Reputation Activity
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Marten reacted to david in As an animator, how frustrating is it to see 0edit content getting millions of views?
Life isn't about making money (or YouTube views), it's about doing what you enjoy and inspiring others to do the same. If you enjoy animating you can do it without any prize in front of you. Obviously it helps to have a budget and free time, since it allows you to do bigger and greater things, but it's certainly possible to create high quality animations at a low cost and relatively quickly (depending on how much of a perfectionist you are) in this modern digital era.
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Marten reacted to Dlljs in How to make an incredible scene in Mine-imator by just using one image.
It's a very good tutorial, anyway.
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Marten got a reaction from Ore Master in How to make an incredible scene in Mine-imator by just using one image.
So in this topic I'll teach you guys how to make amazing looking scenes with just one image.
It may seem impossible but it's really simple.
Let's begin!
Step 1.
Find an image with a lot of depth.
When I say a lot of depth, I mean an image with a foreground and a background. This will allow us to mask out the foreground later on.
Good example:
Step 2.
Open the image in paint.NET.
Select the curve/line tool and carefully start placing down lines where the foreground ends. Try to make it as precise as possible.
But before you start doing that! Make sure you have created a new layer, selected it and applied these settings to the tool.
Brush width: 1
Antialiasing disabled.
Pixelated selection quality.
Use whatever color you think sticks out from the background.
And go!
This is the boring part of the tutorial but it will be worth the effort later on.
Remember! You will have to place down more than one line to make it accurate.
Step 3.
So you're finished? You probably hate me for making you do this. However, the hard work is done. Now here comes the fun part!
You should have an image that looks like this now:
1. Grab the magic wand tool and select your foreground inside of your 2nd layer.
2. Now go to your background layer and press cut.
3. Then make a new image by clicking on the empty paper with a green plus on it.
4. Make sure the resolution is exactly the same as the other image you just masked.
5. Paste the foreground that you just cut out from the original image. And delete the mask layer from the original image.
Remember! You can divide your foreground layer into more than one layer to add even more depth.
Step 4.
You should now have 2 images. One with the background and one with the foreground.
Save both the images and import them as two surfaces in Mineimator. They should both be rescaled to a good size that looks somewhat like the aspect ratio. Make them pretty big.
Make sure both of them are at 0, 0, 0.
Then create a camera that is facing the surfaces and is just so far away that it can not see any of the sky or ground, only the surfaces.
Step 5.
Create your scene using your foreground layer(s).
Now grab another image that is similar to the image that we used to get the foreground layers and place it as a background.
Remember to play around with the distances and sizes to get the perfect scene.
Here's the result.
Remember! I used low quality images for the sake of this tutorial, low quality images don't take as much effort to mask.
Your scene can look 100x better than mine.
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Marten got a reaction from Astro Animations in How to make an incredible scene in Mine-imator by just using one image.
So in this topic I'll teach you guys how to make amazing looking scenes with just one image.
It may seem impossible but it's really simple.
Let's begin!
Step 1.
Find an image with a lot of depth.
When I say a lot of depth, I mean an image with a foreground and a background. This will allow us to mask out the foreground later on.
Good example:
Step 2.
Open the image in paint.NET.
Select the curve/line tool and carefully start placing down lines where the foreground ends. Try to make it as precise as possible.
But before you start doing that! Make sure you have created a new layer, selected it and applied these settings to the tool.
Brush width: 1
Antialiasing disabled.
Pixelated selection quality.
Use whatever color you think sticks out from the background.
And go!
This is the boring part of the tutorial but it will be worth the effort later on.
Remember! You will have to place down more than one line to make it accurate.
Step 3.
So you're finished? You probably hate me for making you do this. However, the hard work is done. Now here comes the fun part!
You should have an image that looks like this now:
1. Grab the magic wand tool and select your foreground inside of your 2nd layer.
2. Now go to your background layer and press cut.
3. Then make a new image by clicking on the empty paper with a green plus on it.
4. Make sure the resolution is exactly the same as the other image you just masked.
5. Paste the foreground that you just cut out from the original image. And delete the mask layer from the original image.
Remember! You can divide your foreground layer into more than one layer to add even more depth.
Step 4.
You should now have 2 images. One with the background and one with the foreground.
Save both the images and import them as two surfaces in Mineimator. They should both be rescaled to a good size that looks somewhat like the aspect ratio. Make them pretty big.
Make sure both of them are at 0, 0, 0.
Then create a camera that is facing the surfaces and is just so far away that it can not see any of the sky or ground, only the surfaces.
Step 5.
Create your scene using your foreground layer(s).
Now grab another image that is similar to the image that we used to get the foreground layers and place it as a background.
Remember to play around with the distances and sizes to get the perfect scene.
Here's the result.
Remember! I used low quality images for the sake of this tutorial, low quality images don't take as much effort to mask.
Your scene can look 100x better than mine.
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Marten got a reaction from CuBix in How to make an incredible scene in Mine-imator by just using one image.
Ye ye, I just wanted to get the tutorial out there for anyone who needs it since I haven't seen any tutorial on this here.
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Marten reacted to NovaCeres in Wall-E Rig
This as to be my favorite movie, other than HTTYD and The Incredibles.
So, introducing your Waste Allocation Load Lifter Earth-Class, or Wall-E..
