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Voxy

Visual Designer
  • Posts

    2598
  • Joined

  • Last visited

  • Days Won

    35
  • Posts

    2598
  • Joined

  • Last visited

  • Days Won

    35

Reputation Activity

  1. Upvote
    Voxy got a reaction from Dylamb in Mine-imator's UI revamp (with pictures!) + Movable interface!   
  2. Upvote
    Voxy got a reaction from Defsharp in Mine-imator's UI revamp (with pictures!) + Movable interface!   
    Thanks you for all that positive feedback. ^-^

    Instead of sleeping I redesigned the Keyframe option menu:



    Also, I removed the translations suggestion, since you don't seem to approve it very much. :\
  3. Upvote
    Voxy reacted to RedcapCreations in Minecraft in real life #3   
    Minecraft in real life #1                                            Minecraft in real life #2
     
    Yep done it!
    Found a few more features! So I hope they make it look even better!
     
    People in it:
    Rhy
    TheWingedDemon
    Deminu
    Plulse
    Epic.Endergirl19
     

     
    Why don't you hit that like button while you're here?
  4. Upvote
    Voxy reacted to Popboy8 in VOXELgallery - Wallpapers, Posters & Comics.   
    I like the two doctors the best 
  5. Upvote
    Voxy got a reaction from Mooshim in Mine-imator's UI revamp (with pictures!) + Movable interface!   
    Good day everyone.
    The current design of Mine-imator is pretty simple at the moment. I think it can be improved a lot, with new icons, and by adding some depth in the menus and the buttons. Here's a little picture to show you how a redesigned interface could look like:

    OLD INTERFACE : Flat, some icons are bigger than others, very sharp font and icons.




    NEW INTERFACE : Smoother, more depth with gradients and shadows. Icons are roughly the same size. (16x16 pixels)




    Also, I'd like to suggest the ability to move the different menus and toolbars to customize your interface even more. If you want your toolbar on the side of the window, you can!

     
  6. Downvote
    Voxy reacted to iChibi in 1.0.0 DEMO   
    Yes, because it looks so ugly, David, that thing you made is fake. I am not easily tricked. Either give me the real version or no.

    I just want the 3D, shadow, epic bending, real thing. :C
  7. Downvote
    Voxy reacted to iChibi in 1.0.0 DEMO   
    I want the round bends, larger Schematics, and everything else.

    Ayhay, you have nothing to do with this. >:C
  8. Downvote
    Voxy reacted to iChibi in 1.0.0 DEMO   
    Here is a good idea, David, please release the 1.0.0 DEMO.
     
         ~Chibi
  9. Upvote
    Voxy reacted to Rummy in 1.0.0 DEMO   
    Sorry Chibi, but i am gonna speak up my mind on this one. Ayhay as a point. and rushing someone to make something is not a good idea. it makes you sound like a...I think you know what i'm gonna say. Also he might have to do some performance checks so it doesn't eat your computers CPU or RAM Chibi. Just a reminder. Don't rush the people behind the softwares or else the product might not be so stable and everyone is gonna complain and loyalty will lessen.
  10. Upvote
    Voxy reacted to Swhite in [Wallpaper] This is the end...   
    After two weeks underground Steve found a exit. Sunlight blinds his eyes, and he ready to make a last breath in his life...  And then... Respawn.
     

  11. Upvote
    Voxy reacted to Penecho in 1.0.0 DEMO   
    A suggestion: Stop pestering the guy and let him make a good release, instead of whining about every little thing.
    Kthnxbai.
  12. Upvote
    Voxy reacted to david in 1.0.0 DEMO   
    Four stars? Out of five, I guess. Thanks
  13. Upvote
    Voxy reacted to david in 1.0.0 DEMO   
    ok ok here
    http://www.stuffbydavid.com/downloads/demo.exe

    a little rushed but no hate

    kty
  14. Upvote
    Voxy got a reaction from Dylamb in Mine-imator's UI revamp (with pictures!) + Movable interface!   
    Thanks you for all that positive feedback. ^-^

    Instead of sleeping I redesigned the Keyframe option menu:



    Also, I removed the translations suggestion, since you don't seem to approve it very much. :\
  15. Upvote
    Voxy got a reaction from Nicolasev in Mine-imator's UI revamp (with pictures!) + Movable interface!   
    Good day everyone.
    The current design of Mine-imator is pretty simple at the moment. I think it can be improved a lot, with new icons, and by adding some depth in the menus and the buttons. Here's a little picture to show you how a redesigned interface could look like:

    OLD INTERFACE : Flat, some icons are bigger than others, very sharp font and icons.




    NEW INTERFACE : Smoother, more depth with gradients and shadows. Icons are roughly the same size. (16x16 pixels)




    Also, I'd like to suggest the ability to move the different menus and toolbars to customize your interface even more. If you want your toolbar on the side of the window, you can!

