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  1. I'd like to have a platform that looks like a stairwell with several holes (where I can put doors to animate.) In order to make an animation on SCP-087. Thanks in advance.
  2. This post is just for help i need help i watched tutorial i just cant figure out or understand how to make normal rotations for arms legs body etc. but please just add me on discord and help me i cant release this rig to public if i cant figure out rotation my discord:Rizbo#2020 PLEASE HELP!
  3. ForgedAxe

    Loging out

    My forums account keeps on signing out and says that my password is incorrect the only way to get back into my account is "Forgot your password?" button. Please help @Nimi @david @Hozq -----
  4. Can someone please make an bin for me that opens and close on trigger. I also appreciate it if someone can make a trash bag rig for me. I need it for an animation that i need to make for school.
  5. I have a question, where are the circles? The ones that appeared when you clicked on the Steve? I found that it's very useful, and now thats its been removed or something is it possible to get them back? I also don't want to download a older version. If it has been removed how can I suggest a settings option for them?
  6. Hello animators. I recently discovered how to make the purple shep voice. Now all I need is a skin for sheep. Make sure it's a .png file and also don't forget to also place the wool with it. Purple shep is.. going to be hard to make. here is an image of purple shep. you don't have to make the mustache. I'l take care of that, with a 3D mustache.
  7. ...What is this? Who knows... ... If you take this seriously, you aren't my friend. @Supah.exe
  8. Please help me, i was using mineimator, this showed up: Some shaders failed to compile. Make sure your DirectX is up to date. Do you want to download it from Microsoft? I Downloaded it and it still shows it up, i clicked "No" the next time and this shows up: ___________________________________________ ############################################################################################ FATAL ERROR in Vertex Shader compilation ShaderName: shader_blend_fog D3DXCompile failed - result ############################################################################################ Please help me, i need to make a video this week, please help.
  9. So when I start it up, It just glitches. The Log and an image is shown below. Please help me! I really want to use this tool! Log: ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 4:49:46 PM version: 1.0.6 4:49:46 PM gm_version: 1.4.1749 4:49:46 PM build date: 03/12/2016 6:10:39 AM 4:49:46 PM YYC: yes 4:49:46 PM working_directory: C:\Users\Brandon\AppData\Roaming\Mine_imator\ 4:49:46 PM file_directory: C:\Users\Brandon\AppData\Roaming\Mine_imator\ 4:49:46 PM OS: Windows 4:49:46 PM os_version: 393218 4:49:46 PM os_is_network_connected: yes 4:49:46 PM os_get_language: en 4:49:46 PM os_get_region: US 4:49:46 PM USERDOMAIN: WANDA 4:49:46 PM USERNAME: Brandon 4:49:46 PM USERPROFILE: C:\Users\Brandon 4:49:46 PM APPDATA: C:\Users\Brandon\AppData\Roaming 4:49:46 PM NUMBER_OF_PROCESSORS: 4 4:49:46 PM PROCESSOR_ARCHITECTURE: x86 4:49:46 PM PROCESSOR_IDENTFIER: 4:49:46 PM PROCESSOR_LEVEL: 6 4:49:46 PM PROCESSOR_REVISION: 3703 4:49:46 PM video_adapter_0_name: Intel(R) HD Graphics 4:49:46 PM video_adapter_0_driver_version_high: 655378 4:49:46 PM video_adapter_0_device_name: \\.