Images:
Full Body
Wheels
MOVABLE EYES!
Movable Hands and Fingers
Download:
http://www.mediafire.com/download/aue5uy57xwf0x49/Wall-E.zip
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Marten got a reaction from Colchy in Meet the medic taunt
Dude... That alpha glitch... How can you not notice it?
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Marten got a reaction from CuBix in Gaming Setup Rig By Z Gaming
I like everything besides the stretched wood texture. D:
Gj. 7.5/10
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Marten reacted to Cube Productions in Deep Space Fighter Rig [4K Hi-res Pics]
Accessed Government File
Name: Deep Space Armor
Type: Fighter Armor
Known Users: Steve, Connor (deceased), Jack (deceased), Zif (deceased) and countless other Terran soldiers.
Description: An advanced fighter armor made for the Intergalactic War which involved 6 sides fighting; Xiz’tak, Terrans (human), Cill (winter-based hunter race), Xzaxzians (mostly humanoid but dark purple in color), Stidax (half-human half-scorpion hybrid) and Raptiv (reptilian humanoids).
It is an armor made by Terran engineers. Thanks to technology, this suit allows the user to walk normally in Jupiter’s gravity, which means jumping on the moon will allow you to go over 500m in altitude, but it can be set.
It delivers a strong punch and can knock back enemies. It features a jetpack, an oxygen mask and gravity boots. The most vulnerable race to the power of this suit are the Stidax. Their exoskeletons cannot handle the crushing power of this armor.
USER VIDEO LOGS
stevelogs.file opened
Log 1:
Steve: First day of battle. Let’s show the aliens who is boss. Our commanders told us to keep track of everything with logs.
*Stidax screeching and Xiz’tak screaming can be heard*
Steve: Oh, no… god no… Cain died… the Cill used their hunting dogs to kill him… oh god…
*end of Log 1*
Log 2:
Steve: We had to survive in the open wilderness of the Zinimian forest planet for a whole week before the ships arrive… we have lots of water here but no food… Plus, Raptiv inhabit this land.
*end of Log 2*
Log 3:
Steve: We’re now on Stide, the desert planet. This is the Stidax’ homeland. We need to be careful or –
*screeching can be heard here*
Steve: Stidax! An army of them!
*in the distance*
Commander Gil: Charge into battle, boys!
Steve: That’s our call! Let’s go!
*end of Log 3*
Log 4:
Steve: Battle on Stide didn’t go so well… hundreds died. Even though we had an advantage over the Stidax, most of them who died got taken by surprise… everybody’s recording on their logs as well. We’re on the mothership right now. Our next battle is on Pollixor. That planet is heavily polluted, but the Xiz’tak live there.
*end of Log 4*
Log 5:
Steve: Wow… there are massive amount of troops here… all sides are on this planet. And I –
*crash*
Steve: - am unsure on how this battle’s going to end. I’ll end the log here.
*end of Log 5*
Log 6:
Steve: I… I don’t know… something detonated from under the ground, killing everything. I was knocked back by a Xiz’tak when the explosion detonated. The bomb left no survivor except me… I will try to look for civilization, but that seems very unlikely…
*end of Log 6*
Log 7:
Steve: There is no civilization… I searched for two whole weeks…
*sobbing can be heard*
Steve: I – I want to go home so badly… I miss Earth so badly…
*end of Log 7*
No more logs by the user “Steve” was found.
Retrieve item by the name "Deep Space Fighter Armor"?
Item Located: http://www.mediafire.com/download/52gp6v70b7cq3py/Deep_Space_Fighter_rig.zip
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Marten got a reaction from Bugleberry in Wallpaper
Interesting water. But the lighting could use some work. And maybe use a rig for the arrows. It'd look 10 times better.
But good job besides that.
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Marten reacted to Cube Productions in Alone In The Unknown [4K]
*STATIC*
Steve: Get me- *static* -t of here- *static* -lease. I am a- *static* alone...
The rig, called Deep Space Fighter is coming out on Sunday in 8 AM UTC! Look out for it!
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Marten reacted to Juno in Tiger Tank WIP
So far its got rotateable wheels, gears and turret. More features to come in the finished version.
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Marten got a reaction from Cube Productions in DanTDM Rig
Did I just spend my time on opening 14 spoilers for that? Well, I won't get those seconds of my life back any time soon.
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Marten got a reaction from ShadowGMC in DanTDM Rig
Did I just spend my time on opening 14 spoilers for that? Well, I won't get those seconds of my life back any time soon.
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Marten reacted to DigitalEvorian in ABZÛ Wallpaper
*Awaits "likes" from fanboys*
Oh well, this is actually pretty neat, i like the concept of the scene.
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Marten reacted to ZephyrAnimations in DanTDM Rig
Hoie
I made a new rig.
Only took me, idk, 40-55 minutes?
Yeah, that's pretty fast, But it's actually kinda complex. KINDA.
So, uh, here's a picture!
Features:
-Eyes
-Mouth
-Eyebrows
-Bootstrap Buckaroo Fingers, aka Hideable Fingers
-3D (KINDA) Shoes
Here's a video of a timelapse I did of it!
Changelog:
so yea.
Enjoy!
Downloads:
ok, seriously, PLEASE ENJOY!
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