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  1. I was super excited when I saw Mine-imator. I immediately downloaded it, I went through the installer, and when I opened it up, it just didn't work. I would add in a video I recorded of the glitch, but I don't know how to add videos into posts. Basically, 3/4ths of the screen is just black and the other 1/4 is crazy. It starts of with a pixel-font b and d, then a green square, then what looks like a low-rez , squished up form of what I assume is the layout of the animator with some black lines running through it and some random letters. PLEASE HELP ME. I REALLY want to use this software! I'll upload the video to Youtube and post a link so you can see it. PLEASE HELP.
  2. Hey Mine-imators!! I am trying to open Mac version, and now it says: The application X11 could not be opened. I am trying to work on a project and need it quite quickly.. Please help..
  3. After being gone for quite some time and deciding to get into mineimator again/thinking up some good ideas, I've noticed how people have volumetric clouds and lighting in their animations.. May anyone help me find a good tutorial on how to make volumetric lighting/clouds?
  4. Guys! Please help I have a problem about stuff underwater. Look in the video.. Thanks in advance
  5. Hi, I get "Minecraft 3D animation software stopped working" while trying to open my project Screenshot: I don't know what to do, and I need help. Error log: ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 16:39:57 version: 1.0.6 16:39:57 gm_version: 1.4.1749 16:39:57 build date: 12.03.2016 15:10:39 16:39:57 YYC: yes 16:39:57 working_directory: C:\Users\[censored]\Mine-imator\ 16:39:57 file_directory: C:\Users\[censored]\AppData\Roaming\Mine_imator\ 16:39:57 OS: Windows 10 16:39:57 os_version: 393218 16:39:57 os_is_network_connected: yes 16:39:57 os_get_language: cs 16:39:57 os_get_region: CZ 16:39:57 USERDOMAIN: [censored]-PC 16:39:57 USERNAME: [censored] 16:39:57 USERPROFILE: C:\Users\[censored] 16:39:57 APPDATA: C:\Users\[censored]\AppData\Roaming 16:39:57 NUMBER_OF_PROCESSORS: 4 16:39:57 PROCESSOR_ARCHITECTURE: x86 16:39:57 PROCESSOR_IDENTFIER: 16:39:57 PROCESSOR_LEVEL: 18 16:39:57 PROCESSOR_REVISION: 0100 16:39:57 video_adapter_0_name: AMD Radeon HD 5700 Series 16:39:57 video_adapter_0_driver_version_high: 524305 16:39:57 video_adapter_0_device_name: \\.\DISPLAY1 16:39:57 video_adapter_0_driver_version_low: 656764 16:39:57 Old log found 16:39:57 Library init 16:39:57 Data\file.dll 16:39:57 Data\movie.dll 16:39:57 Movie init 16:39:57 Data\window.dll 16:39:57 Data\texture.dll 16:39:57 Texture init 16:39:58 working_directory: C:\Users\[censored]\Mine-imator\ 16:39:58 Trying to save files 16:39:58 surface_save OK 16:39:58 texture_create OK 16:39:58 file_delete_lib OK 16:39:58 Shader init 16:39:58 shaders_are_supported: yes 16:39:58 shader_high_ssao_blur compiled: yes 16:39:58 shader_high_ssao compiled: yes 16:39:58 shader_high_ssao_depth_normal compiled: yes 16:39:58 shader_high_light_apply compiled: yes 16:39:58 shader_high_light_night compiled: yes 16:39:58 shader_high_light_point compiled: yes 16:39:58 shader_high_light_spot compiled: yes 16:39:58 shader_high_light_sun compiled: yes 16:39:58 shader_high_fog_apply compiled: yes 16:39:58 shader_high_fog compiled: yes 16:39:58 shader_high_dof compiled: yes 16:39:58 shader_high_aa compiled: yes 16:39:58 shader_replace compiled: yes 16:39:58 shader_draw_texture compiled: yes 16:39:58 shader_depth compiled: yes 16:39:58 shader_color_fog_lights