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Rendering:

 

Rendering is the final process of CG (short of post processing, of course) and is the phase in which a 2D image corresponding to your 3D scene is finally created. Rendering is a CPU-intensive process. You can render an image on your computer, or use a render farm which is a network of PCs that each work on a different section of the image or on different frames.   

After you have set up the materials, textures, lighting, and the camera, you can begin rendering. It is unlikely that you will get it right on the first render, so be prepared to do many test renderings. This section describes the options and settings for the rendering process that will result in the desired image quality.

Blender has in internal render engine that it uses. This is a fast renderer, and can produce nice results if fine tuned. There are several other external renderers that can be loaded, which offer more advanced rendering tools.

 

Rigging: 

After completing your character, you need to manipulate it for animation or just for posing. Rigging is the process of attaching a skeleton to your character mesh object so you can deform and pose it in different ways.

These actions do not fundamentally alter the mesh, and can easily be changed, undone, or combined with other poses.

 

Modeling: 

Modeling is the art and science of creating a surface that mimics the shape of a real-world object or fits your imagination of abstract objects.

Objects come in many forms, shapes and sizes, so Blender has many different tools available to help you make your model quickly and efficiently:

 

 

Objects Working with objects as a whole Meshes Working with the mesh that defines the shape of an object Curves Using Curves to model and control objects Surfaces Modeling a NURBS surface Text Textual tools for putting words in 3D space Meta Objects Globs and Globules Duplications Duplicating Objects Modeling Scripts Since Blender functionality is extensible via Python, there are a number of very useful scripts that assist you in modeling.

 

I think I've mentioned this before, but I mean no offense or harm to anyone, so please do not be offended.

 

 

Blender is a free and open-source 3D computer graphics software product used for creating animated films, visual effects, art, 3D printed models, interactive 3D applications and video games. Blender's features include 3D modelingUV unwrappingtexturingrigging and skinning, fluid and smoke simulation, particle simulation, soft body simulation, sculptinganimatingmatch movingcamera tracking,renderingvideo editing and compositing. It also features a built-in game engine.

 

 

Made in Blender:

 

   

they shall make a movie of it

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