BBruce7815 2k Posted March 12, 2017 Report Share Posted March 12, 2017 2 minutes ago, lifecraft said: will it be possible to change the frame rate of a block? example- (fire- faster/slower) hey that would be cool! Link to post Share on other sites More sharing options...
Phupha 1.2k Posted March 12, 2017 Report Share Posted March 12, 2017 9 hours ago, lifecraft said: will it be possible to change the frame rate of a block? example- (fire- faster/slower) 9 hours ago, BBruce7815 said: hey that would be cool! ehh, that feature is already in Mine-Imator. If you don't know yet, it is in project properties > background and very last option "Texture animation speed". Twelvie 1 Link to post Share on other sites More sharing options...
BBruce7815 2k Posted March 12, 2017 Report Share Posted March 12, 2017 5 hours ago, Phupha said: ehh, that feature is already in Mine-Imator. If you don't know yet, it is in project properties > background and very last option "Texture animation speed". Hide contents yeah but, wouldn't it be cool to change it for seperate objects too? Link to post Share on other sites More sharing options...
lifecraft 410 Posted March 13, 2017 Report Share Posted March 13, 2017 7 hours ago, BBruce7815 said: yeah but, wouldn't it be cool to change it for seperate objects too? Yea Link to post Share on other sites More sharing options...
ZeSoild animator 0 Posted March 21, 2017 Report Share Posted March 21, 2017 ___________________________________________ ############################################################################################ ERROR in action number 1 of Create Event for object app: Error defining an external function. ############################################################################################ -------------------------------------------------------------------------------------------- called from - gml_Script_lib_init (line 18) called from - gml_Script_app_startup (line 13) called from - gml_Script_app_event_create (line 3) called from - gml_Object_app_Create_0 (line 2) I CANT GET MINE IMATOR COMMUNITY Link to post Share on other sites More sharing options...
Twelvie 374 Posted March 22, 2017 Report Share Posted March 22, 2017 18 hours ago, ZeSoild animator said: ___________________________________________ ############################################################################################ ERROR in action number 1 of Create Event for object app: Error defining an external function. ############################################################################################ -------------------------------------------------------------------------------------------- called from - gml_Script_lib_init (line 18) called from - gml_Script_app_startup (line 13) called from - gml_Script_app_event_create (line 3) called from - gml_Object_app_Create_0 (line 2) I CANT GET MINE IMATOR COMMUNITY Did ya extract it properly :3 Link to post Share on other sites More sharing options...
BlockPixels 6 Posted March 24, 2017 Report Share Posted March 24, 2017 (edited) This is amazing! Just what I'm looking for, please keep the mod alive and well, this would save MI from abandonment due to the "Vanilla MI" being discontinued from developing or implementing further features. Keep up the good work! -BlockPixels Edited March 24, 2017 by BlockPixels Link to post Share on other sites More sharing options...
Dannyboi 2.1k Posted March 24, 2017 Report Share Posted March 24, 2017 16 minutes ago, BlockPixels said: This is amazing! Just what I'm looking for, please keep the mod alive and well, this would save MI from abandonment due to the "Vanilla MI" being discontinued from developing or implementing further features. Keep up the good work! -BlockPixels I actually think the next version is the last one. Nimi 1 Link to post Share on other sites More sharing options...
BlockPixels 6 Posted March 24, 2017 Report Share Posted March 24, 2017 20 hours ago, Dannyboi said: I actually think the next version is the last one. The vanilla one? Or this build? Link to post Share on other sites More sharing options...
Nimi 8.3k Posted March 24, 2017 Author Report Share Posted March 24, 2017 2 minutes ago, BlockPixels said: The vanilla one? Or this build? This mod. Link to post Share on other sites More sharing options...
BlockPixels 6 Posted March 24, 2017 Report Share Posted March 24, 2017 Well, that's sad to hear, just discovered this mod. Oh well, nothing goes on forever. Link to post Share on other sites More sharing options...
