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TheEnderDiseases

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About TheEnderDiseases

  • Rank
    Tumblr Artist
    Newbie
  • Birthday 05/24/1995

Profile Information

  • Member Title
    Tumblr Artist
  • Gender
    Male
  • Location
    Welland, Ontario, Canada
  • Minecraft username
    TheEnderDiseases

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  1. I have not been on here for a while and things changed xD can someone help me figure out how to re enable the round bending on arms and legs ? 

    1. Rollo

      Rollo

      If you click on the gear in the top-left it should show you Settings. I don't remember which tab it's under exactly but it's in there somewhere.

      EDIT: Check Graphics first, probably in there.

  2. Here is the bug report 3:48:25 AM version: 1.0.2 (official 2) 3:48:25 AM gm_version: 1.4.1514 3:48:25 AM build date: 2015-11-07 1:55:33 PM 3:48:25 AM YYC: yes 3:48:25 AM OS: Windows_NT 3:48:25 AM USERDOMAIN: CODY-LABTOP 3:48:25 AM USERNAME: codwi_000 3:48:25 AM USERPROFILE: C:\Users\codwi_000 3:48:25 AM APPDATA: C:\Users\codwi_000\AppData\Roaming 3:48:25 AM video_adapter_0_name: Intel(R) HD Graphics 4000 3:48:25 AM video_adapter_0_driver_version_high: 655378 3:48:25 AM video_adapter_0_device_name: \\.\DISPLAY1 3:48:25 AM video_adapter_0_driver_version_low: 659636 3:48:25 AM os_version: 393218 3:48:25 AM os_is_network_connected: yes 3:48:25 AM os_get_language: en 3:48:25 AM os_get_region: CA 3:48:25 AM working_directory: C:\Users\codwi_000\Mine-imator\ 3:48:25 AM file_directory: C:\Users\codwi_000\AppData\Roaming\Mine_imator\ 3:48:25 AM DLL init 3:48:25 AM file.dll 3:48:25 AM gzunzip.dll 3:48:25 AM movie.dll 3:48:25 AM Movie init 3:48:25 AM window.dll 3:48:25 AM texture.dll 3:48:25 AM Texture init 3:48:25 AM exe_directory: C:\Users\codwi_000\Mine-imator\ 3:48:25 AM Trying to save files 3:48:25 AM Files saved 3:48:25 AM Shader init 3:48:25 AM shaders_are_supported: yes 3:48:25 AM shader_high_ssao_blur compiled: yes 3:48:25 AM shader_high_ssao compiled: yes 3:48:25 AM shader_high_ssao_depth_normal compiled: yes 3:48:25 AM shader_high_light_apply compiled: yes 3:48:25 AM shader_high_light_night compiled: yes 3:48:25 AM shader_high_light_point compiled: yes 3:48:25 AM shader_high_light_spot compiled: yes 3:48:25 AM shader_high_light_sun compiled: yes 3:48:25 AM shader_high_fog_apply compiled: yes 3:48:25 AM shader_high_fog compiled: yes 3:48:25 AM shader_high_dof compiled: yes 3:48:25 AM shader_high_aa compiled: yes 3:48:25 AM shader_replace compiled: yes 3:48:25 AM shader_draw_texture compiled: yes 3:48:25 AM shader_depth compiled: yes 3:48:25 AM shader_color_fog_lights compiled: yes 3:48:25 AM shader_color_fog compiled: yes 3:48:25 AM shader_blend_fog compiled: yes 3:48:25 AM shader_blend compiled: yes 3:48:25 AM shader_border compiled: yes 3:48:25 AM Create vertex format 3:48:25 AM Render init 3:48:25 AM Ground model init 3:48:25 AM Character models init 3:48:25 AM Windows init 3:48:25 AM Lists init 3:48:25 AM Load language file: C:\Users\codwi_000\Mine-imator\Other\Languages\english.txt 3:48:25 AM Make transitions 3:48:26 AM Globals init 3:48:26 AM Opening pack from folder: C:\Users\codwi_000\Mine-imator\Other\Textures\ 3:48:26 AM Found key_file: C:\Users\codwi_000\Mine-imator\Other\key.file 3:48:26 AM Loading settings: C:\Users\codwi_000\Mine-imator\Other\settings.file 3:48:26 AM load_format: 2 3:48:26 AM Loading recent: C:\Users\codwi_000\Mine-imator\Other\recent.file 3:48:26 AM Loading closed alerts: C:\Users\codwi_000\Mine-imator\Other\alerts.file 3:48:26 AM Startup OK 3:48:26 AM Resetting project 3:48:26 AM Destroying instances 3:48:26 AM Project resetted 3:48:26 AM Show popup: startup 3:49:49 AM Opening project: C:\Users\codwi_000\Mine-imator\Projects\North Uses\North Uses.mproj 3:49:49 AM load_folder: C:\Users\codwi_000\Mine-imator\Projects\North Uses 3:49:49 AM load_format: 10 3:49:49 AM Resetting project 3:49:49 AM Destroying instances 3:49:49 AM Project resetted 3:49:49 AM save_folder: C:\Users\codwi_000\Mine-imator\Projects\North Uses 3:49:49 AM Templates: 5 3:49:49 AM Timelines: 20 3:49:49 AM Resources: 7 3:49:49 AM Get template iids 3:49:49 AM Get particle type iids 3:49:49 AM Get keyframe iids 3:49:49 AM Get timeline iids 3:49:49 AM Update program 3:49:49 AM Project loaded 3:49:49 AM Loading schematic: C:\Users\codwi_000\Mine-imator\Projects\North