compiled: yes 16:39:58 shader_color_fog compiled: yes 16:39:58 shader_blend_fog compiled: yes 16:39:58 shader_blend compiled: yes 16:39:58 shader_border compiled: yes 16:39:58 Create vertex format 16:39:58 Render init 16:39:58 Ground model init 16:39:58 Character models init 16:39:58 Windows init 16:39:58 Lists init 16:39:58 Load language file: C:\Users\[censored]\Mine-imator\Data\Languages\english.txt 16:39:58 Make transitions 16:39:58 Transitions OK 16:39:58 Globals init 16:39:58 Opening pack from folder: C:\Users\[censored]\Mine-imator\Data\Textures\ 16:39:58 mob_texture 16:39:58 block_texture 16:39:59 colormap_grass_texture 16:39:59 colormap_foliage_texture 16:39:59 item_texture 16:39:59 particles_texture 16:39:59 block_preview_texture 16:39:59 sun_texture 16:39:59 moonphases_texture 16:39:59 moon_texture 16:39:59 clouds_texture 16:39:59 Pack opened 16:39:59 Found key_file: C:\Users\[censored]\Mine-imator\Data\key.file 16:39:59 Loading settings: C:\Users\[censored]\Mine-imator\Data\settings.file 16:39:59 load_format: 4 16:39:59 Loading recent: C:\Users\[censored]\Mine-imator\Data\recent.file 16:39:59 Loading closed alerts: C:\Users\[censored]\Mine-imator\Data\alerts.file 16:39:59 Startup OK 16:39:59 Resetting project 16:39:59 Destroying instances 16:39:59 Project resetted 16:39:59 Show popup: startup 16:40:01 Opening project: C:\Users\[censored]\Mine-imator\Projects\DC day\DC day.mproj 16:40:01 load_folder: C:\Users\[censored]\Mine-imator\Projects\DC day 16:40:01 load_format: 13 16:40:01 Resetting project 16:40:01 Destroying instances 16:40:01 Project resetted 16:40:01 save_folder: C:\Users\[censored]\Mine-imator\Projects\DC day 16:40:01 load_iid_offset: 0 16:40:01 Templates: 17 16:40:01 Timelines: 35 16:40:01 Resources: 6 16:40:01 Get template iids 16:40:01 Get particle type iids 16:40:01 Get keyframe iids 16:40:01 Get timeline iids 16:40:01 Build trees 16:40:01 Reset read positions 16:40:01 Update program 16:40:01 Project loaded
  6. I need a sink rig, for my next animation. Make sure the sink can drop water and the water color can also change. The valve can twist counter & non-counter clockwise and I will mention you once I make the video. Also, the sink should only be ONE block. Yes. Here is a picture for that rig I'm asking for. (Now you know where I should place it.) Thank you.
  7. eichelberger6

    Object Files

    How do I use .object Files (Mine Imator 1.0.6)? I want to use a firepit that i made in mine-imtor using tons of small Cobblestone blocks and put it in another animation. Am I doing this right?
  8. in the new 1.0 version of mineimator there is a section in the options for the different things you can import which allows you to choose different textures.. i tried adding a resource pack in the .minecraft folder thinking that's where mineimator linked the texture drop down menu but it didn't work. i went to where i installed mineimator to see if there was some kind of special folder for resource packs. to my disappointment there was none. does any one here know how to add textures? to better explain what i mean with the options i uploaded a picture of the mineimator UI to imgur. click here to see it