Nimi 8.3k Posted March 24, 2017 Author Report Share Posted March 24, 2017 2 minutes ago, BlockPixels said: Well, that's sad to hear, just discovered this mod. Oh well, nothing goes on forever. The next update is pretty massive compared to the previous updates and what the mod started off with, so I would look forward to that at least. Link to post Share on other sites More sharing options...
BlockPixels 6 Posted March 24, 2017 Report Share Posted March 24, 2017 20 hours ago, Nimi said: The next update is pretty massive compared to the previous updates and what the mod started off with, so I would look forward to that at least. Oh, if that's the case, then I apologize, I had no idea since I just recently stumbled upon this mod, there's a trello, but I can't access It yet without a registered account, I'll do that now to see what this "Massive Update" is, in the meantime, I'm hyped. -BlockPixels Link to post Share on other sites More sharing options...
Dannyboi 2.1k Posted March 24, 2017 Report Share Posted March 24, 2017 I has question. Will the source code get released? Link to post Share on other sites More sharing options...
lifecraft 410 Posted March 28, 2017 Report Share Posted March 28, 2017 would it be possible to make a camera view bobbing option, for like first person videos. Link to post Share on other sites More sharing options...
Dannyboi 2.1k Posted March 28, 2017 Report Share Posted March 28, 2017 1 minute ago, lifecraft said: would it be possible to make a camera view bobbing option, for like first person videos. It'd make a bit more sense to bob it with keyframes. Link to post Share on other sites More sharing options...
lifecraft 410 Posted March 28, 2017 Report Share Posted March 28, 2017 1 minute ago, Dannyboi said: It'd make a bit more sense to bob it with keyframes. how would you do that? just move the camera slightly for every keyframe Link to post Share on other sites More sharing options...
Dannyboi 2.1k Posted March 28, 2017 Report Share Posted March 28, 2017 1 minute ago, lifecraft said: how would you do that? just move the camera slightly for every keyframe Well if you parent the camera to a character's head then animate the character, you pretty much have it set up realistically. Link to post Share on other sites More sharing options...
lifecraft 410 Posted March 28, 2017 Report Share Posted March 28, 2017 1 minute ago, Dannyboi said: Well if you parent the camera to a character's head then animate the character, you pretty much have it set up realistically. good point, thx Dannyboi 1 Link to post Share on other sites More sharing options...
Dannyboi 2.1k Posted March 28, 2017 Report Share Posted March 28, 2017 1 minute ago, lifecraft said: good point, thx No prob. Link to post Share on other sites More sharing options...
Emunator 3.1k Posted March 28, 2017 Report Share Posted March 28, 2017 42 minutes ago, TheFastFilms said: Pretty late, but please make it optional. Sometimes I need to animate on the go It wouldnt prevent you from animating, just a purely aesthetic feature. Dannyboi 1 Link to post Share on other sites More sharing options...
Spontaneous Explosions 1.2k Posted March 28, 2017 Report Share Posted March 28, 2017 as long as you'd be able to disable it, i'm all for it! Link to post Share on other sites More sharing options...
Trollfa 1k Posted March 29, 2017 Report Share Posted March 29, 2017 Can we have an option for higher quality sunlight range? I hate the fact that the higher the sunlight range is, the lower quality it gets. Link to post Share on other sites More sharing options...
Nimi 8.3k Posted March 29, 2017 Author Report Share Posted March 29, 2017 2 hours ago, BAC0NB0Y said: Can we have an option for higher quality sunlight range? I hate the fact that the higher the sunlight range is, the lower quality it gets. Turn up the Sunlight buffer in the render settings. Link to post Share on other sites More sharing options...
Trollfa 1k Posted March 29, 2017 Report Share Posted March 29, 2017 8 hours ago, Nimi said: Turn up the Sunlight buffer in the render settings. I set it to gigantic and it's still pretty low quality with the sunlight range that I have to use in this animation. Link to post Share on other sites More sharing options...
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