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MasteredRedstone

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  • Posts

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About MasteredRedstone

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    Newbie

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  • Member Title
    Member
  • Gender
    Male
  • Location
    Where do you think?
  • Interests
    #include<printf.h>

    using namespace std;
    int main()
    {
    bool interests = true;

    while(interests == true)
    {
    printf("Gaming");
    printf("Programing");
    printf("Animating");
    }
    }
  • Minecraft username
    MasteredRedstone

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  1. Man this looks good. Though, might I add, the way the water is reducing clarity and giving a sense of motion is an interesting effect. I wonder what else it could be used in.
  2. Baffled you are? Speak favorably may I. Thanks
  3. Hello everyone! I'm not new, but I've recently got a little bit of inspiration and have started working on a rig. Once upon a time, I played a game on a mc server and saw a skin that gave me a touch of curiosity. I loaded it into Mine-Imator and though "yes. this is good." At that point, I started thinking about how I could make a rig that reflects this interesting skin to my desires. So, I have been working on it for a couple hours now, starting from scratch, and have just finished a quick little testing scene to see how it looks. Any advice would be beneficial. My plan is to get some more done on it later and see how it looks then. Maybe do a test animation. Also, credit on the furnace model to Thank you!
  4. Nice. I think this has been something that all Zelda fans on the forums have needed because let's face it, who here hasn't wanted to goof off and animate a Zelda fight? Thank you for making an awesome rig.
  5. Hello everyone of the forums! Today, I am trying my hand at getting a walk cycle figured out, as I need to do this before even thinking of animating. Please feel free to leave suggestions/criticism on what I should work on.
  6. You need some improvement but that is pretty good.
  7. I remember using Mine-Imator for fun in my spare time years ago. I remember taking a break from Mine-Imator up until a couple weeks or so ago. Now I can say I have seen it grow and am happy to see you declare it satisfactory, as all devs want to do someday with their programs. Thank you for developing Mine-Imator David. Without it, I would have never thought about picking up on animation.
  8. Thank you. While this may be my first post, I have messed with Mine-Imator quite a bit. Although this is my first attempt at a wallpaper modified using external software(GIMP).
  9. Hello everyone of the forums! So when trying to come up with something that I could use as a first post, I figured it would be cool to do an animation! After that I went and did a wallpaper instead, because opening with an animation was not going to turn out good. So here it is! It didn't take me too long to make and I am happy to have this wallpaper as my first post. Please, do not hold back on the suggestions, criticism or anything of that nature regarding the wallpaper.
  10. Thats funny. When I try to hit my character just because, my screen breaks....
  11. I like it. The hat looks nice and I can see myself using this if I can find a use for it. I just question how easy the cloth physics are going to be to replicate. Well done again.
  12. Nice. This will come in handy once/if I decide to make a wallpaper. This is the quality of tutorial that I would expect from a wallpaper master such as you Voxy. Well done!
  13. I guess I'll prepare to get my face crushed repeatedly by the animations of SKIBBZ. As long as I improve, I'm happy. The plus is that I can use the face cushing as motivation!
  14. But now that SKIBBZ is back, we can all rejoice as our animations start to fall in comparison to his. As we see our animations fall, we will either decided to give up or improve. I vote for improve!
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