  9. So when I start it up, It just glitches. The Log and an image is shown below. Please help me! I really want to use this tool! Log: ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 4:49:46 PM version: 1.0.6 4:49:46 PM gm_version: 1.4.1749 4:49:46 PM build date: 03/12/2016 6:10:39 AM 4:49:46 PM YYC: yes 4:49:46 PM working_directory: C:\Users\Brandon\AppData\Roaming\Mine_imator\ 4:49:46 PM file_directory: C:\Users\Brandon\AppData\Roaming\Mine_imator\ 4:49:46 PM OS: Windows 4:49:46 PM os_version: 393218 4:49:46 PM os_is_network_connected: yes 4:49:46 PM os_get_language: en 4:49:46 PM os_get_region: US 4:49:46 PM USERDOMAIN: WANDA 4:49:46 PM USERNAME: Brandon 4:49:46 PM USERPROFILE: C:\Users\Brandon 4:49:46 PM APPDATA: C:\Users\Brandon\AppData\Roaming 4:49:46 PM NUMBER_OF_PROCESSORS: 4 4:49:46 PM PROCESSOR_ARCHITECTURE: x86 4:49:46 PM PROCESSOR_IDENTFIER: 4:49:46 PM PROCESSOR_LEVEL: 6 4:49:46 PM PROCESSOR_REVISION: 3703 4:49:46 PM video_adapter_0_name: Intel(R) HD Graphics 4:49:46 PM video_adapter_0_driver_version_high: 655378 4:49:46 PM video_adapter_0_device_name: \\.\DISPLAY1 4:49:46 PM video_adapter_0_driver_version_low: 658715 4:49:46 PM Library init 4:49:46 PM Data\file.dll 4:49:47 PM Data\movie.dll 4:49:49 PM Movie init 4:49:49 PM Data\window.dll 4:49:50 PM Data\texture.dll 4:49:50 PM Texture init 4:49:50 PM working_directory: C:\Users\Brandon\AppData\Roaming\Mine_imator\ 4:49:50 PM Trying to save files 4:49:50 PM surface_save OK 4:49:50 PM texture_create OK 4:49:50 PM file_delete_lib OK 4:49:50 PM Shader init 4:49:50 PM shaders_are_supported: yes 4:49:50 PM shader_high_ssao_blur compiled: yes 4:49:50 PM shader_high_ssao compiled: yes 4:49:50 PM shader_high_ssao_depth_normal compiled: yes 4:49:50 PM shader_high_light_apply compiled: yes 4:49:50 PM shader_high_light_night compiled: yes 4:49:50 PM shader_high_light_point compiled: yes 4:49:50 PM shader_high_light_spot compiled: yes 4:49:50 PM shader_high_light_sun compiled: yes 4:49:50 PM shader_high_fog_apply compiled: yes 4:49:50 PM shader_high_fog compiled: yes 4:49:51 PM shader_high_dof compiled: yes 4:49:51 PM shader_high_aa compiled: yes 4:49:51 PM shader_replace compiled: yes 4:49:51 PM shader_draw_texture compiled: yes 4:49:51 PM shader_depth compiled: yes 4:49:51 PM shader_color_fog_lights compiled: yes 4:49:51 PM shader_color_fog compiled: yes 4:49:51 PM shader_blend_fog compiled: yes 4:49:51 PM shader_blend compiled: yes 4:49:51 PM shader_border compiled: yes 4:49:51 PM Create vertex format 4:49:51 PM Render init 4:49:51 PM Ground model init 4:49:51 PM Character models init 4:49:51 PM Windows init 4:49:51 PM Lists init 4:49:51 PM Load language file: C:\Users\Brandon\AppData\Roaming\Mine_imator\Data\Languages\english.txt 4:49:51 PM Make transitions 4:49:51 PM Transitions OK 4:49:51 PM Globals init 4:49:51 PM Opening pack from folder: C:\Users\Brandon\AppData\Roaming\Mine_imator\Data\Textures\ 4:49:51 PM mob_texture 4:49:52 PM block_texture 4:49:53 PM colormap_grass_texture 4:49:53 PM colormap_foliage_texture 4:49:53 PM item_texture 4:49:53 PM particles_texture 4:49:53 PM block_preview_texture 4:49:53 PM sun_texture 4:49:53 PM moonphases_texture 4:49:53 PM moon_texture 4:49:53 PM clouds_texture 4:49:53 PM Pack opened 4:49:53 PM Startup OK 4:49:53 PM Resetting project 4:49:53 PM Destroying instances 4:49:53 PM Project resetted 4:49:54 PM Show popup: startup 4:49:54 PM HTTP: [] 4:49:57 PM Saving settings: C:\Users\Brandon\AppData\Roaming\Mine_imator\Data\settings.file 4:49:57 PM Saving closed: C:\Users\Brandon\AppData\Roaming\Mine_imator\Data\alerts.file 4:49:57 PM Closing... Image:
  10. I'm new to using mine-imator and i was just curious as to where you'd upload your animated content. To youtube maybe?
  11. R3dP0tat024

    HOW?

    Hey everyone! I want to know how you attach pictures in your posts so I dont have to upload the image in a website like imgur. Thanks for helping.
