieStalks in 175+ MODEL PACK
https://drive.google.com/file/d/12-8Ukq4OWh2w9n4Ym2myOQVd4jDfZDIS/view?usp=sharing - google drive download
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BladerInc reacted to rommel hamieh in real explosion sheets 2
yes as the title says another real explosion sheets
https://gyazo.com/eac216228b007d6843f99e67c4c52e6d
info : it's the same as the first one but more generic explosions
download link:http://www.mediafire.com/file/niwkl3dos2ioq0c/real_explosion_sheet_2.rar/file
credit ?? i don't care
enjoy : )
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BladerInc got a reaction from CookieM24 in DoubleTap Tank VI V2.0
Hello, it has been two years after I posted the first version of the doubletap tank
but with recent Mi development, I have now been able to update it.
Here are some previews
I have decided to upload this model to the ModelChakia library owned by @niam here are some of the features of the tank
Anyhow, this model is available for free
https://modeliachaika.blogspot.com/2022/06/doubletap-tank-vi-v20.html
if you are going to use it, please consider checking out my youtube channel
https://www.youtube.com/channel/UCnMdQKherVvzDVWvBfNlzOw
Thank you for using this model, and thanks to user 245 - Cool Down#6742 for making the tracks
Discord Server Link here
https://discord.gg/gjEucCA
discord user ID here
BladerOfDark#9823
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BladerInc reacted to IshaanAnimationz in Laptop rig - IshaanAnimationz
Mine-Imator Laptop rig!
Download - https://www.mediafire.com/file/dytjl5slj99a6nu/Laptop_rig_-_Ishaan_Animationz%282%29.zip/file
Not much, but it looks pretty cool I guess....
Features -
Movable screen Movable cursor and icons customizable wallpaper (very basic thing lol) Reflections movable keys curved edges Do give credit while using this!
vid -
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BladerInc reacted to david in Dev update #22: Mine-imator 2.0 in C++!?
Greetings!
With the 10 year anniversary of Mine-imator coming up, I’ve decided to temporarily rejoin the developer team and add some long requested features you will soon be able to download in an upcoming version 2.0 pre-release arriving late May/early June!
@Nimi has done some phenomenal work on new features (many not even announced yet!), however the graphics engine used (GameMaker) has been a big obstacle towards optimizing the software and ensuring good framerates and memory usage with all the new additions. Therefore I have jumped in to lend a hand and I've finally been able to successfully migrate Mine-imator to a new graphics engine using the C++ programming language for added performance, optimized memory (x64) and multi-platform support. For all the technical details see the bottom of the post.
In order to facilitate the development we have greatly appreciated your support throughout the years, creating and sharing content, giving suggestions, reporting bugs and especially with donations! Mine-imator has for the past decade been completely free and will remain so, but your donations have helped keep it alive with webserver costs and directly funded the development of version 2.0 (for instance, I had to get a MacBook for this update 😉). If you have not donated yet to the development team or wish to continue supporting, see the link below:
Donate to Mine-imator development ($5+ one-time or recurring)
With all that aside, let’s get to the new features found in the first 2.0 pre-release, later followed by additional releases with Nimi’s UI changes, animation improvements and rendering features (See Dev Update #21)!
Let’s get HYPED!
Starting off small yet useful, an actually working Cancel option when clicking the program’s X!
Next up something for the multi-monitor animators: No more crammed workspaces, simply detach your timeline or camera view into a second window and drag it to another screen!
Scenery/.schematic file loading has been multi-threaded and optimized to be around 10 times faster as well as taking up less memory, allowing much bigger regions than before! In addition, the scenery is cached and instantly loaded upon re-opening your project (with no loading bar).
Mine-imator will soon be able to handle much more complex projects with a speedup between 3-5 times compared to earlier versions when rendering many objects. This is made possible with CPU optimizations and combining objects into batches before sending them to the GPU for rendering (Mine-imator will not be allocating more CPU resources compared to current versions, just using them more efficiently).
Linux users have been left out of using Mine-imator for 10 years, but no more! Version 2.0 will run smoothly on Debian/Ubuntu operating systems with all the same features!
(P.S. If you have another favorite Linux distribution let us know)
Same goes for Mac OS users after countless requests!
Finally, the “Import from World” option has been completely reworked to have a 3D interface for more easily selecting a section of your world to animate. Despite being 3D and having more options, it will also load worlds much more quickly compared to the current version and in general be more stable. It will also be integrated into the software rather than opening a pop-up window, and accessed with a shortcut in the toolbar.
Behind the scenes of the 2.0 C++ port:
(Things will get technical and nerdy, you have been warned!!)
Be sure to keep an eye out for the upcoming pre-releases, following our Twitter page or joining our Discord chat might be a good idea. 😎✌️
Once again thank you for all the support through the years and keep on animating our favorite block game!
/David
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BladerInc reacted to Mineshaft Animation in 911 Skins and Versions pack (Original vehicles by MineRig)
Honestly I have no idea where to put this. It was either Rigs or Textures/skins but being this has different versions this kinda belongs in here.
Introducing.. ah frick it you already read the title.
With the permission from the man himself, @MineRig, I am now able to get these things off of my harddrive for others to use, because currently I'm am in no need of using them... (unless I come up with a series)
Enjoy using 7+ hours of work.
NYPD:
LAPD:
Border Patrol (Incomplete, more versions coming soon)
And other versions:
This pack will slowly update whenever I get to making more skins/versions for this crap.
Frankly I think this deserves credit. Not only to me but to Minerig for making these vehicles. Without him I wouldn't have been able to make these.