\DISPLAY1 4:49:46 PM video_adapter_0_driver_version_low: 658715 4:49:46 PM Library init 4:49:46 PM Data\file.dll 4:49:47 PM Data\movie.dll 4:49:49 PM Movie init 4:49:49 PM Data\window.dll 4:49:50 PM Data\texture.dll 4:49:50 PM Texture init 4:49:50 PM working_directory: C:\Users\Brandon\AppData\Roaming\Mine_imator\ 4:49:50 PM Trying to save files 4:49:50 PM surface_save OK 4:49:50 PM texture_create OK 4:49:50 PM file_delete_lib OK 4:49:50 PM Shader init 4:49:50 PM shaders_are_supported: yes 4:49:50 PM shader_high_ssao_blur compiled: yes 4:49:50 PM shader_high_ssao compiled: yes 4:49:50 PM shader_high_ssao_depth_normal compiled: yes 4:49:50 PM shader_high_light_apply compiled: yes 4:49:50 PM shader_high_light_night compiled: yes 4:49:50 PM shader_high_light_point compiled: yes 4:49:50 PM shader_high_light_spot compiled: yes 4:49:50 PM shader_high_light_sun compiled: yes 4:49:50 PM shader_high_fog_apply compiled: yes 4:49:50 PM shader_high_fog compiled: yes 4:49:51 PM shader_high_dof compiled: yes 4:49:51 PM shader_high_aa compiled: yes 4:49:51 PM shader_replace compiled: yes 4:49:51 PM shader_draw_texture compiled: yes 4:49:51 PM shader_depth compiled: yes 4:49:51 PM shader_color_fog_lights compiled: yes 4:49:51 PM shader_color_fog compiled: yes 4:49:51 PM shader_blend_fog compiled: yes 4:49:51 PM shader_blend compiled: yes 4:49:51 PM shader_border compiled: yes 4:49:51 PM Create vertex format 4:49:51 PM Render init 4:49:51 PM Ground model init 4:49:51 PM Character models init 4:49:51 PM Windows init 4:49:51 PM Lists init 4:49:51 PM Load language file: C:\Users\Brandon\AppData\Roaming\Mine_imator\Data\Languages\english.txt 4:49:51 PM Make transitions 4:49:51 PM Transitions OK 4:49:51 PM Globals init 4:49:51 PM Opening pack from folder: C:\Users\Brandon\AppData\Roaming\Mine_imator\Data\Textures\ 4:49:51 PM mob_texture 4:49:52 PM block_texture 4:49:53 PM colormap_grass_texture 4:49:53 PM colormap_foliage_texture 4:49:53 PM item_texture 4:49:53 PM particles_texture 4:49:53 PM block_preview_texture 4:49:53 PM sun_texture 4:49:53 PM moonphases_texture 4:49:53 PM moon_texture 4:49:53 PM clouds_texture 4:49:53 PM Pack opened 4:49:53 PM Startup OK 4:49:53 PM Resetting project 4:49:53 PM Destroying instances 4:49:53 PM Project resetted 4:49:54 PM Show popup: startup 4:49:54 PM HTTP: [] 4:49:57 PM Saving settings: C:\Users\Brandon\AppData\Roaming\Mine_imator\Data\settings.file 4:49:57 PM Saving closed: C:\Users\Brandon\AppData\Roaming\Mine_imator\Data\alerts.file 4:49:57 PM Closing... Image:
  10. Hello! I need some skins for my entry for the Wrong House 2 collab! Thanks!
  11. Hi, I need help with changing my profile background on this forum, I can't figure it out, I go to edit profile, they say the background options should be there but it's not. plz help
  12. Hello! I would like some help. And yes, I have the log; ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 4:50:08 PM version: 1.0.6 4:50:09 PM gm_version: 1.4.1749 4:50:09 PM build date: 2016-03-12 9:10:39 AM 4:50:09 PM YYC: yes 4:50:09 PM working_directory: C:\Users\claudio\Mine-imator\ 4:50:09 PM file_directory: C:\Users\claudio\AppData\Roaming\Mine_imator\ 4:50:09 PM OS: Windows 4:50:09 PM os_version: 393218 4:50:09 PM os_is_network_connected: yes 4:50:09 PM os_get_language: en 4:50:09 PM os_get_region: CA 4:50:09 PM USERDOMAIN: CLAUDIO 4:50:09 PM USERNAME: claudio 4:50:09 PM USERPROFILE: C:\Users\claudio 4:50:09 PM APPDATA: C:\Users\claudio\AppData\Roaming 4:50:09 PM NUMBER_OF_PROCESSORS: 2 4:50:09 PM PROCESSOR_ARCHITECTURE: x86 4:50:09 PM PROCESSOR_IDENTFIER: 4:50:09 PM PROCESSOR_LEVEL: 6 4:50:09 PM PROCESSOR_REVISION: 2a07 4:50:09 PM video_adapter_0_name: Intel(R) HD Graphics 4:50:09 PM video_adapter_0_driver_version_high: 589841 4:50:10 PM video_adapter_0_device_name: \\.\DISPLAY1 4:50:10 PM video_adapter_0_driver_version_low: 659589 4:50:10 PM Old log found 4:50:10 PM Library init 4:50:10 PM Data\file.dll 4:50:10 PM Data\movie.dll 4:50:10 PM Movie init 4:50:10 PM Data\window.dll 4:50:10 PM Data\texture.dll 4:50:10 PM Texture init 4:50:15 PM working_directory: C:\Users\claudio\Mine-imator\ 4:50:15 PM Trying to save files 4:50:15 PM surface_save OK 4:50:15 PM texture_create OK 4:50:15 PM file_delete_lib OK 4:50:16 PM Shader init 4:50:16 PM shaders_are_supported: yes 4:50:16 PM shader_high_ssao_blur compiled: no 4:50:16 PM Shader compilation failed 4:50:16 PM Download DirectX runtime: https://www.microsoft.com/en-us/download/details.aspx?DisplayLang=en&id=35 Im really not sure if I should download Direct X either...
