Jump to content

Poyo

Members
  • Posts

    564
  • Joined

  • Last visited

  • Posts

    564
  • Joined

  • Last visited

About Poyo

  • Rank
    DaJuan "Energy" McDaniel
    Newbie
  • Birthday May 22

Contact Methods

Profile Information

  • Member Title
    DaJuan "Energy" McDaniel
  • Gender
    Not Telling
  • Location
    Seattle, Washington
  • Interests
    Linguistics
    Computer Science
    Super Smash Bros. Melee
  • Minecraft username
    Poyo

Recent Profile Visitors

16261 profile views
  1. When are you ever gonna get online...

    1. flufffybuns

      flufffybuns

      Huh.  I don't even remember posting that

  2. happy birthday!!!

  3. GameMaker has limitations, but nothing nearly as puny as you describe. Most things suggested on these forums are entirely possible. If you're unsure about how things would work in the code frame, there's no need to mention it. Anyway, it would be cool to see JSON support for block models in resource packs. Until then, rigs.
  4. These forums have become quite toxic at this point. There's a reason I don't come here any longer.

    1. Show previous comments  3 more
    2. ZerbGames

      ZerbGames

      Man you were one of the best people on these forums that suck!

    3. jakeimator123

      jakeimator123

      ab apple lover i got a comment once as soon as i posted the comment and i was like WOW.

    4. ZerbGames

      ZerbGames

      Man you were one of the best people on these forums that sucks!!!!!

  5. Not responsible for them, but I just want to say: Thanks for dealing with all the rude/impolite people out there nicely. You're a great guy.

  6. This subforum is for suggestions for Mine-imator as a program, not for others to give suggestions to you.
  7. your spoiler chain is ridicoulous there's nothing! ;(

  8. Blender has this too, and for things like teeth and eyebrows, this would be a nice convenience feature, especially if added in the model editor.
  9. I'm going to assume this will be in the model creator. It's a basic feature of any 3D modeler.
  10. This topic is seriously digressing. It's for discussing the suggestion in the first post.
  11. Erm, why? It's not like it would be applied in realtime viewport mode, only when rendering. Plus, as always and with everything, there would be an option. I'd like to see this. lik'd
  12. I believe this has actually been suggested before, at least if you mean being able to record in-game Minecraft to put into Mine-imator. It would be ridiculously hard, very true. It's quite improbable.
  13. To address 2 and 4... 2. He's not talking about DoF, he's talking about layering, as in how you'd see in, say, Flash. I suppose enabling a depth thingy would be cool, to be able to see objects through other objects if enabled. It would be tricky to work with, and I think that manual object adding would be better than numbering, but otherwise, neat. 4. Multiple texture layers, each with their own individual color/alpha settings (that's how I interpreted it).
  14. David actually addressed this in a previous topic. I can't recall word for word, but he said something along the lines of
  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...