  12. HEY GUYS I REGISTERD FOR SCHOOL ANIMATOR RACES !!! I NEED HELP FROM YOU GUYS {A COOL CASTLE SHEMATIC AND A SCHOOL SHEMATIC TOO! I NEED THEM! AND IF YOU HELP ME WITH THIS SHEMATICS I WILL CREDIT YOU IN MY ANIMATION! THANKS ;-D
  13. So, I was about to open my Mine - imator until I noticed that my Project's default Minecraft texture pack was bugging. A LOT. I couldn't explain why, so I thought to share this video with you.
  14. Wrong House| Collab Hosted By | The Crying Squid dont forget to share this concept You are running on a grass plane, while the camera is in 2D perspective (much like urban run). You eventually enter a trough a door entering a house. This is where you decide the: action, what happends to you, and what ever you decide Example (My Collab) Click Participants Red = Working on Green = finished Orange = disqualified/needs change Currrent number of participants: 26 Current Status: Closed. Finish Your Collabs! (Collab must be finished before Feb. 10) Tromstep Super Gohan Gamer TheGolden-Animations Pokekights Antcioff Nicolasev alex2806 Animator Dark Naresee TheDroidMPD skibbz FancySkelle Kler Willesfilms PuddieTheKat Mine2 2 BlueYoshi68 superninja574 OfficialCUYT SevenCraft7 Fosni/Effusion DarkDragonPro DaveKick Pancakes Hero JosSamLoh Pixelrigs RULES (IMPORTANT)!!! let me know if you are making more than one collab. A max of 3 is allowed VIDEO LENGTH MUST BE 10-30 SEC YOUR OWN WATERMARK IS REQUIRED (MUST NOT FILL MORE THAN 2/9TH OF SCREEN MINIMUM VIDEO QUALITY 720P WITH 30 FPS OFFENSIVE, RACIST,SEXUAL CONTENT IS NOT ALLOWED (NO EXCEPTIONS) NO FADE IN/FADE OUT IS ALLOWED DO NOT ADD MUSIC TO YOUR COLLAB Then I don't rly care if u cut ur guy apart with a chainsaw... IF YOU IN ANY WAY FAIL TO COMPLY TO THESE RULES YOU WILL DISQUALIFIED! How to participate 1 Send youtube name and notfication of entering to the following mail: thecryingsquidmsg@gmail.com 2 Once you have been confirmed and added to the collab you can start making your animation > Download Project Template < (you need it) 3 Link to your Collab video uploaded on youtube (send to thecryingsquidmsg@gmail.com) Have Fun Animating!
  15. The Last Dreadnought "The Hunter" The Hunter is a new animated series I am working on. I am currently working on a trailer for the series! (To see what the market area is for this type of animation, you know... a test) The story is there is Steve of course and he is the son of a King who controls a great nation. The King was kidnapped by an Enderman and Steve sets out on a journey not knowing what he will have to face! Need Help Each episode is planned to be 5-8 minutes and 10 episodes per-season! I just need an animator who can help me out a little I mean this isn't a 1 man job... I mean I could but it would take forever! You need to know Mine-Imator and have some basis with it. Every episode that you help with will have your name at the beginning and at the end also with a link to your channel! Message Me For More Info
  16. Hello creatures of the everlasting Mine-imator Forums. I was wondering if you could give me a link on where I can find some Sword Slash and Collision Textures? I need them for my new fight scene but I somehow can't find it. (I tried to search up 'Transparent Backgrounds' they only give me pictures without Transparent Backgrounds. Dumb Google.) If so, tell me if you could give me a link on where I can get it. Thanks! Photos Below, wanna check what I really mean't. Yeah. That is all. Thanks! @victory summery (Wanna tag so that he might wanna see this. :3)
  17. So basically, I need help on how to post my rigs and schematics on the forums, and how to make download links for them, Please respond to me as soon as possible because I really need help with this.
  18. I'm having trouble posting wallpapers, I dont know how, someone halp :c
  19. How do i parent or unparent in the middle of an animation(if possible)? Example: Steve is holding a sword and drops it. Example 2: Steve walks over to pick up a shovel.
  20. Help me. Whenever I try to open Mineimator it does open but the screen isn't loading like a bunch of different colored shapes apper then disapper. I do not have a virus I checked. Please help me. I've been looking forward to using mineimator but it's now working.