  13. Hello, Mine-Imator black screen, random letter and photos. I tried deleting setting.file, get DirectX and Update Graphics Drivers but not all .. Please help me!
  14. Ok, so I started this project a few months back. I worked on it for around 4 days, with 7 clips in total up to where I got to. Things were going well, then I quit because of school work. PLEASE READ EVERYTHING IF YOU WANT TO HELP ME I'm thinking of continuing it, but looking back, some clips could use improvement. The clips I feel need help are: The cave walking scene, and the diamond scene first off, the cave scene is atrocious. I think this is the part of the animation where I started to get lazy. Time: (0:58) The things that bother me are the lighting. The torch is giving off the light, and if I turn the range of the torch down, the torch seems to be way too dim to make sense, but with the range up, there are so many unaccounted shadows that make the clip look messy. I know his second land was pretty unnatural, but this is something that I believe I could fix on my own in the future. Another thing that bothers me with this clip is that I don't really know how to make an angular walking pattern. I'm not bragging or anything, but I have gotten my walking pattern good enough for me to live with forwards and sideways. When my walking pattern is diagonal, I have to do really basic math to get it the same way. But I'm completely lost when I have to make him walk at an angle that is neither straight or diagonal, and I have to find the hypotenuse and shet to make him walk normally. I would have preferred him walking this way in the animation, but I didn't really feel confident and I made him walk diagonally instead. I really wish that mine-imator would allow position relative to the object, that way anyway Steve is going, I could make him walk straight. Secondly, the clip at the very end with the diamond, the same thing happens with the torch. The light kind of makes everything look messy (1:05) and what really disturbed me is the frikken DOF. My computer sucks real bad, and I wasn't able to test the graphics in real-time including the dof while I was animating, so I was forced to render the clip again and again, only the last part of course. But when the DOF slides from Steve to the diamond, there are so many messy lines that make the animation look poorly made. I tried all types of things and nothing could make the DOF move slowly, from blurred to non blurred. I'm looking for some expert advice, and would be willing to learn some tips and tricks on my major hurdles like different directional walking, the torch lighting, and the dof issue. Here is the video: https://www.youtube.com/watch?v=Ls1jMIyp-pI&feature=youtu.be
  15. Well, I tried to upload a skin to a character, but this is what it said: Runtime Error! Program: This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information. PLEASE PLEASE PLEASE PLEASE PLEASE TELL ME HOW TO FIX THIS IF THERE IS A WAY!!!!! Thank you for your help. -ShadowCreeper152
  16. Please make it easy to animate a little bit like Cinema 4d Please and make more 3d stuff! and 3d Schematic's PLEASE
  17. TJs3

    Surface Videos

    Hey everyone, I am working on a (Secret) rig and I was wondering if any one knows how to make a surface play an animation? It would be nice if someone could tell me how. Thanks. TJs3 tjs3playsmc.wix.com/mine-imator-rigs
  18. I found a good song and a good story for my next animation, but I need a scenery where the animation it's going to happen. I REALLY NEED this scenery. I don't want it as a .schematic file, I want it to be a minecraft world, so I can modificate it. After you build it, you send me a PM with the download link (mediafire, megaupload, etc. (You can chose it)). The map It can be any minecraft version. Of course, I will give you credit. Here is the image of how the building should be. Don't judge me, I'm hopeless at paint.net: http://imgur.com/2Fpr3gv
  19. Hello everyone I was wondering if it was possible for someone to make a custom dragon rig for me or teach me how to make a rig here is the dragon: This is the last time I will make this request
  20. dear people who are good at making rigs of characters that include of moving finger parts and also facial movement parts: i require a rig of my own skin. here are the rigged parts: 1:eyebrow on the eye that is not the robot eye 2:moving fingers on the left arm. 3: eyes that have the pupil move and blink. 4: bending body parts(of course) 5: that's pretty much it. there is a download link below click this hyperlink that is saying this right now. thanks in advance!
  21. make it Russian because it used 30% of Russians and I including Please I smo translate barely version 1.0.0 demo I beg you make it Russian
  22. I use MI 1.0.1 to rander my video, and i find new bug... my video is too bright, it use to be a dark video. PLZ help me
  23. Hello MI community, I like to use Mine-Imator for fun randomly, so when I went to download the new version, I opened it up and gave me this error : ___________________________________________ ############################################################################################ ERROR in action number 1 of Create Event for object app: Attempting to read from outside the buffer, returning 0 ############################################################################################ Can somebody help me fix this.
  24. So I'm trying to render my "Mine-imator doesn't suck anymore" collab entry but everytime I try to render it I get this:
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