yeshedude 12 Posted November 26, 2017 Report Share Posted November 26, 2017 ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Draw Event for object app: Can't create a surface with either a width or height of 0 ############################################################################################ -------------------------------------------------------------------------------------------- called from - gml_Script_res_load_player_skin (line 18) called from - gml_Script_res_load_pack_model_textures (line 27) called from - gml_Script_minecraft_assets_load (line 99) called from - gml_Script_window_draw_load_assets (line 2) called from - gml_Script_window_draw (line 4) called from - gml_Script_app_event_draw (line 7) called from - gml_Object_app_Draw_0 (line 0) The Obsidian Minecart 1 Link to post Share on other sites More sharing options...
NarutoZX 0 Posted November 26, 2017 Report Share Posted November 26, 2017 Yeess!! Thx Link to post Share on other sites More sharing options...
Suicunicide 48 Posted November 27, 2017 Report Share Posted November 27, 2017 What about bloom? Link to post Share on other sites More sharing options...
mbanders 3.5k Posted November 27, 2017 Report Share Posted November 27, 2017 Just now, Suicunicide said: What about bloom? Soon, maybe. Link to post Share on other sites More sharing options...
Suicunicide 48 Posted November 27, 2017 Report Share Posted November 27, 2017 Just now, mbanders said: Soon, maybe. hopefully Link to post Share on other sites More sharing options...
PigmanMovie 1.8k Posted November 27, 2017 Report Share Posted November 27, 2017 2 hours ago, Suicunicide said: What about bloom? No On 26/11/2017 at 4:59 AM, TheIanPlays88 said: same question On 24/11/2017 at 8:50 AM, r3nacraft said: where is the modelbench @nimi ? Stop asking about it,you have to wait Link to post Share on other sites More sharing options...
Trix 1 Posted November 28, 2017 Report Share Posted November 28, 2017 THANKS!@!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Link to post Share on other sites More sharing options...
RubenGamerYT10 0 Posted November 29, 2017 Report Share Posted November 29, 2017 Oh Yes tanks Link to post Share on other sites More sharing options...
NarutoZX 0 Posted November 30, 2017 Report Share Posted November 30, 2017 !yaaaaaaay Link to post Share on other sites More sharing options...
RubenGamerYT10 0 Posted November 30, 2017 Report Share Posted November 30, 2017 EH Link to post Share on other sites More sharing options...
Jake_28 1.2k Posted December 1, 2017 Report Share Posted December 1, 2017 Wow new version already found a bug. will be sure to report it. (Mine imator 1.1.2) Link to post Share on other sites More sharing options...
iMilks (From Russia) 0 Posted December 1, 2017 Report Share Posted December 1, 2017 Cool! Link to post Share on other sites More sharing options...
iFlatzz 0 Posted December 2, 2017 Report Share Posted December 2, 2017 https://gyazo.com/49ddeac4587edadf02f86d3616072af5 im so dissapointed :''( Link to post Share on other sites More sharing options...
Joe The Youtuber 0 Posted December 6, 2017 Report Share Posted December 6, 2017 I can't play it on my Mac. Even if I use Wine. Link to post Share on other sites More sharing options...
PigmanMovie 1.8k Posted December 6, 2017 Report Share Posted December 6, 2017 On 12/2/2017 at 9:30 AM, iFlatzz said: https://gyazo.com/49ddeac4587edadf02f86d3616072af5 im so dissapointed :''( i think that your CPU and not mine-imator fault Link to post Share on other sites More sharing options...
KoolKid Games 19 Posted December 6, 2017 Report Share Posted December 6, 2017 (edited) i am disappoint. before on the old mineimator you could select 'invisible blocks' while choosing the ground because of the dead space, now you have removed it and it SUCKS! what if im making a skyblock animation? i dont want ground! but right now i was animating grassy terrain and i was going to remove the ground for easier editing and i couldnt!! and yes im aware i can just change the ground to endstone or whatever but what about the skyblock one? i dont want to make an ENTIRE texture pack for this Edited December 6, 2017 by KoolKid Games Link to post Share on other sites More sharing options...
ThatGuyBrian 1.1k Posted December 6, 2017 Report Share Posted December 6, 2017 22 minutes ago, KoolKid Games said: i am disappoint. before on the old mineimator you could select 'invisible blocks' while choosing the ground because of the dead space, now you have removed it and it SUCKS! what if im making a skyblock animation? i dont want ground! but right now i was animating grassy terrain and i was going to remove the ground for easier editing and i couldnt!! and yes im aware i can just change the ground to endstone or whatever but what about the skyblock one? i dont want to make an ENTIRE texture pack for this psst, hey kid did you know there's an option to not render the ground at all? Link to post Share on other sites More sharing options...
KoolKid Games 19 Posted December 6, 2017 Report Share Posted December 6, 2017 1 minute ago, ThatGuyBrian said: psst, hey kid did you know there's an option to not render the ground at all? oh. Link to post Share on other sites More sharing options...
PikaGamerPro 23 Posted December 7, 2017 Report Share Posted December 7, 2017 David, there is 1 bug I found and it was happening since 1.1.0 pre release. When you reload a project with a character in it, all objects including humans and mobs with have position turned on (x,y, and z turns in after turning off the position bar) I hope you know what I mean and hopefully this bug can get fixed cause its really annoying. Link to post Share on other sites More sharing options...
iFlatzz 0 Posted December 9, 2017 Report Share Posted December 9, 2017 On 6/12/2017 at 1:35 PM, PigmanMovie said: i think that your CPU and not mine-imator fault so..newest mine imator for high spec pc? :'( Link to post Share on other sites More sharing options...
fox.the.fox54.65 2 Posted December 9, 2017 Report Share Posted December 9, 2017 fix to open texture Link to post Share on other sites More sharing options...
fox.the.fox54.65 2 Posted December 9, 2017 Report Share Posted December 9, 2017 (edited) fix him pls add bloom and screen ratio and map texture open Edited December 9, 2017 by fox.the.fox54.65 Link to post Share on other sites More sharing options...
ZenDzn 0 Posted December 21, 2017 Report Share Posted December 21, 2017 Plss Help Me. Why I Cant Render My Intro? I Click save and nothing happend Link to post Share on other sites More sharing options...
ThatGuyBrian 1.1k Posted December 21, 2017 Report Share Posted December 21, 2017 35 minutes ago, ZenDzn said: Plss Help Me. Why I Cant Render My Intro? I Click save and nothing happend try clicking the button that looks like a film reel Link to post Share on other sites More sharing options...
LukyGame SK 1 Posted January 2, 2018 Report Share Posted January 2, 2018 (edited) nothing Edited February 9, 2018 by LukyGame SK NOREASON karaeng kebenaran 1 Link to post Share on other sites More sharing options...
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