Uses\Piece of mineimator.blocks 3:49:59 AM Loading schematic: C:\Users\codwi_000\Mine-imator\Projects\North Uses\Piece of Scenery.blocks 3:50:09 AM Loading schematic: C:\Users\codwi_000\Mine-imator\Projects\North Uses\Piece of Scenery 2.blocks 3:50:20 AM Action: action_tl_extend 3:50:31 AM Add resource: itemsheet 3:50:31 AM filename: 3t56u7i8.png 3:50:31 AM filename_out: 3t56u7i8.png 3:50:31 AM load_folder: C:\Users\codwi_000\Desktop 3:50:31 AM save_folder: C:\Users\codwi_000\Mine-imator\Projects\North Uses 3:50:31 AM Action Load resource: action_bench_item_tex, C:\Users\codwi_000\Desktop\3t56u7i8.png, 100107, 100454 3:50:32 AM Action: action_bench_create 3:50:32 AM Created: item 3:50:34 AM Action: action_tl_extend 3:50:35 AM Action: action_tl_select 3:50:39 AM Action: action_tl_parent 3:50:42 AM Action: action_tl_extend 3:50:43 AM Action: action_tl_parent 3:51:35 AM Action: action_tl_select 3:51:36 AM Action: action_tl_select 3:52:04 AM Saving project: C:\Users\codwi_000\Mine-imator\Projects\North Uses\North Uses.mproj 3:52:04 AM load_folder: C:\Users\codwi_000\Mine-imator\Projects\North Uses 3:52:04 AM save_folder: C:\Users\codwi_000\Mine-imator\Projects\North Uses 3:52:04 AM Project saved 3:52:04 AM Show alert: Project saved!, , 78 3:52:06 AM Action: action_tl_duplicate 3:52:26 AM Undo: tl_value_set 3:52:27 AM Undo: tl_value_set 3:52:28 AM Action: action_tl_select 3:52:37 AM Action: action_tl_select 3:52:58 AM Action: action_tl_duplicate 3:53:12 AM Action: action_tl_duplicate 3:53:29 AM Saving project: C:\Users\codwi_000\Mine-imator\Projects\North Uses\North Uses.mproj 3:53:29 AM load_folder: C:\Users\codwi_000\Mine-imator\Projects\North Uses 3:53:29 AM save_folder: C:\Users\codwi_000\Mine-imator\Projects\North Uses 3:53:29 AM Project saved 3:53:29 AM Show alert: Project saved!, , 78 3:53:56 AM Action: action_tl_duplicate 3:54:17 AM Action: action_tl_select 3:54:29 AM Saving project: C:\Users\codwi_000\Mine-imator\Projects\North Uses\North Uses.mproj 3:54:29 AM load_folder: C:\Users\codwi_000\Mine-imator\Projects\North Uses 3:54:29 AM save_folder: C:\Users\codwi_000\Mine-imator\Projects\North Uses 3:54:29 AM Project saved 3:54:29 AM Show alert: Project saved!, , 78 3:54:32 AM Action: action_tl_extend 3:54:36 AM Action: action_tl_select 3:54:38 AM Action: action_tl_select 3:54:39 AM Action: action_tl_select 3:54:41 AM Action: action_tl_duplicate 3:54:45 AM Action: action_tl_parent 3:55:28 AM Action: action_tl_duplicate 3:55:40 AM Action: action_tl_duplicate Any help would be greatly appreciated
  3. I do not believe it is it is like a devi art thing
  4. If I had a texture for it I would I just came across this picture and thought it would be cool to have
  5. Hello everyone I was wondering if it was possible for someone to make a custom dragon rig for me or teach me how to make a rig here is the dragon: This is the last time I will make this request
  6. For the texture I could see what i could do no promises
  7. Umm hello I really don't post things to much but i thought i would try to Anyways I made a mutant enderman rig for a project i am working on and thought you guys might want it Here is a pic: I am pretty sure the limbs/fingers of this rig don't go all stretchy when you try to bend or rotate then I noticed that happened with alot of the other rigs I tried to use so I decided screw it Anyways the download is below enjoy! Download Here
  8. lol did not expect to see people wish me happy birthday on here xD but thanks :P

    1. Rabbit

      Rabbit

      Happy Belated Birthday :D

  9. HEPPEH BIRFDEH ENDAH DIZEUSES!

  10. Hello I was wondering if someone could teach me on how to make some rigs I want to make a dragon (showen bollow) I do not expect to make it right away I just need help figuring out how to make a simple modle and adding textures. maybe adding a back pack to a villager ? (Shown bollow) Thanks for anyone that considers it.
  11. so i am going to guess that it is not possible then ?
  12. Hello everyone I was wondering if it was possible for someone to make a custom dragon rig for me or teach me how to make a rig here is the dragon Thanks for the Consideration
  13. want to post a link to the post ?
  14. If it was posible for someone to make a Herobrine rig (since i don't know how )? or just change the eyes on one of the steve rigs ? that would be grate
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