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MoltenLapizza

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  • Posts

    376
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Posts posted by MoltenLapizza

  1. First of all No.

    Okay but seriously, there's a lot of Errors here.

    Use other transitions, it makes the animation more appealing. linear can be good sometimes but only at fast paced animations.

    The lighting does not fit with the sky, the sky is all dark and blue while there's some scenes where the lighting is orange or yellow.

    There's the camera, when you move to another scene I can see a speedy camera there, you should do an instant transition each time you move into a new scene. The camera movement sucks as well, sometimes it goes fast and immediately goes slow so like I said, transitions.

    And finally the infamous Alpha glitch. While lowering the alpha of an object, there can be glitches when your object suddenly becomes bright or you can't see what's behind. You can fix this by using render depth of that object, you can try increasing the render depth the object.

  2. Here's my idea. I can't really think of anything about a mansion that's slowly crumbling apart with 2 scenery, Instead you can try make multiple small parts of the mansion that'll be falling apart for each scene that is if your pc can handle it.

  3. It'd be a shame if no one saw them so I'm posting it here.

    Clip 1

    Spoiler

     

    Clip 2

    Spoiler

     

    Clip 3

    Spoiler

    Megumin Rig - Mike

    These are the remaining clips of "Heavy is Dead but in minecraft" 

    The latest one I found when searching deep into my storage a couple of days ago.

     

    If you didn't know the story here :

     

     

    Well that's all folks.

  4. It's fine I guess...

    after playing around with It, I noticed that there was an alpha glitch on the glasses where the eye's are the only thing showing, no eyelids, no skin, just the eyes, Is this intentional?

  5. 38 minutes ago, LacaMenDRY said:

    Can Mine-Imator Engine Handle The TAB Feature?

     It can but It's really unnecessary, I mean everything is already in one screen. Clicking on a button just to click already more buttons is not that efficient. 

    You can drag and move the panels if you didn't know.

    39 minutes ago, LacaMenDRY said:

    Are MI,And MB Is A Different Engine?

    No, They both use the same Engine.

     

  6. after months of inactivity, I have returned...

     

    Didn't tell you guys this but during my inactivity, I Got a new computer, tried transferring my old projects such as the JOJO Op and Heavy is Dead and they got corrupted.

    So might as well make new projects I guess...

     

    Anyways, Here's a teaser of the project I'm currently making called Werewolf (You can say it's like Among Us). The story based more on personas and alibis than action.

    Do note that this is my first time making an original story for more than a minute so there'll probably be flaws and cliches in the story itself, or the animation due to exhaustion.

    OzNtHaH.png

    Oh and yeah, there's new peps and my three characters got a new makeover.

     

    Any constructive criticisms/suggestions about the wallpaper such as the lighting, blur, camera angle and such will be appreciated!

  7. If your speakers are at high volume, and the input it gets is very loud, add a jump(optional) and some blur to the speakers when you edit the image.

    and that Amp? thingy, I think the RGB effect is a little unnecessary. You should also fix the shadow quality since it looks like mashed up black surfaces than shadows.

    Those are my advices. Still, this scene is nice overall just add a little tweaks and you're good to go.

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