     
  16. Upvote
    Voxy got a reaction from KrisFirebolt in Mine-imator's UI revamp (with pictures!) + Movable interface!   
    Good day everyone.
    The current design of Mine-imator is pretty simple at the moment. I think it can be improved a lot, with new icons, and by adding some depth in the menus and the buttons. Here's a little picture to show you how a redesigned interface could look like:

    OLD INTERFACE : Flat, some icons are bigger than others, very sharp font and icons.




    NEW INTERFACE : Smoother, more depth with gradients and shadows. Icons are roughly the same size. (16x16 pixels)




    Also, I'd like to suggest the ability to move the different menus and toolbars to customize your interface even more. If you want your toolbar on the side of the window, you can!

     
  17. Upvote
    Voxy got a reaction from AstroGamer in Mine-imator's UI revamp (with pictures!) + Movable interface!   
    Good day everyone.
    The current design of Mine-imator is pretty simple at the moment. I think it can be improved a lot, with new icons, and by adding some depth in the menus and the buttons. Here's a little picture to show you how a redesigned interface could look like:

    OLD INTERFACE : Flat, some icons are bigger than others, very sharp font and icons.




    NEW INTERFACE : Smoother, more depth with gradients and shadows. Icons are roughly the same size. (16x16 pixels)




    Also, I'd like to suggest the ability to move the different menus and toolbars to customize your interface even more. If you want your toolbar on the side of the window, you can!

     
  18. Upvote
    Voxy got a reaction from Defsharp in Mine-imator's UI revamp (with pictures!) + Movable interface!   
    Good day everyone.
    The current design of Mine-imator is pretty simple at the moment. I think it can be improved a lot, with new icons, and by adding some depth in the menus and the buttons. Here's a little picture to show you how a redesigned interface could look like:

    OLD INTERFACE : Flat, some icons are bigger than others, very sharp font and icons.




    NEW INTERFACE : Smoother, more depth with gradients and shadows. Icons are roughly the same size. (16x16 pixels)




    Also, I'd like to suggest the ability to move the different menus and toolbars to customize your interface even more. If you want your toolbar on the side of the window, you can!

     
  19. Upvote
    Voxy got a reaction from Shah in Mine-imator's UI revamp (with pictures!) + Movable interface!   
    Thanks you for all that positive feedback. ^-^

    Instead of sleeping I redesigned the Keyframe option menu:



    Also, I removed the translations suggestion, since you don't seem to approve it very much. :\
  20. Upvote
    Voxy got a reaction from TheWingedDemon in Mine-imator's UI revamp (with pictures!) + Movable interface!   
    Thanks you for all that positive feedback. ^-^

    Instead of sleeping I redesigned the Keyframe option menu:



    Also, I removed the translations suggestion, since you don't seem to approve it very much. :\
  21. Upvote
    Voxy got a reaction from NotSoProish in Mine-imator's UI revamp (with pictures!) + Movable interface!   
    Good day everyone.
    The current design of Mine-imator is pretty simple at the moment. I think it can be improved a lot, with new icons, and by adding some depth in the menus and the buttons. Here's a little picture to show you how a redesigned interface could look like:

    OLD INTERFACE : Flat, some icons are bigger than others, very sharp font and icons.




    NEW INTERFACE : Smoother, more depth with gradients and shadows. Icons are roughly the same size. (16x16 pixels)




    Also, I'd like to suggest the ability to move the different menus and toolbars to customize your interface even more. If you want your toolbar on the side of the window, you can!

     
  22. Upvote
    Voxy reacted to david in Mine-imator's UI revamp (with pictures!) + Movable interface!   
    Impressive work, might use your icons. I'll definitely add font aliasing, looks way better. 
  23. Upvote
    Voxy got a reaction from RazorMC32 in Mine-imator's UI revamp (with pictures!) + Movable interface!   
    Good day everyone.
    The current design of Mine-imator is pretty simple at the moment. I think it can be improved a lot, with new icons, and by adding some depth in the menus and the buttons. Here's a little picture to show you how a redesigned interface could look like:

    OLD INTERFACE : Flat, some icons are bigger than others, very sharp font and icons.




    NEW INTERFACE : Smoother, more depth with gradients and shadows. Icons are roughly the same size. (16x16 pixels)




    Also, I'd like to suggest the ability to move the different menus and toolbars to customize your interface even more. If you want your toolbar on the side of the window, you can!

     
  24. Upvote
    Voxy got a reaction from david in Mine-imator's UI revamp (with pictures!) + Movable interface!   
    Thanks you for all that positive feedback. ^-^

    Instead of sleeping I redesigned the Keyframe option menu:



    Also, I removed the translations suggestion, since you don't seem to approve it very much. :\
  25. Upvote
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