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WaltsP7

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  • Posts

    36
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    4

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  1. Love
    WaltsP7 got a reaction from Its_me_Tony in (4K) Reshade - Pat in the head   
    Hi! Long time no see
    Sorry for being missing

    In this render, I'm trying the AMD FidelityFX
    The result is not that good. But actually better than Preserve Details 2.0 by Adobe.
    You could get FSR using ReShade, and learn more about it in here


    Note: Sorry for the bush behind the character. I forgot to turn on the SSAO

    RadiantGI by AstrayFX
    Rendered with ReShade
    Behind the scenes
     
  2. Upvote
    WaltsP7 got a reaction from XxxTheRedrocker95xxX in (4K) Reshade - Pat in the head   
    Hi! Long time no see
    Sorry for being missing

    In this render, I'm trying the AMD FidelityFX
    The result is not that good. But actually better than Preserve Details 2.0 by Adobe.
    You could get FSR using ReShade, and learn more about it in here


    Note: Sorry for the bush behind the character. I forgot to turn on the SSAO

    RadiantGI by AstrayFX
    Rendered with ReShade
    Behind the scenes
     
  3. Upvote
    WaltsP7 got a reaction from Maks1mDiamond in (4K) Reshade - Pat in the head   
    Hi! Long time no see
    Sorry for being missing

    In this render, I'm trying the AMD FidelityFX
    The result is not that good. But actually better than Preserve Details 2.0 by Adobe.
    You could get FSR using ReShade, and learn more about it in here


    Note: Sorry for the bush behind the character. I forgot to turn on the SSAO

    RadiantGI by AstrayFX
    Rendered with ReShade
    Behind the scenes
     
  4. Upvote
    WaltsP7 got a reaction from Jnick in Default Cube (ReShade test)   
    A test probably


    Texture from texturehaven.com
    Created with MineImator 1.2.5
    Rendered with ReShade

    Behind the scenes:
     
  5. Upvote
    WaltsP7 got a reaction from Lock_downmc213 in Default Cube (ReShade test)   
    A test probably


    Texture from texturehaven.com
    Created with MineImator 1.2.5
    Rendered with ReShade

    Behind the scenes:
     
  6. Upvote
    WaltsP7 got a reaction from Oh_Sans in SMAA and DepthBuffer Test   
    Sorry for the basic color correction. My main display is being borrowed



    As usual, rendered with ReShade

     
     
  7. Upvote
    WaltsP7 got a reaction from LeafCold in SMAA and DepthBuffer Test   
    Sorry for the basic color correction. My main display is being borrowed



    As usual, rendered with ReShade

     
     
  8. Upvote
    WaltsP7 got a reaction from Dr. Nexil in SMAA and DepthBuffer Test   
    Sorry for the basic color correction. My main display is being borrowed



    As usual, rendered with ReShade

     
     
  9. Upvote
    WaltsP7 got a reaction from Xeezn in SMAA and DepthBuffer Test   
    Sorry for the basic color correction. My main display is being borrowed



    As usual, rendered with ReShade

     
     
  10. Upvote
    WaltsP7 got a reaction from RexyArtz in A Shrub (literally)   
    Just a bunch of textured surface meshed together

     
  11. Upvote
    WaltsP7 got a reaction from FOXY TOONS in A Shrub (literally)   
    Just a bunch of textured surface meshed together

     
  12. Upvote
    WaltsP7 got a reaction from Adampig476 in (4K) Procrastinate   
    Okay this is an improvement over the last post


    Made with MineImator
    Rendered using ReShade
    Composition using Photoshop

    Credits:
    Original map created by ACROZI
    qUINT FX by Marty


    Behind the scenes:
     
  13. Upvote
    WaltsP7 got a reaction from skiyall10 in (4K) Procrastinate   
    Okay this is an improvement over the last post


    Made with MineImator
    Rendered using ReShade
    Composition using Photoshop

    Credits:
    Original map created by ACROZI
    qUINT FX by Marty


    Behind the scenes:
     
  14. Upvote
    WaltsP7 got a reaction from Xeezn in Default Cube (ReShade test)   
    A test probably


    Texture from texturehaven.com
    Created with MineImator 1.2.5
    Rendered with ReShade

    Behind the scenes:
     
  15. Upvote
    WaltsP7 got a reaction from Dr. Nexil in A Shrub (literally)   
    Just a bunch of textured surface meshed together

     
  16. Upvote
    WaltsP7 got a reaction from MojangYang in A Shrub (literally)   
    Just a bunch of textured surface meshed together

     
  17. Upvote
    WaltsP7 got a reaction from Zyn in A Shrub (literally)   
    Just a bunch of textured surface meshed together

     
  18. Upvote
    WaltsP7 got a reaction from Joi Itsuki in (Wallpaper) Time to Fall   
    Available for both phone and Pc user





    Rendered in MineImator
    Drawn on Clip Studio Paint

     
     
  19. Upvote
    WaltsP7 got a reaction from golemcz in (4K) Procrastinate   
    Okay this is an improvement over the last post


    Made with MineImator
    Rendered using ReShade
    Composition using Photoshop

    Credits:
    Original map created by ACROZI
    qUINT FX by Marty


    Behind the scenes:
     
  20. Upvote
    WaltsP7 got a reaction from F animation in Default Cube (ReShade test)   
    A test probably


    Texture from texturehaven.com
    Created with MineImator 1.2.5
    Rendered with ReShade

    Behind the scenes:
     
  21. Upvote
    WaltsP7 got a reaction from FOXY TOONS in Default Cube (ReShade test)   
    A test probably


    Texture from texturehaven.com
    Created with MineImator 1.2.5
    Rendered with ReShade

    Behind the scenes:
     
  22. Upvote
    WaltsP7 got a reaction from MojangYang in Default Cube (ReShade test)   
    Well I'm joining this forum mostly for filling my boredomness
    Pixiv is great n all, but it's getting boring overtime

    So a downvote from stranger probably won't affect me that much
    Except the fact that I'll probably going to post rarely to avoid controversies
  23. Upvote
    WaltsP7 reacted to animation dude 888 in here comes the sun   
    here comes the sun

    here comes the sun
    idk what to say so yea
    there will be no sun rig!
    this is how you make the sun:
    -create a model
    -create a sphere
    -colour the sphere with FFFC00 and dont forget to turn the brightness to 100%
    -dont make it glow and turn off cast shadow
    -scale the sphere like this:
    x=2 y=2 z=2
    -then create a surface
    -colour the surface with FF600
    still the same as the sphere, dont forget to turn the brightness to 100%, dont make it glow and turn off cast shadow.
    -also scale it like this
    x=3 y=3 z=3
    -and you parent those stuff and there you go, a sun XD.
    ok im done. sorry for spam XD
  24. Upvote
    WaltsP7 got a reaction from MojangYang in Default Cube (ReShade test)   
    A test probably


    Texture from texturehaven.com
    Created with MineImator 1.2.5
    Rendered with ReShade

    Behind the scenes:
     
  25. Upvote
    WaltsP7 got a reaction from Dr. Nexil in Default Cube (ReShade test)   
    A test probably


    Texture from texturehaven.com
    Created with MineImator 1.2.5
    Rendered with ReShade

    Behind the scenes:
     
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