Download
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BladerInc got a reaction from DragonPixel in Bleeding Death Episode 3
link to my discord server https://discord.gg/gjEucCA
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BladerInc reacted to TheBlueeye in Cigar and Ashtray Rig
Model of an Ashtray and cigar rig.
Also you can determine how much is it burned out.
Download here:
http://www.mediafire.com/file/b8cxdtfo52mcuac/Cigar_and_Ashtray.rar/file
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BladerInc got a reaction from ItsZaaki in DoubleTap Tank VI V2.0
Hello, it has been two years after I posted the first version of the doubletap tank
but with recent Mi development, I have now been able to update it.
Here are some previews
I have decided to upload this model to the ModelChakia library owned by @niam here are some of the features of the tank
Anyhow, this model is available for free
https://modeliachaika.blogspot.com/2022/06/doubletap-tank-vi-v20.html
if you are going to use it, please consider checking out my youtube channel
https://www.youtube.com/channel/UCnMdQKherVvzDVWvBfNlzOw
Thank you for using this model, and thanks to user 245 - Cool Down#6742 for making the tracks
Discord Server Link here
https://discord.gg/gjEucCA
discord user ID here
BladerOfDark#9823
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BladerInc got a reaction from Field Team in Bleeding Death Episode 1
Hello mine imater forums, first time uploading a full length animation with decent quality, there were a few issues in the animation, but it’s quite good Imo regardless you are free to decide whether it’s well animated or not
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BladerInc got a reaction from Field Team in Bleeding Death Episode 3
link to my discord server https://discord.gg/gjEucCA
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BladerInc got a reaction from Loulou-Senpai in DoubleTap Tank VI V2.0
Hello, it has been two years after I posted the first version of the doubletap tank
but with recent Mi development, I have now been able to update it.
Here are some previews
I have decided to upload this model to the ModelChakia library owned by @niam here are some of the features of the tank
Anyhow, this model is available for free
https://modeliachaika.blogspot.com/2022/06/doubletap-tank-vi-v20.html
if you are going to use it, please consider checking out my youtube channel
https://www.youtube.com/channel/UCnMdQKherVvzDVWvBfNlzOw
Thank you for using this model, and thanks to user 245 - Cool Down#6742 for making the tracks
Discord Server Link here
https://discord.gg/gjEucCA
discord user ID here
BladerOfDark#9823
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BladerInc got a reaction from kokurokun in Bleeding Death Episode 3
link to my discord server https://discord.gg/gjEucCA
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BladerInc reacted to iv5an in WAR ZONE TANK PROTOTYPE TANK [Generation Zero]
What The' oh no its here someone get me rocket luncher or 50 Cal... Fire... Fire.
This is an Tank model well my generation zero and fnaf fandom be expecting the tier skins and more machines coming.
Credit Thanks for Burgerplayer helping me out with this project If wont for him it would be really be hard if you dont know who he is there his channel: https://www.youtube.com/channel/UC9dHVamhwx3r8DBS79oL_1w
Discord Server link: https://discord.gg/68jKWcVwnZ
Download: https://www.mediafire.com/file/335yaf1aeycp4dm/Generation_Zero_Prototype_tank.rar/file
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BladerInc got a reaction from ItsZaaki in Bleeding Death Episode 3
link to my discord server https://discord.gg/gjEucCA
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BladerInc got a reaction from TheXKing360 in Bleeding Death Episode 3
link to my discord server https://discord.gg/gjEucCA
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BladerInc reacted to niam in REvO-5: Modern Railway pack
The wait is finally over!
REvO-5: Modern Railway pack is here.
This pack wouldn't be released without your support, thank you to all of you who always supports my work.
So what's in this pack? Well, I have a bunch of trains!
Scroll down or watch full showcase:
Let's start with...
Passenger Trains
TTC UTDC ICTS Mark I - Model and skin/livery requested by @Joe Sterham
JR 123 Series "KuMoHa 123-3" Model requested by @nixette
JR 205 Series "Nambu Line"
JR 205 Series "Nambu Line" (Passenger car)
JR KiHa 110 Series
TCC NFTA LRV "NFTA-Metro" - Model requested by @AdventZro
Freight Locomotives
EMD SD0-2 "Krona Freight"
EMD SD40-2 "CP Rail" - Skin/livery suggested by @Joe Sterham
EMD SD40-2 "GLNR" - Model and skin/livery requested by @Ethaniel
EMD SD40-2 "Erusea Cargo"
EMD SD40-2 High Nose "Krona Freight"
EMD SD40-2B "Krona Freight"
Freight locomotives would be useless in this pack without its freight cars, am I right? Haha, so I made some...
Freight Cars
60ft General Purpose Flatcar
50ft Standard Boxcar
50ft High Roof Boxcar
60ft Standard Boxcar
60ft High Roof Boxcar
65ft Plain Gondola
Before you extract and use these models, please read the archive commentary carefully.
Always credit me if used, and DO NOT modify or remove any logo or markings!
Well, that's all for now. All downloads go to my page.
Love model pack like this? Go upvote it! A lot of effort has been put into this work, I hope you enjoy it.
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BladerInc reacted to david in Welcome to the new Mine-imator Forums!
Brilliant work on this truly bootiful design! ?
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BladerInc reacted to JennyTimez in Attack on Titan S4 - Declaration of War Animation
!!! SPOILERS FOR ATTACK ON TITAN SEASON 4 !!!
(Blood Warning)
This was made at the start of this year, and I finally decided to post it here. Hope you guys like it!
Particles by @Binky214
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BladerInc got a reaction from ItsZaaki in Kursk (WW2)
Hey there, Blader here, made this short 10 second animation, was quite tedious to make, but overall really fun to make
here it is..
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