  21. my mine imator is not working! (i dont know what to do '-') so i tried re downloading (didn't work '-') and whats happening is when i try to open or make a new project (and once i do it) its making me open a project and when i do that it keeps doing the same thing! the program sed this i replaced my name with me ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 12:26:07 PM version: 1.0.6 12:26:07 PM gm_version: 1.4.1749 12:26:07 PM build date: 2016-03-12 6:10:39 AM 12:26:07 PM YYC: yes 12:26:07 PM working_directory: C:\Users\me\Mine-imator\ 12:26:07 PM file_directory: C:\Users\me\AppData\Roaming\Mine_imator\ 12:26:07 PM OS: Windows 12:26:07 PM os_version: 393218 12:26:07 PM os_is_network_connected: yes 12:26:07 PM os_get_language: en 12:26:08 PM os_get_region: CA 12:26:08 PM USERDOMAIN: DESKTOP-CCSDLBD 12:26:08 PM USERNAME: me 12:26:08 PM USERPROFILE: C:\Users\me 12:26:08 PM APPDATA: C:\Users\me\AppData\Roaming 12:26:08 PM NUMBER_OF_PROCESSORS: 2 12:26:08 PM PROCESSOR_ARCHITECTURE: x86 12:26:08 PM PROCESSOR_IDENTFIER: 12:26:08 PM PROCESSOR_LEVEL: 6 12:26:08 PM PROCESSOR_REVISION: 170a 12:26:08 PM video_adapter_0_name: NVIDIA GeForce 9300M GS 12:26:08 PM video_adapter_0_driver_version_high: 589842 12:26:08 PM video_adapter_0_device_name: \\.\DISPLAY1 12:26:08 PM video_adapter_0_driver_version_low: 856160 12:26:08 PM Library init 12:26:08 PM Data\file.dll 12:26:08 PM Data\movie.dll 12:26:08 PM Movie init 12:26:08 PM Data\window.dll 12:26:08 PM Data\texture.dll 12:26:08 PM Texture init 12:26:08 PM working_directory: C:\Users\Simard\Mine-imator\ 12:26:08 PM Trying to save files 12:26:08 PM surface_save OK 12:26:08 PM texture_create OK 12:26:08 PM file_delete_lib OK 12:26:08 PM Shader init 12:26:08 PM shaders_are_supported: yes 12:26:08 PM shader_high_ssao_blur compiled: yes 12:26:08 PM shader_high_ssao compiled: yes 12:26:08 PM shader_high_ssao_depth_normal compiled: yes 12:26:08 PM shader_high_light_apply compiled: yes 12:26:08 PM shader_high_light_night compiled: yes 12:26:08 PM shader_high_light_point compiled: yes 12:26:08 PM shader_high_light_spot compiled: yes 12:26:08 PM shader_high_light_sun compiled: yes 12:26:08 PM shader_high_fog_apply compiled: yes 12:26:08 PM shader_high_fog compiled: yes 12:26:08 PM shader_high_dof compiled: yes 12:26:08 PM shader_high_aa compiled: yes 12:26:08 PM shader_replace compiled: yes 12:26:08 PM shader_draw_texture compiled: yes 12:26:08 PM shader_depth compiled: yes 12:26:08 PM shader_color_fog_lights compiled: yes 12:26:08 PM shader_color_fog compiled: yes 12:26:08 PM shader_blend_fog compiled: yes 12:26:08 PM shader_blend compiled: yes so ya plz help!
  22. So for the past week my mine imator audio hasnt been working but i can here everything else. my mine imator volume is all the way up. but whenever i click the audio mixer mine-imator doesn't even show up. Help PLZ
  23. Hey Guys! so everytime i go onto mine imator it says runtime error when i press the X or Ok it kicks me off! its sooooooo annoying! please help! and if u need to know what things i am on and stuff, Im on Windows 10 and my mine imator is at 1.0.6! Thx guys SYL
  24. How can i make a character changing the item in his hand, selecting a enderpearl and throwing it? Pls help me! If you have any questions pls tell me. Thank you so much! Josias58
  25. So....... I want/need the models from Frozza's "Meet The Team In Minecraft" series so i can use them in my own animations. BUT nobody (not even frozza himself) has given us a link to these models in such. can somebody help?
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